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Diffstat (limited to 'src/unittests/gui/windowmanager.cc')
-rw-r--r-- | src/unittests/gui/windowmanager.cc | 996 |
1 files changed, 996 insertions, 0 deletions
diff --git a/src/unittests/gui/windowmanager.cc b/src/unittests/gui/windowmanager.cc new file mode 100644 index 000000000..6090555ee --- /dev/null +++ b/src/unittests/gui/windowmanager.cc @@ -0,0 +1,996 @@ +/* + * The ManaPlus Client + * Copyright (C) 2013-2017 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "unittests/unittests.h" + +#include "client.h" +#include "configmanager.h" +#include "configuration.h" +#include "dirs.h" +#include "graphicsmanager.h" +#include "main.h" +#include "settings.h" +#include "textcommand.h" + +#include "being/localplayer.h" + +#include "const/resources/currency.h" + +#include "fs/virtfs/fs.h" + +#include "gui/gui.h" +#include "gui/mailmessage.h" +#include "gui/userpalette.h" +#include "gui/windowmanager.h" + +#include "gui/popups/beingpopup.h" +#include "gui/popups/itempopup.h" +#include "gui/popups/popupmenu.h" +#include "gui/popups/skillpopup.h" +#include "gui/popups/spellpopup.h" +#include "gui/popups/speechbubble.h" +#include "gui/popups/statuspopup.h" +#include "gui/popups/textboxpopup.h" +#include "gui/popups/textpopup.h" + +#include "gui/widgets/desktop.h" +#include "gui/widgets/emoteshortcutcontainer.h" +#include "gui/widgets/createwidget.h" + +#include "gui/windows/bankwindow.h" +#include "gui/windows/buydialog.h" +#include "gui/windows/buyingstoreselldialog.h" +#include "gui/windows/buyselldialog.h" +#include "gui/windows/charselectdialog.h" +#include "gui/windows/changeemaildialog.h" +#include "gui/windows/changepassworddialog.h" +#include "gui/windows/chatwindow.h" +#include "gui/windows/connectiondialog.h" +#include "gui/windows/confirmdialog.h" +#include "gui/windows/cutinwindow.h" +#include "gui/windows/debugwindow.h" +#include "gui/windows/didyouknowwindow.h" +#include "gui/windows/editdialog.h" +#include "gui/windows/editserverdialog.h" +#include "gui/windows/eggselectiondialog.h" +#include "gui/windows/emotewindow.h" +#include "gui/windows/equipmentwindow.h" +#include "gui/windows/helpwindow.h" +#include "gui/windows/insertcarddialog.h" +#include "gui/windows/inventorywindow.h" +#include "gui/windows/itemamountwindow.h" +#include "gui/windows/killstats.h" +#include "gui/windows/logindialog.h" +#include "gui/windows/maileditwindow.h" +#include "gui/windows/mailviewwindow.h" +#include "gui/windows/mailwindow.h" +#include "gui/windows/minimap.h" +#include "gui/windows/ministatuswindow.h" +#include "gui/windows/npcdialog.h" +#include "gui/windows/npcselldialog.h" +#include "gui/windows/okdialog.h" +#include "gui/windows/outfitwindow.h" +#include "gui/windows/questswindow.h" +#include "gui/windows/quitdialog.h" +#include "gui/windows/registerdialog.h" +#include "gui/windows/serverdialog.h" +#include "gui/windows/serverinfowindow.h" +#include "gui/windows/setupwindow.h" +#include "gui/windows/shopwindow.h" +#include "gui/windows/shortcutwindow.h" +#include "gui/windows/skilldialog.h" +#include "gui/windows/socialwindow.h" +#include "gui/windows/statuswindow.h" +#include "gui/windows/textcommandeditor.h" +#include "gui/windows/textdialog.h" +#include "gui/windows/textselectdialog.h" +#include "gui/windows/tradewindow.h" +#include "gui/windows/updaterwindow.h" +#include "gui/windows/whoisonline.h" +#include "gui/windows/worldselectdialog.h" + +#include "input/touch/touchmanager.h" + +#include "net/logindata.h" + +#include "net/eathena/charserverhandler.h" +#include "net/eathena/inventoryhandler.h" +#include "net/eathena/serverfeatures.h" +#include "net/eathena/playerhandler.h" + +#include "render/sdlgraphics.h" + +#include "resources/groupinfo.h" +#include "resources/sdlimagehelper.h" + +#include "resources/db/groupdb.h" +#include "resources/db/unitsdb.h" + +#include "resources/item/item.h" + +#include "resources/map/map.h" + +#include "resources/resourcemanager/resourcemanager.h" + +#include "utils/delete2.h" +#include "utils/env.h" +#include "utils/gettext.h" + +#include "utils/translation/translationmanager.h" + +#include "debug.h" + +extern QuitDialog *quitDialog; + +TEST_CASE("windows leak test1", "") +{ + logger = new Logger(); + REQUIRE(gui == nullptr); + ResourceManager::cleanOrphans(true); + ResourceManager::deleteInstance(); + delete2(logger); +} + +TEST_CASE("Windows tests", "windowmanager") +{ + setEnv("SDL_VIDEODRIVER", "dummy"); + + client = new Client; + XML::initXML(); + SDL_Init(SDL_INIT_VIDEO); + logger = new Logger(); + ResourceManager::deleteInstance(); + ResourceManager::cleanOrphans(true); + VirtFs::mountDirSilent("data", Append_false); + VirtFs::mountDirSilent("../data", Append_false); + VirtFs::mountDirSilent("data/test", Append_false); + VirtFs::mountDirSilent("../data/test", Append_false); + paths.setDefaultValues(getPathsDefaults()); + branding.setValue("onlineServerFile", "test/serverlistplus.xml"); + mainGraphics = new SDLGraphics; + imageHelper = new SDLImageHelper; +#ifdef USE_SDL2 + SDLImageHelper::setRenderer(graphicsManager.createRenderer( + graphicsManager.createWindow(640, 480, 0, + SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); +#else // USE_SDL2 + + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); +#endif // USE_SDL2 + + userPalette = new UserPalette; + config.setValue("fontSize", 16); + theme = new Theme; + Theme::selectSkin(); + + Dirs::initRootDir(); + Dirs::initHomeDir(); + + const std::string cfgName = settings.configDir + + "/nonexistserver/config.xml"; + ::remove(cfgName.c_str()); + + ConfigManager::initConfiguration(); + getConfigDefaults2(config.getDefaultValues()); + branding.setDefaultValues(getBrandingDefaults()); + ConfigManager::initServerConfig("nonexistserver"); + + localPlayer = new LocalPlayer(static_cast<BeingId>(1), + BeingTypeId_zero); + + ActorSprite::load(); + gui = new Gui(); + gui->postInit(mainGraphics); + touchManager.init(); + UnitsDb::load(); + charServerHandler = new EAthena::CharServerHandler; + serverFeatures = new EAthena::ServerFeatures; + inventoryHandler = new EAthena::InventoryHandler; + playerHandler = new EAthena::PlayerHandler; + paths.setValue("itemIcons", ""); + + TranslationManager::init(); + + mainGraphics->setVideoMode(640, 480, 1, 8, false, false, false, false); + + SECTION("bankWindow") + { + CREATEWIDGETV0(bankWindow, BankWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(bankWindow); + } + SECTION("buyDialog1") + { + BuyDialog *dialog; + CREATEWIDGETV0(dialog, BuyDialog); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("buyDialog2") + { + BuyDialog *dialog; + CREATEWIDGETV(dialog, BuyDialog, + BeingId_zero, + DEFAULT_CURRENCY); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } +#ifdef TMWA_SUPPORT + SECTION("buyDialog3") + { + BuyDialog *dialog; + CREATEWIDGETV(dialog, BuyDialog, + "user", + DEFAULT_CURRENCY); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } +#endif // TMWA_SUPPORT + SECTION("buyDialog4") + { + BuyDialog *dialog; + BeingTypeId id = static_cast<BeingTypeId>(1); + Map *map = new Map("test map", + 10, 10, + 32, 32); + Being *being = Being::createBeing(BeingId_zero, + ActorType::Avatar, + id, + map); + CREATEWIDGETV(dialog, BuyDialog, + being, + DEFAULT_CURRENCY); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + delete2(being); + } + SECTION("BuyingStoreSellDialog") + { + BuyingStoreSellDialog *dialog; + CREATEWIDGETV(dialog, BuyingStoreSellDialog, + BeingId_zero, 0); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("BuySellDialog1") + { + BuySellDialog *dialog; + CREATEWIDGETV(dialog, BuySellDialog, BeingId_zero); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("BuySellDialog2") + { + BuySellDialog *dialog; + CREATEWIDGETV(dialog, BuySellDialog, "user"); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("ChangeEmailDialog") + { + LoginData data; + ChangeEmailDialog *dialog; + CREATEWIDGETV(dialog, ChangeEmailDialog, data); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("ChangePasswordDialog") + { + LoginData