From 17dcb835103ac05012c5a7eafa8c7702cef53390 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 11 Mar 2013 18:09:33 +0300 Subject: Add some fixes after automatic checks. --- src/gui/statuspopup.cpp | 39 ++++++++++++++++----------------------- 1 file changed, 16 insertions(+), 23 deletions(-) (limited to 'src/gui/statuspopup.cpp') diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp index e794cea66..f4b06991c 100644 --- a/src/gui/statuspopup.cpp +++ b/src/gui/statuspopup.cpp @@ -188,14 +188,7 @@ void StatusPopup::view(const int x, const int y) requestMoveToTop(); } -void StatusPopup::setLabelText(Label *const label, const char *const text, - int const key) const -{ - label->setCaption(strprintf("%s %s", text, - inputManager.getKeyValueString(key).c_str())); -} - -void StatusPopup::setLabelText2(Label *const label, +void StatusPopup::setLabelText(Label *const label, const std::string &text, const Input::KeyAction key) const { @@ -209,34 +202,34 @@ void StatusPopup::updateLabels() if (!player_node || !viewport) return; - setLabelText2(mMoveType, player_node->getInvertDirectionString(), + setLabelText(mMoveType, player_node->getInvertDirectionString(), Input::KEY_INVERT_DIRECTION); - setLabelText2(mCrazyMoveType, player_node->getCrazyMoveTypeString(), + setLabelText(mCrazyMoveType, player_node->getCrazyMoveTypeString(), Input::KEY_CHANGE_CRAZY_MOVES_TYPE); - setLabelText2(mMoveToTargetType, player_node->getMoveToTargetTypeString(), + setLabelText(mMoveToTargetType, player_node->getMoveToTargetTypeString(), Input::KEY_CHANGE_MOVE_TO_TARGET); - setLabelText2(mFollowMode, player_node->getFollowModeString(), + setLabelText(mFollowMode, player_node->getFollowModeString(), Input::KEY_CHANGE_FOLLOW_MODE); - setLabelText2(mAttackWeaponType, player_node->getAttackWeaponTypeString(), + setLabelText(mAttackWeaponType, player_node->getAttackWeaponTypeString(), Input::KEY_CHANGE_ATTACK_WEAPON_TYPE); - setLabelText2(mAttackType, player_node->getAttackTypeString(), + setLabelText(mAttackType, player_node->getAttackTypeString(), Input::KEY_CHANGE_ATTACK_TYPE); - setLabelText2(mDropCounter, player_node->getQuickDropCounterString(), + setLabelText(mDropCounter, player_node->getQuickDropCounterString(), Input::KEY_SWITCH_QUICK_DROP); - setLabelText2(mPickUpType, player_node->getPickUpTypeString(), + setLabelText(mPickUpType, player_node->getPickUpTypeString(), Input::KEY_CHANGE_PICKUP_TYPE); - setLabelText2(mMapType, player_node->getDebugPathString(), + setLabelText(mMapType, player_node->getDebugPathString(), Input::KEY_PATHFIND); - setLabelText2(mMagicAttackType, player_node->getMagicAttackString(), + setLabelText(mMagicAttackType, player_node->getMagicAttackString(), Input::KEY_SWITCH_MAGIC_ATTACK); - setLabelText2(mPvpAttackType, player_node->getPvpAttackString(), + setLabelText(mPvpAttackType, player_node->getPvpAttackString(), Input::KEY_SWITCH_PVP_ATTACK); - setLabelText2(mImitationMode, player_node->getImitationModeString(), + setLabelText(mImitationMode, player_node->getImitationModeString(), Input::KEY_CHANGE_IMITATION_MODE); - setLabelText2(mAwayMode, player_node->getAwayModeString(), + setLabelText(mAwayMode, player_node->getAwayModeString(), Input::KEY_AWAY); - setLabelText2(mCameraMode, player_node->getCameraModeString(), + setLabelText(mCameraMode, player_node->getCameraModeString(), Input::KEY_CAMERA); - setLabelText2(mDisableGameModifiers, player_node->getGameModifiersString(), + setLabelText(mDisableGameModifiers, player_node->getGameModifiersString(), Input::KEY_DISABLE_GAME_MODIFIERS); } -- cgit v1.2.3-70-g09d2