From 64d30eda264c342aced8d791b47a35def0e4d15c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 27 Sep 2017 20:27:11 +0300 Subject: Rename Attributes::PLAYER_LEVEL to Attributes::PLAYER_BASE_LEVEL. --- src/being/localplayer.cpp | 4 ++-- src/enums/being/attributes.h | 2 +- src/enums/being/attributesstrings.cpp | 2 +- src/enums/simpletypes/stringdefines.h | 3 +++ src/gui/widgets/characterdisplay.cpp | 2 +- src/gui/windows/charselectdialog.cpp | 2 +- src/gui/windows/chatwindow.cpp | 2 +- src/gui/windows/killstats.cpp | 2 +- src/gui/windows/ministatuswindow.cpp | 4 ++-- src/gui/windows/statuswindow.cpp | 6 +++--- src/net/eathena/charserverrecv.cpp | 2 +- src/net/eathena/playerhandler.cpp | 2 +- src/net/tmwa/charserverrecv.cpp | 2 +- src/net/tmwa/playerhandler.cpp | 2 +- 14 files changed, 20 insertions(+), 17 deletions(-) (limited to 'src') diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 7a64dea24..e1ba96893 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -1264,7 +1264,7 @@ void LocalPlayer::attributeChanged(const AttributesT id, addXpMessage(change); break; } - case Attributes::PLAYER_LEVEL: + case Attributes::PLAYER_BASE_LEVEL: mLevel = newVal; break; case Attributes::PLAYER_HP: @@ -2630,7 +2630,7 @@ void LocalPlayer::respawn() int LocalPlayer::getLevel() const { - return PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL); + return PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL); } void LocalPlayer::updateNavigateList() diff --git a/src/enums/being/attributes.h b/src/enums/being/attributes.h index c98413c69..7252a539a 100644 --- a/src/enums/being/attributes.h +++ b/src/enums/being/attributes.h @@ -27,7 +27,7 @@ enumStart(Attributes) { // player attributes - PLAYER_LEVEL = 0, + PLAYER_BASE_LEVEL = 0, PLAYER_HP, PLAYER_MAX_HP, PLAYER_MP, diff --git a/src/enums/being/attributesstrings.cpp b/src/enums/being/attributesstrings.cpp index 4d75d54a4..51c116355 100644 --- a/src/enums/being/attributesstrings.cpp +++ b/src/enums/being/attributesstrings.cpp @@ -31,7 +31,7 @@ namespace AttributesEnum { stringEnumStart(AttributesT) // player attributes - strEnumDef(Attributes, PLAYER_LEVEL) + strEnumDef2(Attributes, PLAYER_BASE_LEVEL, "PLAYER_LEVEL") strEnumDef(Attributes, PLAYER_HP) strEnumDef(Attributes, PLAYER_MAX_HP) strEnumDef(Attributes, PLAYER_MP) diff --git a/src/enums/simpletypes/stringdefines.h b/src/enums/simpletypes/stringdefines.h index 67631aa8a..3d3dc273a 100644 --- a/src/enums/simpletypes/stringdefines.h +++ b/src/enums/simpletypes/stringdefines.h @@ -40,6 +40,9 @@ #define strEnumDef(prefix, name) \ mStringsArray[#name] = prefix::name; \ +#define strEnumDef2(prefix, name, str) \ + mStringsArray[str] = prefix::name; \ + #define stringEnumEnd \ } diff --git a/src/gui/widgets/characterdisplay.cpp b/src/gui/widgets/characterdisplay.cpp index c3b5ea064..efc256516 100644 --- a/src/gui/widgets/characterdisplay.cpp +++ b/src/gui/widgets/characterdisplay.cpp @@ -141,7 +141,7 @@ void CharacterDisplay::mouseMoved(MouseEvent &event A_UNUSED) // TRANSLATORS: character level strprintf(_("Level: %u"), CAST_U32( - mCharacter->data.mAttributes[Attributes::PLAYER_LEVEL])), + mCharacter->data.mAttributes[Attributes::PLAYER_BASE_LEVEL])), // TRANSLATORS: character money strprintf(_("Money: %s"), UnitsDb::formatCurrency( mCharacter->data.mAttributes[Attributes::MONEY]).c_str())); diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp index d7ba2ea83..aa4a80b4a 100644 --- a/src/gui/windows/charselectdialog.cpp +++ b/src/gui/windows/charselectdialog.cpp @@ -257,7 +257,7 @@ void CharSelectDialog::action(const ActionEvent &event) CAST_U32( character->data.mAttributes[Attributes::PLAYER_MAX_MP]), CAST_U32( - character->data.mAttributes[Attributes::PLAYER_LEVEL]), + character->data.mAttributes[Attributes::PLAYER_BASE_LEVEL]), strExp.c_str(), UnitsDb::formatCurrency( character->data.mAttributes[Attributes::MONEY]).c_str()); diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index 091548381..a3bb4829b 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -1045,7 +1045,7 @@ void ChatWindow::attributeChanged(const AttributesT id, } break; } - case Attributes::PLAYER_LEVEL: + case Attributes::PLAYER_BASE_LEVEL: