From a92b5477c30f6c8de99fa4edb18af1593024dd8b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 31 Jul 2011 00:22:00 +0300 Subject: Extract shared logic from itemhandler netcode to ea namespace. --- src/net/ea/itemhandler.cpp | 72 ++++++++++++++++++++++++++++++++++++++++++++++ src/net/ea/itemhandler.h | 44 ++++++++++++++++++++++++++++ 2 files changed, 116 insertions(+) create mode 100644 src/net/ea/itemhandler.cpp create mode 100644 src/net/ea/itemhandler.h (limited to 'src/net/ea') diff --git a/src/net/ea/itemhandler.cpp b/src/net/ea/itemhandler.cpp new file mode 100644 index 000000000..38d6f7be9 --- /dev/null +++ b/src/net/ea/itemhandler.cpp @@ -0,0 +1,72 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "net/ea/itemhandler.h" + +#include "actorspritemanager.h" + +#include "net/messagein.h" + +#include "debug.h" + +namespace Ea +{ + +ItemHandler::ItemHandler() +{ +} + +void ItemHandler::processItemVisible(Net::MessageIn &msg, bool isDrop) +{ + int id = msg.readInt32(); + int itemId = msg.readInt16(); + unsigned char identify = msg.readInt8(); // identify flag + int x = msg.readInt16(); + int y = msg.readInt16(); + int amount1 = msg.readInt16(); + int amount2 = msg.readInt16(); + + if (actorSpriteManager) + { + if (!isDrop) + { + actorSpriteManager->createItem(id, itemId, + x, y, amount1, identify); + } + else + { + actorSpriteManager->createItem(id, itemId, + x, y, amount2, identify); + } + } +} + +void ItemHandler::processItemRemove(Net::MessageIn &msg) +{ + if (actorSpriteManager) + { + if (FloorItem *item = actorSpriteManager->findItem(msg.readInt32())) + actorSpriteManager->destroy(item); + } +} + +} // namespace Ea diff --git a/src/net/ea/itemhandler.h b/src/net/ea/itemhandler.h new file mode 100644 index 000000000..dabf61b5d --- /dev/null +++ b/src/net/ea/itemhandler.h @@ -0,0 +1,44 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef NET_EA_ITEMHANDLER_H +#define NET_EA_ITEMHANDLER_H + +#include "net/net.h" +#include "net/messagein.h" + +namespace Ea +{ + +class ItemHandler +{ + public: + ItemHandler(); + + void processItemVisible(Net::MessageIn &msg, bool isDrop); + + void processItemRemove(Net::MessageIn &msg); +}; + +} // namespace Ea + +#endif // NET_EA_ITEMHANDLER_H -- cgit v1.2.3-70-g09d2