From 0de391b6566f347d546be4dc56999b3c502fa46b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 9 Apr 2015 17:39:53 +0300 Subject: Add to skill attribute for hit effect on target. New skills.xml attribute: hitEffectId --- src/gui/windows/skilldialog.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/windows') diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 31cf81ad4..a835666f3 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -374,6 +374,8 @@ void SkillDialog::loadXmlFile(const std::string &fileName) node, "levelUpEffectId", -1); data->removeEffectId = XML::getProperty( node, "removeEffectId", -1); + data->hitEffectId = XML::getProperty( + node, "hitEffectId", -1); skill->addData(level, data); } -- cgit v1.2.3-70-g09d2