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authorAndrei Karas <akaras@inbox.ru>2018-03-04 02:38:36 +0300
committerAndrei Karas <akaras@inbox.ru>2018-03-04 02:38:36 +0300
commita698e2e44e3dfa157c2b184a184db204b44a6a30 (patch)
tree66876f11a3e80e5bfab69cfd4ce17ed2a59df896 /src/resources/loaders/atlasloader.h
parent44ef6547161dd3cd2e1bb4053bb5e8619e6dc0d0 (diff)
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Show current atlases count in debug window.
If use too many images, atlase can be split to more than one. And this is performance issue.
Diffstat (limited to 'src/resources/loaders/atlasloader.h')
-rw-r--r--src/resources/loaders/atlasloader.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/resources/loaders/atlasloader.h b/src/resources/loaders/atlasloader.h
index 50d078626..c7cdabae5 100644
--- a/src/resources/loaders/atlasloader.h
+++ b/src/resources/loaders/atlasloader.h
@@ -26,12 +26,12 @@
#include "localconsts.h"
-class Resource;
+class AtlasResource;
namespace Loader
{
- Resource *getAtlas(const std::string &name,
- const StringVect &files) A_WARN_UNUSED;
+ AtlasResource *getAtlas(const std::string &name,
+ const StringVect &files) A_WARN_UNUSED;
} // namespace Loader
#endif // USE_OPENGL