From e3682e2cdcb59c36792f6f9c39569e0af01088f0 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 25 May 2015 01:58:52 +0300 Subject: Dont set global color variables before drawing text. This allow not set actual OpenGL color on each call because it useless for drawing text. --- src/gui/widgets/textbox.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/gui/widgets/textbox.cpp') diff --git a/src/gui/widgets/textbox.cpp b/src/gui/widgets/textbox.cpp index fbefb2478..82713ec86 100644 --- a/src/gui/widgets/textbox.cpp +++ b/src/gui/widgets/textbox.cpp @@ -456,13 +456,15 @@ void TextBox::draw(Graphics* graphics) mCaretRow * font->getHeight()); } - graphics->setColorAll(mForegroundColor, mForegroundColor2); const int fontHeight = font->getHeight(); for (size_t i = 0, sz = mTextRows.size(); i < sz; i++) { // Move the text one pixel so we can have a caret before a letter. - font->drawString(graphics, mTextRows[i], 1, + font->drawString(graphics, + mForegroundColor, + mForegroundColor2, + mTextRows[i], 1, static_cast(i * static_cast(fontHeight))); } BLOCK_END("TextBox::draw") -- cgit v1.2.3-70-g09d2