data; + ChangePasswordDialog *dialog; + CREATEWIDGETV(dialog, ChangePasswordDialog, data); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("CharSelectDialog") + { + LoginData data; + CharSelectDialog *dialog; + CREATEWIDGETV(dialog, CharSelectDialog, data); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("CharCreateDialog") + { +// LoginData data; +// CharSelectDialog *dialog2; +// CREATEWIDGETV(dialog2, CharSelectDialog, data); +// CharCreateDialog *dialog; +// CREATEWIDGETV(dialog, CharCreateDialog, dialog2, 0); +// gui->draw(); +// mainGraphics->updateScreen(); +// delete2(dialog); +// delete2(dialog2); + } + SECTION("ChatWindow") + { + CREATEWIDGETV(chatWindow, ChatWindow, + "Chat"); + gui->draw(); + mainGraphics->updateScreen(); + delete2(chatWindow); + } + SECTION("ConfirmDialog") + { + ConfirmDialog *dialog; + CREATEWIDGETV(dialog, ConfirmDialog, + "", "", "", false, Modal_false, nullptr); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("CutinWindow") + { + CREATEWIDGETV0(cutInWindow, CutInWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(cutInWindow); + } + SECTION("DebugWindow") + { + CREATEWIDGETV(debugWindow, DebugWindow, + "Debug"); + gui->draw(); + mainGraphics->updateScreen(); + delete2(debugWindow); + } + SECTION("didYouKnowWindow") + { + CREATEWIDGETV0(didYouKnowWindow, DidYouKnowWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(didYouKnowWindow); + } + SECTION("EditDialog") + { + EditDialog *dialog; + CREATEWIDGETV(dialog, EditDialog, + "", "", "", 100, nullptr, Modal_false); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("EditServerDialog") + { + ServerInfo mCurrentServer; + settings.configDir = VirtFs::getRealDir("test/serverlistplus.xml"); + ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog, + &mCurrentServer, + settings.configDir); + EditServerDialog *editServerDialog = CREATEWIDGETR(EditServerDialog, + serverDialog, mCurrentServer, 0); + gui->draw(); + mainGraphics->updateScreen(); + delete2(editServerDialog); + delete2(serverDialog); + } + SECTION("EggSelectionDialog") + { + EggSelectionDialog *dialog = CREATEWIDGETR0(EggSelectionDialog); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("EmoteWindow") + { + EmoteWindow *dialog = CREATEWIDGETR0(EmoteWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("EquipmentWindow") + { + Equipment *equipment = new Equipment; + Map *map = new Map("test", 100, 100, 32, 32); + Being *being = Being::createBeing(BeingId_zero, + ActorType::Player, + BeingTypeId_zero, + map); + EquipmentWindow *dialog = CREATEWIDGETR(EquipmentWindow, + equipment, being, false); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + delete2(being); + delete2(map); + delete2(equipment); + } + SECTION("helpWindow") + { + CREATEWIDGETV0(helpWindow, HelpWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(helpWindow); + } + SECTION("InsertCardDialog") + { + Item *item = new Item(5000, + ItemType::Card, + 1, + 0, + ItemColor_one, + Identified_true, + Damaged_false, + Favorite_false, + Equipm_true, + Equipped_false); + InsertCardDialog *dialog = CREATEWIDGETR(InsertCardDialog, + 0, item); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + delete2(item); + } + SECTION("InventoryWindow") + { + Inventory *inventory = new Inventory(InventoryType::Inventory); + InventoryWindow *dialog = CREATEWIDGETR(InventoryWindow, + inventory); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + delete2(inventory); + } + SECTION("ItemAmountWindow") + { + Item *item = new Item(5000, + ItemType::Card, + 1, + 0, + ItemColor_one, + Identified_true, + Damaged_false, + Favorite_false, + Equipm_true, + Equipped_false); + ItemAmountWindow *dialog = CREATEWIDGETR(ItemAmountWindow, + ItemAmountWindowUsage::ItemDrop, nullptr, item); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + delete2(item); + } + SECTION("KillStats") + { + CREATEWIDGETV0(killStats, KillStats); + gui->draw(); + mainGraphics->updateScreen(); + delete2(killStats); + } + SECTION("loginDialog") + { + ServerInfo