summaryrefslogtreecommitdiff
path: root/src/net/tmwa/playerhandler.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2015-09-02 20:58:41 +0300
committerAndrei Karas <akaras@inbox.ru>2015-09-02 20:58:41 +0300
commit84d2bab38202cd52b5eb0a37c12204ab6f607915 (patch)
tree2f3951b2f4f3b75f190eb2539979cc4afbace27c /src/net/tmwa/playerhandler.cpp
parent40730c4fa73d403cf7284a76d9b26f7ec662afa4 (diff)
downloadmanaplus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.gz
manaplus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.bz2
manaplus-84d2bab38202cd52b5eb0a37c12204ab6f607915.tar.xz
manaplus-84d2bab38202cd52b5eb0a37c12204ab6f607915.zip
Remove MessageHandler class
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r--src/net/tmwa/playerhandler.cpp68
1 files changed, 0 insertions, 68 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 312a95644..d637aed4d 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -43,79 +43,11 @@ namespace TmwAthena
{
PlayerHandler::PlayerHandler() :
- MessageHandler(),
Ea::PlayerHandler()
{
- static const uint16_t _messages[] =
- {
- SMSG_WALK_RESPONSE,
- SMSG_PLAYER_WARP,
- SMSG_PLAYER_STAT_UPDATE_1,
- SMSG_PLAYER_STAT_UPDATE_2,
- SMSG_PLAYER_STAT_UPDATE_3,
- SMSG_PLAYER_STAT_UPDATE_4,
- SMSG_PLAYER_STAT_UPDATE_5,
- SMSG_PLAYER_STAT_UPDATE_6,
- SMSG_PLAYER_ARROW_MESSAGE,
- SMSG_MAP_MUSIC,
- 0
- };
- handledMessages = _messages;
playerHandler = this;
}
-void PlayerHandler::handleMessage(Net::MessageIn &msg)
-{
- BLOCK_START("PlayerHandler::handleMessage")
- switch (msg.getId())
- {
- case SMSG_WALK_RESPONSE:
- PlayerRecv::processWalkResponse(msg);
- break;
-
- case SMSG_PLAYER_WARP:
- Ea::PlayerRecv::processPlayerWarp(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_1:
- Ea::PlayerRecv::processPlayerStatUpdate1(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_2:
- Ea::PlayerRecv::processPlayerStatUpdate2(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_3: // Update a base attribute
- Ea::PlayerRecv::processPlayerStatUpdate3(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_4: // Attribute increase ack
- Ea::PlayerRecv::processPlayerStatUpdate4(msg);
- break;
-
- // Updates stats and status points
- case SMSG_PLAYER_STAT_UPDATE_5:
- PlayerRecv::processPlayerStatUpdate5(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_6:
- Ea::PlayerRecv::processPlayerStatUpdate6(msg);
- break;
-
- case SMSG_PLAYER_ARROW_MESSAGE:
- Ea::PlayerRecv::processPlayerArrowMessage(msg);
- break;
-
- case SMSG_MAP_MUSIC:
- Ea::PlayerRecv::processMapMusic(msg);
- break;
-
- default:
- break;
- }
- BLOCK_END("PlayerHandler::handleMessage")
-}
-
void PlayerHandler::attack(const BeingId id,
const Keep keep) const
{