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authorAndrei Karas <akaras@inbox.ru>2012-06-17 20:13:48 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-17 20:13:48 +0300
commitc2efedab22275302f0a10cc197424d345a021d18 (patch)
tree7488abbb3655451a3f6a1621e0708f72011af5f6 /src/resources
parent79aba82be3de5b6b571e2f59f7a34ded4b03160f (diff)
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Replace SDL int types to C++ types.
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/dye.cpp4
-rw-r--r--src/resources/dye.h4
-rw-r--r--src/resources/image.cpp18
-rw-r--r--src/resources/image.h6
-rw-r--r--src/resources/imagewriter.cpp2
-rw-r--r--src/resources/openglimagehelper.cpp12
-rw-r--r--src/resources/sdlimagehelper.cpp26
-rw-r--r--src/resources/subimage.cpp8
8 files changed, 40 insertions, 40 deletions
diff --git a/src/resources/dye.cpp b/src/resources/dye.cpp
index 78ad8137a..59d8f18df 100644
--- a/src/resources/dye.cpp
+++ b/src/resources/dye.cpp
@@ -205,7 +205,7 @@ void DyePalette::getColor(double intensity, int color[3]) const
color[2] = static_cast<int>(rest * b1 + intensity * b2);
}
-void DyePalette::replaceColor(Uint8 *color) const
+void DyePalette::replaceColor(uint8_t *color) const
{
std::vector<Color>::const_iterator it = mColors.begin();
std::vector<Color>::const_iterator it_end = mColors.end();
@@ -228,7 +228,7 @@ void DyePalette::replaceColor(Uint8 *color) const
}
}
-void DyePalette::replaceOGLColor(Uint8 *color) const
+void DyePalette::replaceOGLColor(uint8_t *color) const
{
std::vector<Color>::const_iterator it = mColors.begin();
std::vector<Color>::const_iterator it_end = mColors.end();
diff --git a/src/resources/dye.h b/src/resources/dye.h
index b238f65fb..26135d82e 100644
--- a/src/resources/dye.h
+++ b/src/resources/dye.h
@@ -61,9 +61,9 @@ class DyePalette
*/
void getColor(double intensity, int color[3]) const;
- void replaceColor(Uint8 *color) const;
+ void replaceColor(uint8_t *color) const;
- void replaceOGLColor(Uint8 *color) const;
+ void replaceOGLColor(uint8_t *color) const;
private:
struct Color
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 3c5a2a97e..a4be43e4e 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -46,7 +46,7 @@
#include "debug.h"
-Image::Image(SDL_Surface *image, bool hasAlphaChannel0, Uint8 *alphaChannel):
+Image::Image(SDL_Surface *image, bool hasAlphaChannel0, uint8_t *alphaChannel):
mAlpha(1.0f),
mHasAlphaChannel(hasAlphaChannel0),
mSDLSurface(image),
@@ -67,8 +67,8 @@ Image::Image(SDL_Surface *image, bool hasAlphaChannel0, Uint8 *alphaChannel):
if (mSDLSurface)
{
- mBounds.w = static_cast<Uint16>(mSDLSurface->w);
- mBounds.h = static_cast<Uint16>(mSDLSurface->h);
+ mBounds.w = static_cast<uint16_t>(mSDLSurface->w);
+ mBounds.h = static_cast<uint16_t>(mSDLSurface->h);
mLoaded = true;
}
@@ -97,8 +97,8 @@ Image::Image(GLuint glimage, int width, int height,
{
mBounds.x = 0;
mBounds.y = 0;
- mBounds.w = static_cast<Uint16>(width);
- mBounds.h = static_cast<Uint16>(height);
+ mBounds.w = static_cast<uint16_t>(width);
+ mBounds.h = static_cast<uint16_t>(height);
if (mGLImage)
{
@@ -265,16 +265,16 @@ void Image::setAlpha(float alpha)
for (int i = i1; i <= i2; i++)
{
// Only change the pixel if it was visible at load time...
