From cddb3dd72f0fdf4639270596b3bcc252b3216c3a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 11 Dec 2012 01:15:25 +0300 Subject: Hide on screen buttons before enter to game and show in game. --- src/game.cpp | 3 +++ src/touchmanager.cpp | 15 +++++++++++---- src/touchmanager.h | 3 +++ 3 files changed, 17 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/game.cpp b/src/game.cpp index f2b88769f..57b855a18 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -42,6 +42,7 @@ #include "playerinfo.h" #include "soundmanager.h" #include "spellshortcut.h" +#include "touchmanager.h" #include "gui/botcheckerwindow.h" #include "gui/debugwindow.h" @@ -377,6 +378,7 @@ Game::Game(): mLowerCounter(0), mPing(0) { + touchManager.setInGame(true); spellManager = new SpellManager; spellShortcut = new SpellShortcut; @@ -438,6 +440,7 @@ Game::Game(): Game::~Game() { + touchManager.setInGame(false); config.write(); serverConfig.write(); diff --git a/src/touchmanager.cpp b/src/touchmanager.cpp index 2780f186f..af90c65e3 100644 --- a/src/touchmanager.cpp +++ b/src/touchmanager.cpp @@ -43,7 +43,8 @@ TouchManager::TouchManager() : mShowJoystick(false), mShowButtons(false), mButtonsSize(1), - mJoystickSize(1) + mJoystickSize(1), + mInGame(false) { for (int f = 0; f < actionsSize; f ++) mActions[f] = false; @@ -158,7 +159,7 @@ void TouchManager::draw() it != it_end; ++ it) { const TouchItem *const item = *it; - if (item && item->images) + if (item && item->images && (mInGame || item == mKeyboard)) { mainGraphics->calcWindow(mVertexes, item->x, item->y, item->width, item->height, *item->images); @@ -174,7 +175,7 @@ void TouchManager::draw() it != it_end; ++ it) { const TouchItem *const item = *it; - if (item && item->images) + if (item && item->images && (mInGame || item == mKeyboard)) { mainGraphics->drawImageRect(item->x, item->y, item->width, item->height, *item->images); @@ -192,7 +193,7 @@ bool TouchManager::processEvent(const MouseInput &mouseInput) it != it_end; ++ it) { const TouchItem *const item = *it; - if (!item) + if (!item || (!mInGame && item != mKeyboard)) continue; const gcn::Rectangle &rect = item->rect; if (rect.isPointInRect(x, y)) @@ -393,3 +394,9 @@ void TouchManager::optionChanged(const std::string &value) } } } + +void TouchManager::setInGame(bool b) +{ + mInGame = b; + mRedraw = true; +} diff --git a/src/touchmanager.h b/src/touchmanager.h index e93618fc8..883080514 100644 --- a/src/touchmanager.h +++ b/src/touchmanager.h @@ -135,6 +135,8 @@ class TouchManager final : public ConfigListener int getPadSize() { return (mJoystickSize + 2) * 50; } + void setInGame(bool b); + private: TouchItem *mKeyboard; TouchItem *mPad; @@ -148,6 +150,7 @@ class TouchManager final : public ConfigListener bool mShowButtons; int mButtonsSize; int mJoystickSize; + bool mInGame; }; extern TouchManager touchManager; -- cgit v1.2.3-70-g09d2