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-rw-r--r--src/net/eathena/questhandler.cpp139
-rw-r--r--src/net/eathena/questhandler.h15
-rw-r--r--src/net/eathena/questrecv.cpp160
-rw-r--r--src/net/eathena/questrecv.h42
-rw-r--r--src/net/tmwa/questhandler.cpp37
-rw-r--r--src/net/tmwa/questhandler.h4
-rw-r--r--src/net/tmwa/questrecv.cpp67
-rw-r--r--src/net/tmwa/questrecv.h37
8 files changed, 317 insertions, 184 deletions
diff --git a/src/net/eathena/questhandler.cpp b/src/net/eathena/questhandler.cpp
index 404069594..db70958a4 100644
--- a/src/net/eathena/questhandler.cpp
+++ b/src/net/eathena/questhandler.cpp
@@ -25,6 +25,7 @@
#include "net/eathena/messageout.h"
#include "net/eathena/protocol.h"
+#include "net/eathena/questrecv.h"
#include "resources/skillconsts.h"
@@ -58,31 +59,31 @@ void QuestHandler::handleMessage(Net::MessageIn &msg)
switch (msg.getId())
{
case SMSG_QUEST_ADD:
- processAddQuest(msg);
+ QuestRecv::processAddQuest(msg);
break;
case SMSG_QUEST_LIST:
- processAddQuests(msg);
+ QuestRecv::processAddQuests(msg);
break;
case SMSG_QUEST_LIST_OBJECTIVES:
- processAddQuestsObjectives(msg);
+ QuestRecv::processAddQuestsObjectives(msg);
break;
case SMSG_QUEST_UPDATE_OBJECTIVES:
- processUpdateQuestsObjectives(msg);
+ QuestRecv::processUpdateQuestsObjectives(msg);
break;
case SMSG_QUEST_REMOVE:
- processRemoveQuest(msg);
+ QuestRecv::processRemoveQuest(msg);
break;
case SMSG_QUEST_ACTIVATE:
- processActivateQuest(msg);
+ QuestRecv::processActivateQuest(msg);
break;
case SMSG_QUEST_NPC_EFFECT:
- processNpcQuestEffect(msg);
+ QuestRecv::processNpcQuestEffect(msg);
break;
default:
@@ -91,130 +92,6 @@ void QuestHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("QuestHandler::handleMessage")
}
-void QuestHandler::processAddQuest(Net::MessageIn &msg)
-{
- const int var = msg.readInt32("quest id");
- const int val = msg.readUInt8("state");
- msg.readUInt8("time diff");
- msg.readInt32("time");
- const int num = msg.readInt16("objectives count");
- for (int f = 0; f < num; f ++)
- {
- // need use in quests kills list
- msg.readInt32("monster id");
- msg.readInt16("count");
- msg.readString(24, "monster name");
- }
-
- msg.skipToEnd("unused");
-
- if (questsWindow)
- {
- questsWindow->updateQuest(var, val);
- questsWindow->rebuild(true);
- }
- if (skillDialog)
- {
- skillDialog->updateQuest(var, val);
- skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
- }
-}
-
-void QuestHandler::processAddQuests(Net::MessageIn &msg)
-{
- msg.readInt16("len");
- const int num = msg.readInt32("quests count");
- for (int f = 0; f < num; f ++)
- {
- const int var = msg.readInt32("quest id");
- const int val = msg.readUInt8("state");
- msg.readInt32("time diff");
- msg.readInt32("time");
- msg.readInt16("objectives count");
- if (questsWindow)
- questsWindow->updateQuest(var, val);
- if (skillDialog)
- skillDialog->updateQuest(var, val);
- }
-
- if (questsWindow)
- questsWindow->rebuild(false);
-}
-
-void QuestHandler::processAddQuestsObjectives(Net::MessageIn &msg)
-{
- msg.readInt16("len");
- const int quests = msg.readInt32("quests count");
- for (int f = 0; f < quests; f ++)
- {
- msg.readInt32("quest id");
- msg.readInt32("time diff");
- msg.readInt32("time");
- const int num = msg.readInt16("objectives count");
- for (int d = 0; d < num; d ++)
- {
- // need use in quests kills list
- msg.readInt32("monster id");
- msg.readInt16("count");
- msg.readString(24, "monster name");
- }
- }
- msg.skipToEnd("unused");
-}
-
-void QuestHandler::processUpdateQuestsObjectives(Net::MessageIn &msg)