mCurrentServer; + LoginDialog *loginDialog = CREATEWIDGETR(LoginDialog, + loginData, + &mCurrentServer, + &settings.options.updateHost); + gui->draw(); + mainGraphics->updateScreen(); + delete2(loginDialog); + } + SECTION("MailEditWindow") + { + CREATEWIDGETV0(mailEditWindow, MailEditWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(mailEditWindow); + } + SECTION("MailViewWindow") + { + MailMessage *message = new MailMessage; + CREATEWIDGETV(mailViewWindow, MailViewWindow, + message, + 1); + gui->draw(); + mainGraphics->updateScreen(); + delete2(mailViewWindow); + } + SECTION("MailWindow") + { + CREATEWIDGETV0(mailWindow, MailWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(mailWindow); + } + SECTION("Minimap") + { + CREATEWIDGETV0(minimap, Minimap); + gui->draw(); + mainGraphics->updateScreen(); + delete2(minimap); + } + SECTION("MiniStatusWindow") + { + CREATEWIDGETV0(miniStatusWindow, MiniStatusWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(miniStatusWindow); + } + SECTION("NpcDialog") + { + NpcDialog *dialog = CREATEWIDGETR(NpcDialog, BeingId_zero); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("NpcSellDialog") + { + NpcSellDialog *dialog = CREATEWIDGETR(NpcSellDialog, BeingId_zero); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("OkDialog") + { + OkDialog *dialog = CREATEWIDGETR(OkDialog, + "", "", "", DialogType::SILENCE, Modal_false, + ShowCenter_true, nullptr, 100); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("OutfitWindow") + { + CREATEWIDGETV0(outfitWindow, OutfitWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(outfitWindow); + } + SECTION("QuestsWindow") + { + CREATEWIDGETV0(questsWindow, QuestsWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(questsWindow); + } + SECTION("QuitDialog") + { + CREATEWIDGETV(quitDialog, QuitDialog, + &quitDialog); + gui->draw(); + mainGraphics->updateScreen(); + delete2(quitDialog); + } + SECTION("RegisterDialog") + { + RegisterDialog *dialog = CREATEWIDGETR(RegisterDialog, + loginData); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("serversDialog") + { + ServerInfo mCurrentServer; + settings.configDir = VirtFs::getRealDir("test/serverlistplus.xml"); + ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog, + &mCurrentServer, + settings.configDir); + gui->draw(); + mainGraphics->updateScreen(); + delete2(serverDialog); + } + SECTION("serversInfoWindow") + { + ServerInfo mCurrentServer; + CREATEWIDGETV(serverInfoWindow, ServerInfoWindow, + mCurrentServer); + gui->draw(); + mainGraphics->updateScreen(); + delete2(serverInfoWindow); + } + SECTION("setupWindow") + { + CREATEWIDGETV0(setupWindow, SetupWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(setupWindow); + } + SECTION("ShopSellDialog") + { + // only tmwa skipping + } + SECTION("ShopWindow") + { + CREATEWIDGETV0(shopWindow, ShopWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(shopWindow); + } + SECTION("ShortcutWindow1") + { + EmoteShortcutContainer *container = + new EmoteShortcutContainer(nullptr); + CREATEWIDGETV(itemShortcutWindow, ShortcutWindow, + "name", + container); + gui->draw(); + mainGraphics->updateScreen(); + delete2(itemShortcutWindow); + } + SECTION("ShortcutWindow2") + { + CREATEWIDGETV(itemShortcutWindow, ShortcutWindow, ""); + gui->draw(); + mainGraphics->updateScreen(); + delete2(itemShortcutWindow); + } + SECTION("SkillDialog") + { + CREATEWIDGETV0(skillDialog, SkillDialog); + gui->draw(); + mainGraphics->updateScreen(); + delete2(skillDialog); + } + SECTION("SocialWindow") + { + CREATEWIDGETV0(socialWindow, SocialWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(socialWindow); + } + SECTION("StatusWindow") + { + GroupDb::GroupInfos &groups = GroupDb::getGroups(); + groups[0] = new GroupInfo; + groups[0]->name = std::string(); + groups[0]->longName = std::string(); + CREATEWIDGETV0(statusWindow, StatusWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(statusWindow); + delete