Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2017-11-08 | Add npc option for allow equipment. | Andrei Karas | 2 | -1/+7 | |
New option: allowEquipment Default value: false | |||||
2017-11-08 | Allow draw npc equipment sprites (only basic slots). | Andrei Karas | 2 | -2/+42 | |
2017-10-18 | Add packet SMSG_PLAYER_GET_EXP2 0x0acc. | Andrei Karas | 2 | -12/+21 | |
2017-10-06 | remove extra includes if build without tmwa support. | Andrei Karas | 1 | -0/+2 | |
2017-09-27 | Fix some issues with int64 to int32 implicit conversions. | Andrei Karas | 1 | -2/+2 | |
2017-09-27 | Change player job level, exp from stat object to attribute. | Andrei Karas | 3 | -27/+20 | |
2017-09-27 | Rename Attributes::PLAYER_LEVEL to Attributes::PLAYER_BASE_LEVEL. | Andrei Karas | 1 | -2/+2 | |
2017-09-27 | Change attributes value type to int64. | Andrei Karas | 4 | -13/+24 | |
2017-09-05 | Draw rescaled casting animation to whole skill area size. | Andrei Karas | 1 | -3/+5 | |
2017-09-03 | Fixed all "buttom" into "bottom". | Alige | 1 | -3/+3 | |
2017-08-30 | Move some variables to better scope. | Andrei Karas | 1 | -3/+3 | |
2017-08-22 | Remove default patameter from LocalPlayer::setAction. | Andrei Karas | 2 | -8/+9 | |
2017-08-22 | Add strong typed enum DisplayType. | Andrei Karas | 4 | -14/+16 | |
2017-08-22 | Remove default parameters from ActorSprite::setupSpriteDisplay. | Andrei Karas | 2 | -6/+13 | |
2017-08-22 | Remove some parentheses. | Andrei Karas | 1 | -1/+1 | |
2017-08-21 | Change useless if conditions. | Andrei Karas | 1 | -4/+1 | |
2017-08-21 | Remove useless else. | Andrei Karas | 6 | -96/+66 | |
2017-08-21 | Remove useless check. | Andrei Karas | 1 | -2/+1 | |
2017-08-21 | Add missing break. | Andrei Karas | 1 | -0/+1 | |
2017-08-18 | Remove extra includes. | Andrei Karas | 1 | -1/+1 | |
2017-08-14 | Replace static members usage from pointers to direct classes. | Andrei Karas | 3 | -9/+8 | |
clang-tidy warning: readability-static-accessed-through-instance | |||||
2017-08-10 | Fix drawning language badge in some cases. | Andrei Karas | 1 | -0/+2 | |
2017-08-09 | Add different use actions for items. | Andrei Karas | 2 | -6/+24 | |
Can be used from chat or from custom item menu from items.xml | |||||
2017-08-07 | Spawn missile particles with configurable additional parameters. | Andrei Karas | 2 | -17/+18 | |
2017-08-07 | Add additional attributes to missile particles in skills. | Andrei Karas | 1 | -2/+2 | |
2017-08-07 | Rename skill attributes related to missile particles. | Andrei Karas | 1 | -2/+2 | |
particle -> missile-particle castingParticle -> castingMissile-particle | |||||
2017-08-07 | Add additional attributes to missile particle in attacks. | Andrei Karas | 1 | -1/+1 | |
2017-08-07 | Add additional attributes to missile particle in items. | Andrei Karas | 1 | -7/+12 | |
2017-08-02 | Fix memory leak in casting animations. | Andrei Karas | 1 | -0/+2 | |
2017-08-02 | Remove unused struct from actorsprite.cpp | Andrei Karas | 1 | -8/+0 | |
2017-07-31 | Precalculate badges position on each change time. | Andrei Karas | 2 | -43/+68 | |
2017-07-31 | Improve a bit settings.playerNameOffset usage. | Andrei Karas | 1 | -5/+3 | |
2017-07-31 | Add paths.xml option for set bandge offset. | Andrei Karas | 1 | -1/+1 | |
it used if need show badges at right and names is hidden. | |||||
2017-07-31 | Show player name on fixed position on top. | Andrei Karas | 1 | -9/+3 | |
Before it depend on sprite height and some times it was wrong. | |||||
2017-07-31 | Fix random wrong name position at players top. | Andrei Karas | 1 | -4/+17 | |
2017-07-31 | Fix show badges if player name hidden. | Andrei Karas | 1 | -17/+38 | |
2017-07-30 | Add option to show player name at top or at bottom. | Andrei Karas | 2 | -18/+55 | |
Add also enum for badge draw type. | |||||
2017-07-17 | Add missing std::move in being.cpp | Andrei Karas | 1 | -2/+3 | |
2017-07-14 | Add missing reference. | Andrei Karas | 1 | -1/+1 | |
2017-07-14 | Replace std::vector into macro STD_VECTOR. | Andrei Karas | 6 | -27/+27 | |
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features. | |||||
2017-07-13 | Add vector.h for use different vectors. | Andrei Karas | 1 | -1/+2 | |
Also replace <vector> include into "utils/vector.h" | |||||
2017-07-13 | Allow use different badges for each group in groups.xml | Andrei Karas | 1 | -1/+1 | |
2017-07-13 | Add property "showBadge" to groups. | Andrei Karas | 1 | -1/+5 | |
For default groups.xml show badges only for group id == 60. | |||||
2017-07-12 | Move group id from localplayer to being. | Andrei Karas | 4 | -8/+10 | |
2017-07-12 | Rename gm level into group id in localplayer.cpp | Andrei Karas | 2 | -8/+8 | |
2017-07-12 | Add packet SMSG_PLAYER_ATTRS 0x0b25. | Andrei Karas | 1 | -2/+6 | |
It allow set local player attributes from server. For now it send real group id. | |||||
2017-07-04 | Fix wrong error in Being::setAction. | Andrei Karas | 1 | -0/+1 | |
2017-06-30 | Move likely macroses into separate file. | Andrei Karas | 2 | -0/+2 | |
2017-06-29 | Move cast macroses into separate file. | Andrei Karas | 1 | -0/+2 | |
2017-06-29 | Move foreach macroses into separate file. | Andrei Karas | 5 | -0/+5 | |