-{
- // ignored
- msg.readInt16("len");
- const int num = msg.readInt16("objectives count");
- for (int f = 0; f < num; f ++)
- {
- msg.readInt32("quest id");
- msg.readInt32("monster id");
- msg.readInt16("count old");
- msg.readInt16("count new");
- }
-}
-
-void QuestHandler::processRemoveQuest(Net::MessageIn &msg)
-{
- const int var = msg.readInt32("quest id");
- const int val = -1;
-
- // not removing quest, because this is impossible,
- // but changing status to -1
- if (questsWindow)
- {
- questsWindow->updateQuest(var, val);
- questsWindow->rebuild(true);
- }
- if (skillDialog)
- {
- skillDialog->updateQuest(var, val);
- skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
- }
-}
-
-void QuestHandler::processActivateQuest(Net::MessageIn &msg)
-{
- UNIMPLIMENTEDPACKET;
- // +++ need enable/disable quests depend on this packet
- msg.readInt32("quest id");
- msg.readUInt8("activate");
-}
-
-void QuestHandler::processNpcQuestEffect(Net::MessageIn &msg)
-{
- UNIMPLIMENTEDPACKET;
- // this packed mostly useless, because manaplus can show any
- // kind of effects based on quest states.
- msg.readInt32("npc id");
- msg.readInt16("x");
- msg.readInt16("y");
- msg.readInt16("state");
- msg.readInt16("color");
-}
-
void QuestHandler::setQeustActiveState(const int questId,
const bool active) const
{
diff --git a/src/net/eathena/questhandler.h b/src/net/eathena/questhandler.h
index 971ba6cc1..2ec83767f 100644
--- a/src/net/eathena/questhandler.h
+++ b/src/net/eathena/questhandler.h
@@ -39,21 +39,6 @@ class QuestHandler final : public MessageHandler, public Net::QuestHandler
void setQeustActiveState(const int questId,
const bool active) const override final;
-
- protected:
- static void processAddQuest(Net::MessageIn &msg);
-
- static void processAddQuests(Net::MessageIn &msg);
-
- static void processAddQuestsObjectives(Net::MessageIn &msg);
-
- static void processUpdateQuestsObjectives(Net::MessageIn &msg);
-
- static void processRemoveQuest(Net::MessageIn &msg);
-
- static void processActivateQuest(Net::MessageIn &msg);
-
- static void processNpcQuestEffect(Net::MessageIn &msg);
};
} // namespace EAthena
diff --git a/src/net/eathena/questrecv.cpp b/src/net/eathena/questrecv.cpp
new file mode 100644
index 000000000..e08d663c9
--- /dev/null
+++ b/src/net/eathena/questrecv.cpp
@@ -0,0 +1,160 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/eathena/questrecv.h"
+
+#include "gui/windows/skilldialog.h"
+#include "gui/windows/questswindow.h"
+
+#include "net/eathena/messageout.h"
+#include "net/eathena/protocol.h"
+
+#include "resources/skillconsts.h"
+
+#include "debug.h"
+
+namespace EAthena
+{
+
+void QuestRecv::processAddQuest(Net::MessageIn &msg)
+{
+ const int var = msg.readInt32("quest id");
+ const int val = msg.readUInt8("state");
+ msg.readUInt8("time diff");
+ msg.readInt32("time");
+ const int num = msg.readInt16("objectives count");
+ for (int f = 0; f < num; f ++)
+ {
+ // need use in quests kills list
+ msg.readInt32("monster id");
+ msg.readInt16("count");
+ msg.readString(24, "monster name");
+ }
+
+ msg.skipToEnd("unused");
+
+ if (questsWindow)
+ {
+ questsWindow->updateQuest(var, val);
+ questsWindow->rebuild(true);
+ }
+ if (skillDialog)
+ {
+ skillDialog->updateQuest(var, val);
+ skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
+ }
+}
+
+void QuestRecv::processAddQuests(Net::MessageIn &msg)
+{
+ msg.readInt16("len");
+ const int num = msg.readInt32("quests count");
+ for (int f = 0; f < num; f ++)
+ {