- Uint8 sourceAlpha = mAlphaChannel[i];
+ uint8_t sourceAlpha = mAlphaChannel[i];
if (sourceAlpha > 0)
{
- Uint8 a = static_cast<Uint8>(
+ uint8_t a = static_cast<uint8_t>(
static_cast<float>(sourceAlpha) * mAlpha);
- Uint32 c = (static_cast<Uint32*>(mSDLSurface->pixels))[i];
+ uint32_t c = (static_cast<uint32_t*>(mSDLSurface->pixels))[i];
c &= ~fmt->Amask;
c |= ((a >> fmt->Aloss) << fmt->Ashift & fmt->Amask);
- (static_cast<Uint32*>(mSDLSurface->pixels))[i] = c;
+ (static_cast<uint32_t*>(mSDLSurface->pixels))[i] = c;
}
}
diff --git a/src/resources/image.h b/src/resources/image.h
index c7d2657bd..59178cca6 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -133,7 +133,7 @@ class Image : public Resource
/**
* Get the alpha Channel of a SDL surface.
*/
- Uint8 *SDLgetAlphaChannel() const
+ uint8_t *SDLgetAlphaChannel() const
{ return mAlphaChannel; }
void SDLCleanCache();
@@ -183,14 +183,14 @@ class Image : public Resource
/** SDL Constructor */
Image(SDL_Surface *image, bool hasAlphaChannel = false,
- Uint8 *alphaChannel = nullptr);
+ uint8_t *alphaChannel = nullptr);
SDL_Surface *getByAlpha(float alpha);
SDL_Surface *mSDLSurface;
/** Alpha Channel pointer used for 32bit based SDL surfaces */
- Uint8 *mAlphaChannel;
+ uint8_t *mAlphaChannel;
std::map<float, SDL_Surface*> mAlphaCache;
diff --git a/src/resources/imagewriter.cpp b/src/resources/imagewriter.cpp
index 9501c98a5..f452a9050 100644
--- a/src/resources/imagewriter.cpp
+++ b/src/resources/imagewriter.cpp
@@ -103,7 +103,7 @@ bool ImageWriter::writePNG(SDL_Surface *surface, const std::string &filename)
for (int i = 0; i < surface->h; i++)
{
- row_pointers[i] = static_cast<png_bytep>(static_cast<Uint8 *>(
+ row_pointers[i] = static_cast<png_bytep>(static_cast<uint8_t *>(
surface->pixels)) + i * surface->pitch;
}
diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp
index db75a7b0c..7606b9ec8 100644
--- a/src/resources/openglimagehelper.cpp
+++ b/src/resources/openglimagehelper.cpp
@@ -61,15 +61,15 @@ Resource *OpenGLImageHelper::load(SDL_RWops *rw, Dye const &dye)
SDL_Surface *surf = convertTo32Bit(tmpImage);
SDL_FreeSurface(tmpImage);
- Uint32 *pixels = static_cast<Uint32 *>(surf->pixels);
+ uint32_t *pixels = static_cast<uint32_t *>(surf->pixels);
DyePalette *pal = dye.getSPalete();
if (pal)
{
- for (Uint32 *p_end = pixels + surf->w * surf->h;
+ for (uint32_t *p_end = pixels + surf->w * surf->h;
pixels != p_end; ++pixels)
{
- Uint8 *p = reinterpret_cast<Uint8 *>(pixels);
+ uint8_t *p = reinterpret_cast<uint8_t *>(pixels);
const int alpha = *p & 255;
if (!alpha)
continue;
@@ -78,10 +78,10 @@ Resource *OpenGLImageHelper::load(SDL_RWops *rw, Dye const &dye)
}
else
{
- for (Uint32 *p_end = pixels + surf->w * surf->h;
+ for (uint32_t *p_end = pixels + surf->w * surf->h;
pixels != p_end; ++pixels)
{
- const Uint32 p = *pixels;
+ const uint32_t p = *pixels;
const int alpha = (p >> 24) & 255;
if (!alpha)
continue;
@@ -154,7 +154,7 @@ Image *OpenGLImageHelper::_GLload(SDL_Surface *tmpImage)
SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE);
// Determine 32-bit masks based on byte order
- Uint32 rmask, gmask, bmask, amask;
+ uint32_t rmask, gmask, bmask, amask;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
rmask = 0xff000000;
gmask = 0x00ff0000;
diff --git a/src/resources/sdlimagehelper.cpp b/src/resources/sdlimagehelper.cpp
index a416a35d2..6c281514e 100644
--- a/src/resources/sdlimagehelper.cpp
+++ b/src/resources/sdlimagehelper.cpp
@@ -65,15 +65,15 @@ Resource *SDLImageHelper::load(SDL_RWops *rw, Dye const &dye)
surf = SDL_ConvertSurface(tmpImage, &rgba, SDL_SWSURFACE);
