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authorAndrei Karas <akaras@inbox.ru>2013-08-23 12:06:41 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-24 21:08:16 +0300
commit640fc369b474e395975e82471a1e4be291d23407 (patch)
tree877823a1caf7ac5803a8ee3512fd4038af50395b /src/resources
parentd80453b5cbf958084a21e624b1dcd2798f19659a (diff)
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fix images converting and drawing issues in SDL2 and OpenGL.
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/openglimagehelper.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp
index 6aed74113..67af6655f 100644
--- a/src/resources/openglimagehelper.cpp
+++ b/src/resources/openglimagehelper.cpp
@@ -152,7 +152,7 @@ Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage,
}
#ifdef USE_SDL2
- SDL_SetSurfaceAlphaMod(tmpImage, 255);
+ SDL_SetSurfaceAlphaMod(tmpImage, SDL_ALPHA_OPAQUE);
#else
// Make sure the alpha channel is not used, but copied to destination
SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE);
@@ -180,6 +180,9 @@ Image *OpenGLImageHelper::glLoad(SDL_Surface *tmpImage,
|| amask != tmpImage->format->Amask)
{
oldImage = tmpImage;
+#ifdef USE_SDL2
+ SDL_SetSurfaceBlendMode (oldImage, SDL_BLENDMODE_NONE);
+#endif
tmpImage = SDL_CreateRGBSurface(SDL_SWSURFACE, realWidth, realHeight,
32, rmask, gmask, bmask, amask);