battleChatLog(std::string( "Level: ").append(toString(CAST_S32( newVal))), diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp index 002bfcaf3..a110f21f1 100644 --- a/src/gui/windows/killstats.cpp +++ b/src/gui/windows/killstats.cpp @@ -439,7 +439,7 @@ void KillStats::attributeChanged(const AttributesT id, case Attributes::PLAYER_EXP_NEEDED: gainXp(newVal - oldVal); break; - case Attributes::PLAYER_LEVEL: + case Attributes::PLAYER_BASE_LEVEL: { const std::string strXpPercent = toString(CAST_U64( PlayerInfo::getAttribute( diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index 64d1a1175..fcaff8759 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -356,14 +356,14 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event) { // TRANSLATORS: status bar label level = strprintf(_("Level: %d (GM %d)"), - PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL), + PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL), localPlayer->getGroupId()); } else { // TRANSLATORS: status bar label level = strprintf(_("Level: %d"), - PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL)); + PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL)); } const int64_t exp = PlayerInfo::getAttribute64(Attributes::PLAYER_EXP); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 62da4e71d..462f22021 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -271,7 +271,7 @@ void StatusWindow::updateLevelLabel() { // TRANSLATORS: status window label mLvlLabel->setCaption(strprintf(_("Level: %d (%s %d)"), - PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL), + PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL), name.c_str(), groupId)); } @@ -279,7 +279,7 @@ void StatusWindow::updateLevelLabel() { // TRANSLATORS: status window label mLvlLabel->setCaption(strprintf(_("Level: %d"), - PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL))); + PlayerInfo::getAttribute(Attributes::PLAYER_BASE_LEVEL))); } mLvlLabel->adjustSize(); } @@ -371,7 +371,7 @@ void StatusWindow::attributeChanged(const AttributesT id, mMoneyLabel->adjustSize(); break; - case Attributes::PLAYER_LEVEL: + case Attributes::PLAYER_BASE_LEVEL: // TRANSLATORS: status window label mLvlLabel->setCaption(strprintf(_("Level: %d"), CAST_S32(newVal))); diff --git a/src/net/eathena/charserverrecv.cpp b/src/net/eathena/charserverrecv.cpp index 9aea7602e..3178a6d5f 100644 --- a/src/net/eathena/charserverrecv.cpp +++ b/src/net/eathena/charserverrecv.cpp @@ -137,7 +137,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, weapon); tempPlayer->setWeaponId(weapon); - data.mAttributes[Attributes::PLAYER_LEVEL] = msg.readInt16("level"); + data.mAttributes[Attributes::PLAYER_BASE_LEVEL] = msg.readInt16("level"); msg.readInt16("skill points"); const int bottomClothes = msg.readInt16("head bottom"); diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index 606b85529..c7361e1b0 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -581,7 +581,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS, base); break; case Sp::BASELEVEL: - PlayerInfo::setAttribute(Attributes::PLAYER_LEVEL, base); + PlayerInfo::setAttribute(Attributes::PLAYER_BASE_LEVEL, base); if (localPlayer != nullptr) { localPlayer->setLevel(base); diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp index 0f16effa9..50571b29c 100644 --- a/src/net/tmwa/charserverrecv.cpp +++ b/src/net/tmwa/charserverrecv.cpp @@ -106,7 +106,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, weapon); tempPlayer->setWeaponId(weapon); - data.mAttributes[Attributes::PLAYER_LEVEL] = msg.readInt16("level"); + data.mAttributes[Attributes::PLAYER_BASE_LEVEL] = msg.readInt16("level"); msg.readInt16("skill point"); const int bottomClothes = msg.readInt16("bottom clothes"); diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 02102a78b..d234a6a4a 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -282,7 +282,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS, base); break; case Sp::BASELEVEL: - PlayerInfo::setAttribute(Attributes::PLAYER_LEVEL, base); + PlayerInfo::setAttribute(Attributes::PLAYER_BASE_LEVEL, base); if (localPlayer != nullptr) { localPlayer->setLevel(base); -- cgit v1.2.3-70-g09d2