From a22d7bce703101ba3ae15cb5b8545381dfe863c4 Mon Sep 17 00:00:00 2001 From: Andrei Karas <akaras@inbox.ru> Date: Sun, 23 Nov 2014 15:45:54 +0300 Subject: Move server slot to client slot conversion from ea into eathena and tmwa. --- src/net/ea/inventoryhandler.cpp | 28 ---------------------------- 1 file changed, 28 deletions(-) (limited to 'src/net/ea/inventoryhandler.cpp') diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 6c0194bd3..074459841 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -65,26 +65,6 @@ const Equipment::Slot EQUIP_POINTS[Equipment::EQUIP_VECTOREND] = Equipment::EQUIP_SHADOW_ACCESSORY1_SLOT, // Shadow Accessory 1 }; -// missing EQUIP_RING1_SLOT -const Equipment::Slot EQUIP_CONVERT[] = -{ - Equipment::EQUIP_PROJECTILE_SLOT, // 0 - Equipment::EQUIP_FEET_SLOT, // SPRITE_SHOE - Equipment::EQUIP_LEGS_SLOT, // SPRITE_BOTTOMCLOTHES - Equipment::EQUIP_TORSO_SLOT, // SPRITE_TOPCLOTHES - Equipment::EQUIP_PROJECTILE_SLOT, // 0 - Equipment::EQUIP_NECK_SLOT, // SPRITE_RING - Equipment::EQUIP_PROJECTILE_SLOT, // 0 - Equipment::EQUIP_HEAD_SLOT, // SPRITE_HAT - Equipment::EQUIP_RING2_SLOT, // 0 - Equipment::EQUIP_GLOVES_SLOT, // SPRITE_GLOVES - Equipment::EQUIP_FIGHT1_SLOT, // SPRITE_WEAPON - Equipment::EQUIP_FIGHT2_SLOT, // SPRITE_SHIELD - Equipment::EQUIP_EVOL_RING1_SLOT, // SPRITE_EVOL1 - Equipment::EQUIP_EVOL_RING2_SLOT, // SPRITE_EVOL2 - Equipment::EQUIP_PROJECTILE_SLOT, // 0 -}; - namespace Ea { @@ -161,14 +141,6 @@ size_t InventoryHandler::getSize(const int type) const return 0; } } -int InventoryHandler::convertFromServerSlot(const int serverSlot) const -{ - if (serverSlot < 0 || serverSlot > 13) - return 0; - - return static_cast<int>(EQUIP_CONVERT[serverSlot]); -} - int InventoryHandler::getSlot(const int eAthenaSlot) { if (eAthenaSlot == 0) -- cgit v1.2.3-70-g09d2