+ const int var = msg.readInt32("quest id");
+ const int val = msg.readUInt8("state");
+ msg.readInt32("time diff");
+ msg.readInt32("time");
+ msg.readInt16("objectives count");
+ if (questsWindow)
+ questsWindow->updateQuest(var, val);
+ if (skillDialog)
+ skillDialog->updateQuest(var, val);
+ }
+
+ if (questsWindow)
+ questsWindow->rebuild(false);
+}
+
+void QuestRecv::processAddQuestsObjectives(Net::MessageIn &msg)
+{
+ msg.readInt16("len");
+ const int quests = msg.readInt32("quests count");
+ for (int f = 0; f < quests; f ++)
+ {
+ msg.readInt32("quest id");
+ msg.readInt32("time diff");
+ msg.readInt32("time");
+ const int num = msg.readInt16("objectives count");
+ for (int d = 0; d < num; d ++)
+ {
+ // need use in quests kills list
+ msg.readInt32("monster id");
+ msg.readInt16("count");
+ msg.readString(24, "monster name");
+ }
+ }
+ msg.skipToEnd("unused");
+}
+
+void QuestRecv::processUpdateQuestsObjectives(Net::MessageIn &msg)
+{
+ // ignored
+ msg.readInt16("len");
+ const int num = msg.readInt16("objectives count");
+ for (int f = 0; f < num; f ++)
+ {
+ msg.readInt32("quest id");
+ msg.readInt32("monster id");
+ msg.readInt16("count old");
+ msg.readInt16("count new");
+ }
+}
+
+void QuestRecv::processRemoveQuest(Net::MessageIn &msg)
+{
+ const int var = msg.readInt32("quest id");
+ const int val = -1;
+
+ // not removing quest, because this is impossible,
+ // but changing status to -1
+ if (questsWindow)
+ {
+ questsWindow->updateQuest(var, val);
+ questsWindow->rebuild(true);
+ }
+ if (skillDialog)
+ {
+ skillDialog->updateQuest(var, val);
+ skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
+ }
+}
+
+void QuestRecv::processActivateQuest(Net::MessageIn &msg)
+{
+ UNIMPLIMENTEDPACKET;
+ // +++ need enable/disable quests depend on this packet
+ msg.readInt32("quest id");
+ msg.readUInt8("activate");
+}
+
+void QuestRecv::processNpcQuestEffect(Net::MessageIn &msg)
+{
+ UNIMPLIMENTEDPACKET;
+ // this packed mostly useless, because manaplus can show any
+ // kind of effects based on quest states.
+ msg.readInt32("npc id");
+ msg.readInt16("x");
+ msg.readInt16("y");
+ msg.readInt16("state");
+ msg.readInt16("color");
+}
+
+} // namespace EAthena
diff --git a/src/net/eathena/questrecv.h b/src/net/eathena/questrecv.h
new file mode 100644
index 000000000..7b2e351cb
--- /dev/null
+++ b/src/net/eathena/questrecv.h
@@ -0,0 +1,42 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EATHENA_QUESTRECV_H
+#define NET_EATHENA_QUESTRECV_H
+
+#include "net/eathena/messagehandler.h"
+
+#include "net/questhandler.h"
+
+namespace EAthena
+{
+ namespace QuestRecv
+ {
+ void processAddQuest(Net::MessageIn &msg);
+ void processAddQuests(Net::MessageIn &msg);
+ void processAddQuestsObjectives(Net::MessageIn &msg);
+ void processUpdateQuestsObjectives(Net::MessageIn &msg);
+ void processRemoveQuest(Net::MessageIn &msg);
+ void processActivateQuest(Net::MessageIn &msg);
+ void processNpcQuestEffect(Net::MessageIn &msg);
+ } // namespace QuestRecv
+} // namespace EAthena
+
+#endif // NET_EATHENA_QUESTRECV_H
diff --git a/src/net/tmwa/questhandler.cpp b/src/net/tmwa/questhandler.cpp
index d308d33f6..d40603b7f 100644
--- a/src/net/tmwa/questhandler.cpp
+++ b/src/net/tmwa/questhandler.cpp
@@ -24,6 +24,7 @@
#include "gui/windows/questswindow.h"
#include "net/tmwa/protocol.h"
+#include "net/tmwa/questrecv.h"
#include "resources/skillconsts.h"
@@ -52,11 +53,11 @@ void QuestHandler::handleMessage(Net::MessageIn &msg)
switch (msg.getId())
{
case SMSG_QUEST_SET_VAR:
