/* * The ManaPlus Client * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef GAMEMODIFIERS_H #define GAMEMODIFIERS_H #include <string> #include "localconsts.h" class GameModifiers final { public: A_DELETE_COPY(GameModifiers) static void init(); static void changeMode(unsigned *restrict const var, const unsigned limit, const char *restrict const conf, std::string (*const func)(), const unsigned def, const bool save, const bool forward); static void changeMoveType(const bool forward); static void changeCrazyMoveType(const bool forward); static void changeMoveToTargetType(const bool forward); static void changeFollowMode(const bool forward); static void changeAttackWeaponType(const bool forward); static void changeAttackType(const bool forward); static void changeQuickDropCounter(const bool forward); static void changePickUpType(const bool forward); static void changeMagicAttackType(const bool forward); static void changePvpAttackType(const bool forward); static void changeImitationMode(const bool forward); static void changeGameModifiers(); static void changeAwayMode(); static void setQuickDropCounter(const int n); static std::string getMoveTypeString(); static std::string getCrazyMoveTypeString(); static std::string getMoveToTargetTypeString(); static std::string getFollowModeString(); static std::string getAttackWeaponTypeString(); static std::string getAttackTypeString(); static std::string getQuickDropCounterString(); static std::string getPickUpTypeString(); static std::string getMagicAttackTypeString(); static std::string getPvpAttackTypeString(); static std::string getImitationModeString(); static std::string getGameModifiersString(); static std::string getMapDrawTypeString(); static std::string getAwayModeString(); static std::string getCameraModeString(); static void resetModifiers(); protected: static const char *getVarItem(const char *const *const arr, const unsigned index, const unsigned sz) A_WARN_UNUSED; }; #endif // GAMEMODIFIERS_H