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author | Andrei Karas <akaras@inbox.ru> | 2016-05-26 18:41:36 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-05-26 18:49:16 +0300 |
commit | 142177b927df3eca428fc5f3274af7eed1b25bcc (patch) | |
tree | b1bda6bd0b31cc56fd87e209efbafa32b9b19988 /src/resources | |
parent | afc144cfe396f10eea5b160c711eec4b20ae00c3 (diff) | |
download | manaplus-142177b927df3eca428fc5f3274af7eed1b25bcc.tar.gz manaplus-142177b927df3eca428fc5f3274af7eed1b25bcc.tar.bz2 manaplus-142177b927df3eca428fc5f3274af7eed1b25bcc.tar.xz manaplus-142177b927df3eca428fc5f3274af7eed1b25bcc.zip |
Move shader load function from resourcemanager into separate file.
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/loaders/shaderloader.cpp | 67 | ||||
-rw-r--r-- | src/resources/loaders/shaderloader.h | 41 | ||||
-rw-r--r-- | src/resources/resourcemanager/resourcemanager.cpp | 26 | ||||
-rw-r--r-- | src/resources/resourcemanager/resourcemanager.h | 3 |
4 files changed, 108 insertions, 29 deletions
diff --git a/src/resources/loaders/shaderloader.cpp b/src/resources/loaders/shaderloader.cpp new file mode 100644 index 000000000..683e4206d --- /dev/null +++ b/src/resources/loaders/shaderloader.cpp @@ -0,0 +1,67 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2016 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifdef USE_OPENGL + +#include "logger.h" + +#include "utils/checkutils.h" + +#include "render/shaders/shader.h" +#include "render/shaders/shadersmanager.h" + +#include "resources/loaders/shaderloader.h" + +#include "resources/resourcemanager/resourcemanager.h" + +#include "debug.h" + +namespace +{ + struct ShaderLoader final + { + const std::string name; + const unsigned int type; + + static Resource *load(const void *const v) + { + if (!v) + return nullptr; + + const ShaderLoader *const rl + = static_cast<const ShaderLoader *const>(v); + Shader *const resource = shaders.createShader(rl->type, rl->name); + if (!resource) + reportAlways("Shader creation error: %s", rl->name.c_str()); + return resource; + } + }; +} + +Resource *Loader::getShader(const unsigned int type, + const std::string &name) +{ + ShaderLoader rl = { name, type }; + return resourceManager->get("shader_" + name, ShaderLoader::load, &rl); +} + +#endif // USE_OPENGL diff --git a/src/resources/loaders/shaderloader.h b/src/resources/loaders/shaderloader.h new file mode 100644 index 000000000..1b7372d7e --- /dev/null +++ b/src/resources/loaders/shaderloader.h @@ -0,0 +1,41 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2016 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RESOURCES_LOADERS_SHADERLOADER_H +#define RESOURCES_LOADERS_SHADERLOADER_H + +#ifdef USE_OPENGL + +#include <string> + +#include "localconsts.h" + +class Resource; + +namespace Loader +{ + Resource *getShader(const unsigned int type, + const std::string &name) A_WARN_UNUSED; +} // namespace Loader + +#endif // USE_OPENGL +#endif // RESOURCES_LOADERS_SHADERLOADER_H diff --git a/src/resources/resourcemanager/resourcemanager.cpp b/src/resources/resourcemanager/resourcemanager.cpp index 3bde069e5..8ec6c9c59 100644 --- a/src/resources/resourcemanager/resourcemanager.cpp +++ b/src/resources/resourcemanager/resourcemanager.cpp @@ -528,32 +528,6 @@ Resource *ResourceManager::get(const std::string &idPath, } #ifdef USE_OPENGL -struct ShaderLoader final -{ - const std::string name; - const unsigned int type; - - static Resource *load(const void *const v) - { - if (!v) - return nullptr; - - const ShaderLoader *const rl - = static_cast<const ShaderLoader *const>(v); - Shader *const resource = shaders.createShader(rl->type, rl->name); - if (!resource) - reportAlways("Shader creation error: %s", rl->name.c_str()); - return resource; - } -}; - -Resource *ResourceManager::getShader(const unsigned int type, - const std::string &name) -{ - ShaderLoader rl = { name, type }; - return get("shader_" + name, ShaderLoader::load, &rl); -} - struct ShaderProgramLoader final { const std::string vertex; diff --git a/src/resources/resourcemanager/resourcemanager.h b/src/resources/resourcemanager/resourcemanager.h index cadc437d5..b2e86fc8c 100644 --- a/src/resources/resourcemanager/resourcemanager.h +++ b/src/resources/resourcemanager/resourcemanager.h @@ -134,9 +134,6 @@ class ResourceManager final : public MemoryCounter bool addResource(const std::string &idPath, Resource *const resource); #ifdef USE_OPENGL - Resource *getShader(const unsigned int type, - const std::string &name) A_WARN_UNUSED; - Resource *getShaderProgram(const std::string &vertex, const std::string &fragment, const bool isNewShader) A_WARN_UNUSED; |