From 744b9d6689b67779a1d17c6d3de7cd016ca1033b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 20 Jul 2014 20:58:31 +0300 Subject: move "change move" option into gamemodifiers. --- src/gui/windows/statuswindow.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gui/windows') diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 029bfff1a..470028024 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -24,6 +24,7 @@ #include "configuration.h" #include "equipment.h" +#include "gamemodifiers.h" #include "inventory.h" #include "item.h" #include "units.h" @@ -641,7 +642,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, if (!player_node || !viewport) return; - bar->setText(translateLetter2(player_node->getMoveTypeString()) + bar->setText(translateLetter2(modifiers->getMoveTypeString()) .append(translateLetter2(player_node->getCrazyMoveTypeString())) .append(translateLetter2(player_node->getMoveToTargetTypeString())) .append(translateLetter2(player_node->getFollowModeString())) -- cgit v1.2.3-70-g09d2