From 8cd16a9a9ca605137276379361b0328af736c2cc Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 28 Oct 2015 18:18:13 +0300 Subject: Add support for add images into buttons in skinned npc dialogs. --- src/resources/db/npcdialogdb.cpp | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) (limited to 'src/resources/db/npcdialogdb.cpp') diff --git a/src/resources/db/npcdialogdb.cpp b/src/resources/db/npcdialogdb.cpp index 628ee233e..cf334a601 100644 --- a/src/resources/db/npcdialogdb.cpp +++ b/src/resources/db/npcdialogdb.cpp @@ -56,9 +56,6 @@ static void loadNpcDialog(NpcDialogInfo *const dialog, if (xmlNameEqual(childNode, "button")) { const std::string name = XML::getProperty(childNode, "name", ""); - if (name.empty()) - continue; - const std::string value = XML::getProperty(childNode, "value", ""); if (value.empty()) continue; @@ -70,6 +67,17 @@ static void loadNpcDialog(NpcDialogInfo *const dialog, childNode, "y", 0, 0, 10000); button->name = name; button->value = value; + button->image = XML::getProperty(childNode, "image", ""); + if (button->name.empty() && button->image.empty()) + { + logger->log("Error: npc button without name or image"); + delete button; + continue; + } + button->imageWidth = XML::getIntProperty( + childNode, "imageWidth", 16, 1, 1000); + button->imageHeight = XML::getIntProperty( + childNode, "imageHeight", 16, 1, 1000); dialog->buttons.push_back(button); } } -- cgit v1.2.3-70-g09d2