groups[0]; + groups.clear(); + } + SECTION("TextCommandEditor") + { + TextCommand *textCommand = new TextCommand(1, "", "", "", + CommandTarget::NoTarget, ""); + TextCommandEditor *dialog = CREATEWIDGETR(TextCommandEditor, + textCommand); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + delete2(textCommand); + } + + SECTION("TextDialog") + { + TextDialog *dialog = CREATEWIDGETR(TextDialog, + "", "", nullptr, false); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("TextSelectDialog") + { + TextSelectDialog *dialog = CREATEWIDGETR(TextSelectDialog, + "", "", AllowQuit_false); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("TradeWindow") + { + CREATEWIDGETV0(tradeWindow, TradeWindow); + gui->draw(); + mainGraphics->updateScreen(); + delete2(tradeWindow); + } + SECTION("UpdaterWindow") + { + CREATEWIDGETV(updaterWindow, UpdaterWindow, + "", "", false, UpdateType::Skip); + gui->draw(); + mainGraphics->updateScreen(); + delete2(updaterWindow); + } + SECTION("WhoIsOnline") + { + CREATEWIDGETV0(whoIsOnline, WhoIsOnline); + gui->draw(); + mainGraphics->updateScreen(); + delete2(whoIsOnline); + } + SECTION("WorldSelectDialog") + { + Worlds worlds; + WorldSelectDialog *dialog = CREATEWIDGETR(WorldSelectDialog, + worlds); + gui->draw(); + mainGraphics->updateScreen(); + delete2(dialog); + } + SECTION("popupMenu") + { + CREATEWIDGETV0(popupMenu, PopupMenu); + gui->draw(); + mainGraphics->updateScreen(); + delete2(popupMenu); + } + SECTION("skillPopup") + { + CREATEWIDGETV0(skillPopup, SkillPopup); + gui->draw(); + mainGraphics->updateScreen(); + delete2(skillPopup); + } + SECTION("SpeechBubble") + { + SpeechBubble *bubble = CREATEWIDGETR0(SpeechBubble); + gui->draw(); + mainGraphics->updateScreen(); + delete2(bubble); + } + SECTION("beingPopup") + { + CREATEWIDGETV0(beingPopup, BeingPopup); + gui->draw(); + mainGraphics->updateScreen(); + delete2(beingPopup); + } + SECTION("textPopup") + { + CREATEWIDGETV0(textPopup, TextPopup); + gui->draw(); + mainGraphics->updateScreen(); + delete2(textPopup); + } + SECTION("textBoxPopup") + { + CREATEWIDGETV0(textBoxPopup, TextBoxPopup); + gui->draw(); + mainGraphics->updateScreen(); + delete2(textBoxPopup); + } + SECTION("itemPopup") + { + CREATEWIDGETV0(itemPopup, ItemPopup); + gui->draw(); + mainGraphics->updateScreen(); + delete2(itemPopup); + } + SECTION("spellPopup") + { + CREATEWIDGETV0(spellPopup, SpellPopup); + gui->draw(); + mainGraphics->updateScreen(); + delete2(spellPopup); + } + SECTION("StatusPopup") + { + StatusPopup *status = CREATEWIDGETR0(StatusPopup); + gui->draw(); + mainGraphics->updateScreen(); + delete2(status); + } + SECTION("desktop") + { + CREATEWIDGETV(desktop, Desktop, nullptr); + gui->draw(); + mainGraphics->updateScreen(); + delete2(desktop); + } + SECTION("connectionDialog") + { + ConnectionDialog *connectionDialog = CREATEWIDGETR(ConnectionDialog, + // TRANSLATORS: connection dialog header + _("Logging in"), + State::SWITCH_SERVER); + gui->draw(); + mainGraphics->updateScreen(); + delete2(connectionDialog); + } + + UnitsDb::unload(); + delete2(localPlayer); + delete2(userPalette); + delete2(client); + delete2(serverFeatures); + delete2(inventoryHandler); + delete2(charServerHandler); + delete2(playerHandler); + delete2(gui); + ResourceManager::deleteInstance(); + VirtFs::unmountDirSilent("data"); + VirtFs::unmountDirSilent("../data"); + VirtFs::unmountDirSilent("data/test"); + VirtFs::unmountDirSilent("../data/test"); + delete2(logger); + +// VirtFs::deinit(); +} + +TEST_CASE("WindowManager", "create windows") +{ + setEnv("SDL_VIDEODRIVER", "dummy"); + + client = new Client; + XML::initXML(); + SDL_Init(SDL_INIT_VIDEO); + logger = new Logger(); + ResourceManager::deleteInstance(); + ResourceManager::cleanOrphans(true); + VirtFs::mountDirSilent("data", Append_false); + VirtFs::mountDirSilent("../data", Append_false); + VirtFs::mountDirSilent("data/test", Append_false); + VirtFs::mountDirSilent("../data/test", Append_false); + paths.setDefaultValues(getPathsDefaults()); + branding.setValue("onlineServerFile", "test/serverlistplus.xml"); + mainGraphics = new SDLGraphics; + imageHelper = new SDLImageHelper; +#ifdef USE_SDL2 + SDLImageHelper::setRenderer(graphicsManager.createRenderer( + graphicsManager.createWindow(640, 480, 0, + SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); +#else // USE_SDL2 + + graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); +#endif // USE_SDL2 + + config.setValue("fontSize", 16); + theme = new Theme; + Theme::selectSkin(); + + Dirs::initRootDir(); + Dirs::initHomeDir(); + + const std::string cfgName = settings.configDir + + "/nonexistserver/config.xml"; + ::remove(cfgName.c_str()); + + ConfigManager::initConfiguration(); + getConfigDefaults2(config.getDefaultValues()); + branding.setDefaultValues(getBrandingDefaults()); + ConfigManager::initServerConfig("nonexistserver"); + + localPlayer = new LocalPlayer(static_cast<BeingId>(1), + BeingTypeId_zero); + + ActorSprite::load(); + gui = new Gui(); + gui->postInit(mainGraphics); + touchManager.init(); + UnitsDb::load(); + charServerHandler = new EAthena::CharServerHandler; + serverFeatures = new EAthena::ServerFeatures; + inventoryHandler = new EAthena::InventoryHandler; + playerHandler = new EAthena::PlayerHandler; + paths.setValue("itemIcons", ""); + + TranslationManager::init(); + + mainGraphics->setVideoMode(640, 480, 1, 8, false, false, false, false); + + SECTION("create windows") + { + WindowManager::createWindows(); + WindowManager::deleteWindows(); + } + + SECTION("init") + { + WindowManager::init(); + } + + SECTION("initTitle") + { + WindowManager::initTitle(); + REQUIRE(settings.windowCaption == strprintf("%s %s", + branding.getStringValue("appName").c_str(), + SMALL_VERSION)); + } + + SECTION("updateTitle1") + { + settings.serverName = std::string(); + settings.login = std::string(); + WindowManager::updateTitle(); + REQUIRE(settings.windowCaption == strprintf("%s %s", + branding.getStringValue("appName").c_str(), + SMALL_VERSION)); + } + + SECTION("updateTitle2") + { + settings.serverName = "server"; + settings.login = std::string(); + WindowManager::updateTitle(); + REQUIRE(settings.windowCaption == strprintf("%s %s - %s", + branding.getStringValue("appName").c_str(), + SMALL_VERSION, + settings.serverName.c_str())); + } + + SECTION("updateTitle3") + { + settings.serverName = "server"; + settings.login = "login"; + WindowManager::updateTitle(); + REQUIRE(settings.windowCaption == strprintf("%s %s - %s %s", + branding.getStringValue("appName").c_str(), + SMALL_VERSION, + settings.login.c_str(), + settings.serverName.c_str())); + } + + SECTION("setFramerate1") + { + settings.limitFps = true; + WindowManager::setFramerate(60); + REQUIRE(WindowManager::getFramerate() == 60); + WindowManager::setFramerate(10); + REQUIRE(WindowManager::getFramerate() == 10); + WindowManager::setFramerate(0); + REQUIRE(WindowManager::getFramerate() == 10); + } + + SECTION("setFramerate2") + { + settings.limitFps = false; + WindowManager::setFramerate(60); + REQUIRE(WindowManager::getFramerate() == 0); + WindowManager::setFramerate(10); + REQUIRE(WindowManager::getFramerate() == 0); + WindowManager::setFramerate(0); + REQUIRE(WindowManager::getFramerate() == 0); + } + + settings.serverName = std::string(); + settings.login = std::string(); + settings.limitFps = true; + + UnitsDb::unload(); + delete2(localPlayer); + delete2(client); + delete2(serverFeatures); + delete2(inventoryHandler); + delete2(charServerHandler); + delete2(playerHandler); + delete2(gui); + ResourceManager::deleteInstance(); + VirtFs::unmountDirSilent("data"); + VirtFs::unmountDirSilent("../data"); + VirtFs::unmountDirSilent("data/test"); + VirtFs::unmountDirSilent("../data/test"); + delete2(logger); + +// VirtFs::deinit(); +} + +TEST_CASE("windows leak test2", "") +{ + logger = new Logger(); + REQUIRE(gui == nullptr); + ResourceManager::cleanOrphans(true); + ResourceManager::deleteInstance(); + delete2(logger); +} |