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author | Andrei Karas <akaras@inbox.ru> | 2015-09-02 20:58:41 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-09-02 20:58:41 +0300 |
commit | 84d2bab38202cd52b5eb0a37c12204ab6f607915 (patch) | |
tree | 2f3951b2f4f3b75f190eb2539979cc4afbace27c /src/net/tmwa/playerhandler.cpp | |
parent | 40730c4fa73d403cf7284a76d9b26f7ec662afa4 (diff) | |
download | manaplus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.gz manaplus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.bz2 manaplus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.xz manaplus-84d2bab38202cd52b5eb0a37c12204ab6f607915.zip |
Remove MessageHandler class
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 312a95644..d637aed4d 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -43,79 +43,11 @@ namespace TmwAthena { PlayerHandler::PlayerHandler() : - MessageHandler(), Ea::PlayerHandler() { - static const uint16_t _messages[] = - { - SMSG_WALK_RESPONSE, - SMSG_PLAYER_WARP, - SMSG_PLAYER_STAT_UPDATE_1, - SMSG_PLAYER_STAT_UPDATE_2, - SMSG_PLAYER_STAT_UPDATE_3, - SMSG_PLAYER_STAT_UPDATE_4, - SMSG_PLAYER_STAT_UPDATE_5, - SMSG_PLAYER_STAT_UPDATE_6, - SMSG_PLAYER_ARROW_MESSAGE, - SMSG_MAP_MUSIC, - 0 - }; - handledMessages = _messages; playerHandler = this; } -void PlayerHandler::handleMessage(Net::MessageIn &msg) -{ - BLOCK_START("PlayerHandler::handleMessage") - switch (msg.getId()) - { - case SMSG_WALK_RESPONSE: - PlayerRecv::processWalkResponse(msg); - break; - - case SMSG_PLAYER_WARP: - Ea::PlayerRecv::processPlayerWarp(msg); - break; - - case SMSG_PLAYER_STAT_UPDATE_1: - Ea::PlayerRecv::processPlayerStatUpdate1(msg); - break; - - case SMSG_PLAYER_STAT_UPDATE_2: - Ea::PlayerRecv::processPlayerStatUpdate2(msg); - break; - - case SMSG_PLAYER_STAT_UPDATE_3: // Update a base attribute - Ea::PlayerRecv::processPlayerStatUpdate3(msg); - break; - - case SMSG_PLAYER_STAT_UPDATE_4: // Attribute increase ack - Ea::PlayerRecv::processPlayerStatUpdate4(msg); - break; - - // Updates stats and status points - case SMSG_PLAYER_STAT_UPDATE_5: - PlayerRecv::processPlayerStatUpdate5(msg); - break; - - case SMSG_PLAYER_STAT_UPDATE_6: - Ea::PlayerRecv::processPlayerStatUpdate6(msg); - break; - - case SMSG_PLAYER_ARROW_MESSAGE: - Ea::PlayerRecv::processPlayerArrowMessage(msg); - break; - - case SMSG_MAP_MUSIC: - Ea::PlayerRecv::processMapMusic(msg); - break; - - default: - break; - } - BLOCK_END("PlayerHandler::handleMessage") -} - void PlayerHandler::attack(const BeingId id, const Keep keep) const { |