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author | Andrei Karas <akaras@inbox.ru> | 2016-05-26 19:04:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-05-26 19:04:51 +0300 |
commit | 5663e39eba8979228e252d76fba676586c4f862f (patch) | |
tree | 27394a79fe31c273fb25bcd224b0b9adbddbc33c /src/resources/resourcemanager/resourcemanager.cpp | |
parent | 142177b927df3eca428fc5f3274af7eed1b25bcc (diff) | |
download | manaplus-5663e39eba8979228e252d76fba676586c4f862f.tar.gz manaplus-5663e39eba8979228e252d76fba676586c4f862f.tar.bz2 manaplus-5663e39eba8979228e252d76fba676586c4f862f.tar.xz manaplus-5663e39eba8979228e252d76fba676586c4f862f.zip |
Move shader program load function from resourcemanager into separate file.
Diffstat (limited to 'src/resources/resourcemanager/resourcemanager.cpp')
-rw-r--r-- | src/resources/resourcemanager/resourcemanager.cpp | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/src/resources/resourcemanager/resourcemanager.cpp b/src/resources/resourcemanager/resourcemanager.cpp index 8ec6c9c59..e4a540fc3 100644 --- a/src/resources/resourcemanager/resourcemanager.cpp +++ b/src/resources/resourcemanager/resourcemanager.cpp @@ -527,40 +527,6 @@ Resource *ResourceManager::get(const std::string &idPath, return resource; } -#ifdef USE_OPENGL -struct ShaderProgramLoader final -{ - const std::string vertex; - const std::string fragment; - const bool isNewShader; - - static Resource *load(const void *const v) - { - if (!v) - return nullptr; - - const ShaderProgramLoader *const rl - = static_cast<const ShaderProgramLoader *const>(v); - ShaderProgram *const resource = shaders.createProgram( - rl->vertex, - rl->fragment, - rl->isNewShader); - if (!resource) - reportAlways("Shader program creation error"); - return resource; - } -}; - -Resource *ResourceManager::getShaderProgram(const std::string &vertex, - const std::string &fragment, - const bool isNewShader) -{ - ShaderProgramLoader rl = { vertex, fragment, isNewShader }; - return get("program_" + vertex + " + " + fragment, - ShaderProgramLoader::load, &rl); -} -#endif - #ifndef DYECMD struct WalkLayerLoader final { |