/* * The ManaPlus Client * Copyright (C) 2011 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "graphicsvertexes.h" #include "main.h" #include "utils/dtor.h" #ifdef USE_OPENGL int GraphicsVertexes::mUseOpenGL = 0; const unsigned int vertexBufSize = 500; #endif SDLGraphicsVertexes::SDLGraphicsVertexes() { } SDLGraphicsVertexes::~SDLGraphicsVertexes() { delete_all(mList); } #ifdef USE_OPENGL OpenGLGraphicsVertexes::OpenGLGraphicsVertexes() : mFloatTexArray(0), mIntTexArray(0), mIntVertArray(0) { } OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes() { clear(); } void OpenGLGraphicsVertexes::clear() { for (std::vector<GLfloat*>::iterator it = mFloatTexPool.begin(); it != mFloatTexPool.end(); ++ it) { delete [] (*it); } mFloatTexPool.clear(); for (std::vector<GLint*>::iterator it = mIntVertPool.begin(); it != mIntVertPool.end(); ++ it) { delete [] (*it); } mIntVertPool.clear(); for (std::vector<GLint*>::iterator it = mIntTexPool.begin(); it != mIntTexPool.end(); ++ it) { delete [] (*it); } mIntTexPool.clear(); mVp.clear(); } void OpenGLGraphicsVertexes::init() { clear(); } GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray() { mFloatTexArray = new GLfloat[vertexBufSize * 4 + 30]; mFloatTexPool.push_back(mFloatTexArray); return mFloatTexArray; } GLint *OpenGLGraphicsVertexes::switchIntVertArray() { mIntVertArray = new GLint[vertexBufSize * 4 + 30]; mIntVertPool.push_back(mIntVertArray); return mIntVertArray; } GLint *OpenGLGraphicsVertexes::switchIntTexArray() { mIntTexArray = new GLint[vertexBufSize * 4 + 30]; mIntTexPool.push_back(mIntTexArray); return mIntTexArray; } void OpenGLGraphicsVertexes::switchVp(int n) { mVp.push_back(n); } #endif GraphicsVertexes::GraphicsVertexes() : mX(0), mY(0), mW(0), mH(0), mPtr(0) { } GraphicsVertexes::~GraphicsVertexes() { } void GraphicsVertexes::init(int x, int y, int w, int h) { mPtr = 0; mX = x; mY = y; mW = w; mH = h; for (int f = 0; f < 10; f ++) { sdl[mPtr].mList.clear(); #ifdef USE_OPENGL ogl[mPtr].init(); #endif } } #ifdef USE_OPENGL void GraphicsVertexes::setLoadAsOpenGL(int useOpenGL) { mUseOpenGL = useOpenGL; } #endif void GraphicsVertexes::pushSDL(SDL_Rect r1, SDL_Rect r2) { DoubleRect *r = new DoubleRect(); r->src = r1; r->dst = r2; sdl[mPtr].mList.push_back(r); } void GraphicsVertexes::clearSDL() { sdl[mPtr].mList.clear(); } std::list<DoubleRect*> *GraphicsVertexes::getRectsSDL() { return &sdl[mPtr].mList; }