From 87c59212f8590a8dd72fac3e320fcb2ada781355 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 11 May 2014 19:28:57 +0300 Subject: Move player attributes into separate file. --- src/net/tmwa/playerhandler.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/net/tmwa/playerhandler.cpp') diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 25a2e0cde..591c9c44e 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -26,6 +26,8 @@ #include "game.h" #include "soundmanager.h" +#include "being/attributes.h" + #include "net/net.h" #include "net/tmwa/inventoryhandler.h" @@ -161,7 +163,7 @@ void PlayerHandler::increaseAttribute(const int attr) const void PlayerHandler::increaseSkill(const uint16_t skillId) const { - if (PlayerInfo::getAttribute(PlayerInfo::SKILL_POINTS) <= 0) + if (PlayerInfo::getAttribute(Attributes::SKILL_POINTS) <= 0) return; MessageOut outMsg(CMSG_SKILL_LEVELUP_REQUEST); -- cgit v1.2.3-70-g09d2