- processSetQuestVar(msg);
+ QuestRecv::processSetQuestVar(msg);
break;
case SMSG_QUEST_PLAYER_VARS:
- processPlayerQuests(msg);
+ QuestRecv::processPlayerQuests(msg);
break;
default:
@@ -65,38 +66,6 @@ void QuestHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("QuestHandler::handleMessage")
}
-void QuestHandler::processSetQuestVar(Net::MessageIn &msg)
-{
- const int var = msg.readInt16("variable");
- const int val = msg.readInt32("value");
- if (questsWindow)
- {
- questsWindow->updateQuest(var, val);
- questsWindow->rebuild(true);
- }
- if (skillDialog)
- {
- skillDialog->updateQuest(var, val);
- skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
- }
-}
-
-void QuestHandler::processPlayerQuests(Net::MessageIn &msg)
-{
- const int count = (msg.readInt16("len") - 4) / 6;
- for (int f = 0; f < count; f ++)
- {
- const int var = msg.readInt16("variable");
- const int val = msg.readInt32("value");
- if (questsWindow)
- questsWindow->updateQuest(var, val);
- if (skillDialog)
- skillDialog->updateQuest(var, val);
- }
- if (questsWindow)
- questsWindow->rebuild(false);
-}
-
void QuestHandler::setQeustActiveState(const int questId A_UNUSED,
const bool active A_UNUSED) const
{
diff --git a/src/net/tmwa/questhandler.h b/src/net/tmwa/questhandler.h
index c63fa56b0..920df82fb 100644
--- a/src/net/tmwa/questhandler.h
+++ b/src/net/tmwa/questhandler.h
@@ -40,10 +40,6 @@ class QuestHandler final : public MessageHandler,
void setQeustActiveState(const int questId,
const bool active) const override final;
- protected:
- static void processSetQuestVar(Net::MessageIn &msg);
-
- static void processPlayerQuests(Net::MessageIn &msg);
};
} // namespace TmwAthena
diff --git a/src/net/tmwa/questrecv.cpp b/src/net/tmwa/questrecv.cpp
new file mode 100644
index 000000000..51971f1f9
--- /dev/null
+++ b/src/net/tmwa/questrecv.cpp
@@ -0,0 +1,67 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/tmwa/questrecv.h"
+
+#include "gui/windows/skilldialog.h"
+#include "gui/windows/questswindow.h"
+
+#include "net/tmwa/protocol.h"
+
+#include "resources/skillconsts.h"
+
+#include "debug.h"
+
+namespace TmwAthena
+{
+
+void QuestRecv::processSetQuestVar(Net::MessageIn &msg)
+{
+ const int var = msg.readInt16("variable");
+ const int val = msg.readInt32("value");
+ if (questsWindow)
+ {
+ questsWindow->updateQuest(var, val);
+ questsWindow->rebuild(true);
+ }
+ if (skillDialog)
+ {
+ skillDialog->updateQuest(var, val);
+ skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
+ }
+}
+
+void QuestRecv::processPlayerQuests(Net::MessageIn &msg)
+{
+ const int count = (msg.readInt16("len") - 4) / 6;
+ for (int f = 0; f < count; f ++)
+ {
+ const int var = msg.readInt16("variable");
+ const int val = msg.readInt32("value");
+ if (questsWindow)
+ questsWindow->updateQuest(var, val);
+ if (skillDialog)
+ skillDialog->updateQuest(var, val);
+ }
+ if (questsWindow)
+ questsWindow->rebuild(false);
+}
+
+} // namespace TmwAthena
diff --git a/src/net/tmwa/questrecv.h b/src/net/tmwa/questrecv.h
new file mode 100644
index 000000000..41d6be3da
--- /dev/null
+++ b/src/net/tmwa/questrecv.h
@@ -0,0 +1,37 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_TMWA_QUESTRECV_H
+#define NET_TMWA_QUESTRECV_H
+
+#include "net/tmwa/messagehandler.h"
+
+#include "net/questhandler.h"
+
+namespace TmwAthena
+{
+ namespace QuestRecv
+ {
+ void processSetQuestVar(Net::MessageIn &msg);
+ void processPlayerQuests(Net::MessageIn &msg);
+ } // namespace QuestRecv
+} // namespace TmwAthena
+
+#endif // NET_TMWA_QUESTRECV_H