/* * The ManaPlus Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef COMMANDS_H #define COMMANDS_H #include "playerrelations.h" #include <string> class ChatTab; extern ChatTab *localChatTab; #define BOOLEAN_OPTIONS _("Options to /%s are \"yes\", \"no\", \"true\", "\ "\"false\", \"1\", \"0\".") #define decHandler(name) void name(const std::string &args, ChatTab *const tab) typedef void (*CommandFuncPtr) (const std::string &args, ChatTab *const tab); struct CommandInfo { const char *name; CommandFuncPtr func; }; namespace Commands { decHandler(announce); decHandler(help); decHandler(where); decHandler(who); decHandler(msg); decHandler(query); decHandler(join); decHandler(listChannels); decHandler(clear); decHandler(cleanGraphics); decHandler(cleanFonts); decHandler(createParty); decHandler(createGuild); decHandler(party); decHandler(me); decHandler(toggle); decHandler(present); decHandler(ignore); decHandler(unignore); decHandler(beFriend); decHandler(disregard); decHandler(neutral); decHandler(blackList); decHandler(enemy); decHandler(erase); decHandler(quit); decHandler(showAll); decHandler(move); decHandler(target); decHandler(attackHuman); decHandler(closeAll); decHandler(ignoreAll); decHandler(outfit); decHandler(emote); decHandler(away); decHandler(pseudoAway); decHandler(follow); decHandler(imitation); decHandler(heal); decHandler(navigate); decHandler(hack); decHandler(priceLoad); decHandler(priceSave); decHandler(trade); decHandler(disconnect); decHandler(undress); decHandler(attack); decHandler(dirs); decHandler(info); decHandler(wait); decHandler(uptime); decHandler(addAttack); decHandler(addPriorityAttack); decHandler(removeAttack); decHandler(addIgnoreAttack); decHandler(serverIgnoreAll); decHandler(serverUnIgnoreAll); decHandler(setDrop); decHandler(error); decHandler(url); decHandler(open); decHandler(dump); decHandler(dumpGraphics); decHandler(dumpEnvironment); decHandler(dumpTests); decHandler(dumpOGL); decHandler(cacheInfo); decHandler(execute); void replaceVars(std::string &str); } static const CommandInfo commands[] = { {"closeall", &Commands::closeAll}, {"ignoreall", &Commands::ignoreAll}, {"help", &Commands::help}, {"announce", &Commands::announce}, {"where", &Commands::where}, {"who", &Commands::who}, {"msg", Commands::msg}, {"whisper", Commands::msg}, {"w", &Commands::msg}, {"query", Commands::query}, {"q", &Commands::query}, {"ignore", &Commands::ignore}, {"unignore", &Commands::unignore}, {"friend", Commands::beFriend}, {"befriend", &Commands::beFriend}, {"disregard", &Commands::disregard}, {"neutral", &Commands::neutral}, {"blacklist", &Commands::blackList}, {"enemy", &Commands::enemy}, {"erase", &Commands::erase}, {"join", &Commands::join}, {"list", &Commands::listChannels}, {"clear", &Commands::clear}, {"cleangraphics", &Commands::cleanGraphics}, {"cleanfonts", &Commands::cleanFonts}, {"createparty", &Commands::createParty}, {"createguild", &Commands::createGuild}, {"party", &Commands::party}, {"me", &Commands::me}, {"toggle", &Commands::toggle}, {"present", &Commands::present}, {"quit", &Commands::quit}, {"all", &Commands::showAll}, {"move", &Commands::move}, {"target", &Commands::target}, {"atkhuman", &Commands::attackHuman}, {"outfit", &Commands::outfit}, {"emote", &Commands::emote}, {"away", &Commands::away}, {"pseudoaway", &Commands::pseudoAway}, {"follow", &Commands::follow}, {"heal", &Commands::heal}, {"navigate", &Commands::navigate}, {"imitation", &Commands::imitation}, {"trade", &Commands::trade}, {"priceload", &Commands::priceLoad}, {"pricesave", &Commands::priceSave}, {"cacheinfo", &Commands::cacheInfo}, {"disconnect", &Commands::disconnect}, {"undress", &Commands::undress}, {"attack", &Commands::attack}, {"dirs", &Commands::dirs}, {"info", &Commands::info}, {"wait", &Commands::wait}, {"uptime", &Commands::uptime}, {"addpriorityattack", &Commands::addPriorityAttack}, {"addattack", &Commands::addAttack}, {"removeattack", Commands::removeAttack}, {"removeignoreattack", &Commands::removeAttack}, {"addignoreattack", &Commands::addIgnoreAttack}, {"dump", &Commands::dump}, {"serverignoreall", &Commands::serverIgnoreAll}, {"serverunignoreall", &Commands::serverUnIgnoreAll}, {"setdrop", &Commands::setDrop}, {"error", &Commands::error}, {"dumpg", &Commands::dumpGraphics}, {"dumpe", &Commands::dumpEnvironment}, {"dumpt", &Commands::dumpTests}, {"dumpogl", &Commands::dumpOGL}, {"url", &Commands::url}, {"open", &Commands::open}, {"execute", &Commands::execute}, {"hack", &Commands::hack} }; #undef decHandler #endif // COMMANDS_H