From b17d7d87918b76323e08c0a5c09abd8fa1f3ed71 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 2 Sep 2011 15:45:57 +0300 Subject: Add to status window attribute "damage per second". --- src/net/ea/playerhandler.cpp | 14 ++++++++++++-- src/net/ea/playerhandler.h | 2 ++ src/net/manaserv/playerhandler.cpp | 5 +++++ src/net/manaserv/playerhandler.h | 1 + src/net/playerhandler.h | 2 ++ src/net/tmwa/generalhandler.cpp | 4 +++- src/playerinfo.cpp | 20 ++++++++++++++++++++ src/playerinfo.h | 7 +++++-- 8 files changed, 50 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 4198c14ad..3af237b5b 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -359,9 +359,11 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) case 0x0029: PlayerInfo::setStatBase(EA_ATK, value); + PlayerInfo::updateAttrs(); break; case 0x002a: PlayerInfo::setStatMod(EA_ATK, value); + PlayerInfo::updateAttrs(); break; case 0x002b: @@ -402,8 +404,9 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) case 0x0035: player_node->setAttackSpeed(value); - PlayerInfo::setStatBase(ATTACK_SPEED, value); - PlayerInfo::setStatMod(ATTACK_SPEED, 0); + PlayerInfo::setStatBase(ATTACK_DELAY, value); + PlayerInfo::setStatMod(ATTACK_DELAY, 0); + PlayerInfo::updateAttrs(); break; case 0x0037: @@ -484,6 +487,8 @@ void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) PlayerInfo::setStatBase(type, base, false); PlayerInfo::setStatMod(type, bonus); + if (type == EA_ATK || type == ATTACK_DELAY) + PlayerInfo::updateAttrs(); } void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) @@ -552,6 +557,7 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) PlayerInfo::setStatBase(EA_ATK, msg.readInt16(), false); PlayerInfo::setStatMod(EA_ATK, msg.readInt16()); + PlayerInfo::updateAttrs(); val = msg.readInt16(); PlayerInfo::setStatBase(EA_MATK, val, false); @@ -636,4 +642,8 @@ int PlayerHandler::getJobLocation() const return EA_JOB; } +int PlayerHandler::getAttackLocation() const +{ + return EA_ATK; +} } // namespace Ea diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index 8b8751630..57bcbdcd5 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -55,6 +55,8 @@ class PlayerHandler : public Net::PlayerHandler int getJobLocation() const; + int getAttackLocation() const; + void processWalkResponse(Net::MessageIn &msg); void processPlayerWarp(Net::MessageIn &msg); diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp index 3dfddb436..da8958044 100644 --- a/src/net/manaserv/playerhandler.cpp +++ b/src/net/manaserv/playerhandler.cpp @@ -432,6 +432,11 @@ int PlayerHandler::getJobLocation() const return -1; } +int PlayerHandler::getAttackLocation() const +{ + return -1; +} + Vector PlayerHandler::getDefaultWalkSpeed() const { // Return translation in pixels per ticks. diff --git a/src/net/manaserv/playerhandler.h b/src/net/manaserv/playerhandler.h index dcd05d5fc..f00fea42a 100644 --- a/src/net/manaserv/playerhandler.h +++ b/src/net/manaserv/playerhandler.h @@ -74,6 +74,7 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler bool canCorrectAttributes() const; int getJobLocation() const; + int getAttackLocation() const; Vector getDefaultWalkSpeed() const; diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index 2abd12d57..47d666036 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -68,6 +68,8 @@ class PlayerHandler virtual int getJobLocation() const = 0; + virtual int getAttackLocation() const = 0; + virtual Vector getDefaultWalkSpeed() const = 0; }; diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 5ebeb5da9..e1b565399 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -272,12 +272,14 @@ void GeneralHandler::event(Mana::Channels channel, statusWindow->addAttribute(FLEE, _("% Evade"), false, ""); // xgettext:no-c-format statusWindow->addAttribute(CRIT, _("% Critical"), false, ""); - statusWindow->addAttribute(ATTACK_SPEED, _("Attack Delay"), + statusWindow->addAttribute(ATTACK_DELAY, _("Attack Delay"), false, ""); statusWindow->addAttribute(WALK_SPEED, _("Walk Delay"), false, ""); statusWindow->addAttribute(ATTACK_RANGE, _("Attack Range"), false, ""); + statusWindow->addAttribute(ATTACK_SPEED, _("Damage per sec."), + false, ""); } else if (event.getName() == Mana::EVENT_GUIWINDOWSUNLOADING) { diff --git a/src/playerinfo.cpp b/src/playerinfo.cpp index 3bb196921..769d24a16 100644 --- a/src/playerinfo.cpp +++ b/src/playerinfo.cpp @@ -31,6 +31,9 @@ #include "resources/itemdb.h" #include "resources/iteminfo.h" +#include "net/net.h" +#include "net/playerhandler.h" + #include "debug.h" namespace PlayerInfo @@ -280,6 +283,23 @@ void setTrading(bool trading) } } +void updateAttrs() +{ + int attr = Net::getPlayerHandler()->getAttackLocation(); + if (attr != -1 && getStatBase(ATTACK_DELAY)) + { + setStatBase(ATTACK_SPEED, getStatBase(attr) * 1000 / getStatBase( + ATTACK_DELAY), false); + setStatMod(ATTACK_SPEED, getStatMod(attr) * 1000 / getStatBase( + ATTACK_DELAY), true); + } + else + { + setStatBase(ATTACK_SPEED, 0, false); + setStatMod(ATTACK_SPEED, 0, true); + } +} + class PlayerInfoListener : Mana::Listener { public: diff --git a/src/playerinfo.h b/src/playerinfo.h index 401dd26e0..b90e47ce9 100644 --- a/src/playerinfo.h +++ b/src/playerinfo.h @@ -45,9 +45,10 @@ enum Attribute SKILL_POINTS, CHAR_POINTS, CORR_POINTS, - ATTACK_SPEED = 100, + ATTACK_DELAY = 100, ATTACK_RANGE = 101, - WALK_SPEED = 102 + WALK_SPEED = 102, + ATTACK_SPEED = 103 }; /** @@ -218,6 +219,8 @@ namespace PlayerInfo */ void setTrading(bool trading); + void updateAttrs(); + /** * Initializes some internals. */ -- cgit v1.2.3-70-g09d2