/* * The ManaPlus Client * Copyright (C) 2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "gui/widgets/characterviewnormal.h" #include "configuration.h" #include "gui/widgets/characterdisplay.h" #include "gui/widgets/characterviewsmall.h" #include "debug.h" CharacterViewNormal::CharacterViewNormal(CharSelectDialog *const widget, std::vector<CharacterDisplay*> *const entries, const int padding) : CharacterViewBase(widget, padding), mCharacterEntries(entries) { addKeyListener(widget); if (entries) { FOR_EACHP (std::vector<CharacterDisplay*>::iterator, it, entries) { CharacterDisplay *const character = *it; add(character); character->setVisible(true); } if (mSelected >= 0) (*mCharacterEntries)[mSelected]->setSelect(false); mSelected = 0; (*mCharacterEntries)[0]->setSelect(true); const CharacterDisplay *const firtChar = (*mCharacterEntries)[0]; setWidth(firtChar->getWidth() * 5 + mPadding * 2); } setHeight(210 + config.getIntValue("fontSize") * 2); } CharacterViewNormal::~CharacterViewNormal() { removeKeyListener(mParent); } void CharacterViewNormal::show(const int i) { const int sz = static_cast<signed>(mCharacterEntries->size()); if (i >= 0 && i < sz) { if (mSelected >= 0) (*mCharacterEntries)[mSelected]->setSelect(false); mSelected = i; (*mCharacterEntries)[i]->setSelect(true); } } void CharacterViewNormal::resize() { const int sz = static_cast<signed>(mCharacterEntries->size()); const CharacterDisplay *const firtChar = (*mCharacterEntries)[0]; int y = 0; const int width = firtChar->getWidth(); const int height = firtChar->getHeight(); for (int f = 0; f < 5; f ++) (*mCharacterEntries)[f]->setPosition(f * width, y); y += height; for (int f = 5; f < sz; f ++) (*mCharacterEntries)[f]->setPosition((f - 5) * width, y); } void CharacterViewNormal::action(const gcn::ActionEvent &event A_UNUSED) { }