diff options
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 4 |
2 files changed, 8 insertions, 4 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 5eb02d299..61924f1f4 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -49,6 +49,8 @@ #include "net/tmwa/protocol.h" #include "resources/colordb.h" +#include "resources/itemdb.h" +#include "resources/iteminfo.h" #include <iostream> @@ -325,8 +327,8 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, bool look2) player_node->imitateOutfit(dstBeing, SPRITE_TOPCLOTHES); break; case 6: // eAthena LOOK_HAIR_COLOR - dstBeing->setSpriteColor(SPRITE_HAIR, - ColorDB::getHairColor(id)); + dstBeing->setSpriteColor(SPRITE_HAIR, ItemDB::get( + dstBeing->getSpriteID(SPRITE_HAIR)).getDyeColorsString(id)); break; case 7: // Clothes color // ignoring it @@ -540,7 +542,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) //dstBeing->setSprite(SPRITE_MISC1, misc1); //dstBeing->setSprite(SPRITE_MISC2, misc2); dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1, - ColorDB::getHairColor(hairColor)); + ItemDB::get(-hairStyle).getDyeColorsString(hairColor)); player_node->imitateOutfit(dstBeing); diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index 04274a70b..e18c33a5a 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -38,6 +38,8 @@ #include "net/tmwa/protocol.h" #include "resources/colordb.h" +#include "resources/itemdb.h" +#include "resources/iteminfo.h" #include "utils/dtor.h" @@ -214,7 +216,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, int topClothes = msg.readInt16(); tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1, - ColorDB::getHairColor(msg.readInt16())); + ItemDB::get(-hairStyle).getDyeColorsString(msg.readInt16())); int misc2 = msg.readInt16(); tempPlayer->setName(msg.readString(24)); |