SDL_FreeSurface(tmpImage);
- Uint32 *pixels = static_cast<Uint32 *>(surf->pixels);
+ uint32_t *pixels = static_cast<uint32_t *>(surf->pixels);
DyePalette *pal = dye.getSPalete();
if (pal)
{
- for (Uint32 *p_end = pixels + surf->w * surf->h;
+ for (uint32_t *p_end = pixels + surf->w * surf->h;
pixels != p_end; ++pixels)
{
- Uint8 *p = reinterpret_cast<Uint8 *>(pixels);
+ uint8_t *p = reinterpret_cast<uint8_t *>(pixels);
const int alpha = *p & 255;
if (!alpha)
continue;
@@ -82,10 +82,10 @@ Resource *SDLImageHelper::load(SDL_RWops *rw, Dye const &dye)
}
else
{
- for (Uint32 *p_end = pixels + surf->w * surf->h;
+ for (uint32_t *p_end = pixels + surf->w * surf->h;
pixels != p_end; ++pixels)
{
- const Uint32 p = *pixels;
+ const uint32_t p = *pixels;
const int alpha = p & 255;
if (!alpha)
continue;
@@ -121,23 +121,23 @@ Image *SDLImageHelper::createTextSurface(SDL_Surface *tmpImage, float alpha)
const int sz = tmpImage->w * tmpImage->h;
// The alpha channel to be filled with alpha values
- Uint8 *alphaChannel = new Uint8[sz];
+ uint8_t *alphaChannel = new uint8_t[sz];
const SDL_PixelFormat * const fmt = tmpImage->format;
if (fmt->Amask)
{
for (int i = 0; i < sz; ++ i)
{
- Uint32 c = (static_cast<Uint32*>(tmpImage->pixels))[i];
+ uint32_t c = (static_cast<uint32_t*>(tmpImage->pixels))[i];
unsigned v = (c & fmt->Amask) >> fmt->Ashift;
- Uint8 a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1)));
+ uint8_t a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1)));
- Uint8 a2 = static_cast<Uint8>(static_cast<float>(a) * alpha);
+ uint8_t a2 = static_cast<uint8_t>(static_cast<float>(a) * alpha);
c &= ~fmt->Amask;
c |= ((a2 >> fmt->Aloss) << fmt->Ashift & fmt->Amask);
- (static_cast<Uint32*>(tmpImage->pixels))[i] = c;
+ (static_cast<uint32_t*>(tmpImage->pixels))[i] = c;
if (a != 255)
hasAlpha = true;
@@ -206,7 +206,7 @@ Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage)
const int sz = tmpImage->w * tmpImage->h;
// The alpha channel to be filled with alpha values
- Uint8 *alphaChannel = new Uint8[sz];
+ uint8_t *alphaChannel = new uint8_t[sz];
// Figure out whether the image uses its alpha layer
if (!tmpImage->format->palette)
@@ -216,9 +216,9 @@ Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage)
{
for (int i = 0; i < sz; ++ i)
{
- unsigned v = ((static_cast<Uint32*>(tmpImage->pixels))[i]
+ unsigned v = ((static_cast<uint32_t*>(tmpImage->pixels))[i]
& fmt->Amask) >> fmt->Ashift;
- Uint8 a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1)));
+ uint8_t a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1)));
if (a != 255)
hasAlpha = true;
diff --git a/src/resources/subimage.cpp b/src/resources/subimage.cpp
index 895bdc9a7..bc9b0794f 100644
--- a/src/resources/subimage.cpp
+++ b/src/resources/subimage.cpp
@@ -57,8 +57,8 @@ SubImage::SubImage(Image *parent, SDL_Surface *image,
// Set up the rectangle.
mBounds.x = static_cast<short>(x);
mBounds.y = static_cast<short>(y);
- mBounds.w = static_cast<Uint16>(width);
- mBounds.h = static_cast<Uint16>(height);
+ mBounds.w = static_cast<uint16_t>(width);
+ mBounds.h = static_cast<uint16_t>(height);
if (mParent)
{
mInternalBounds.x = mParent->mBounds.x;
@@ -89,8 +89,8 @@ SubImage::SubImage(Image *parent, GLuint image,
// Set up the rectangle.
mBounds.x = static_cast<short>(x);
mBounds.y = static_cast<short>(y);
- mBounds.w = static_cast<Uint16>(width);
- mBounds.h = static_cast<Uint16>(height);
+ mBounds.w = static_cast<uint16_t>(width);
+ mBounds.h = static_cast<uint16_t>(height);
if (mParent)
{
mInternalBounds.x = mParent->mBounds.x;