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authorAndrei Karas <akaras@inbox.ru>2012-06-28 02:19:35 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-28 02:20:49 +0300
commit574181b2e5dfff30a2d4f766492226ab7b5a5a17 (patch)
treeb27f40c42b9cbd9081474883a048ec888654395c /src/net/manaserv/tradehandler.cpp
parent8611b3c1ea3316bfc4740149b8f41c35dacee7c1 (diff)
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Remove for now manaserv net code.
Possible it will be restored in the future.
Diffstat (limited to 'src/net/manaserv/tradehandler.cpp')
-rw-r--r--src/net/manaserv/tradehandler.cpp238
1 files changed, 0 insertions, 238 deletions
diff --git a/src/net/manaserv/tradehandler.cpp b/src/net/manaserv/tradehandler.cpp
deleted file mode 100644
index e13c134c6..000000000
--- a/src/net/manaserv/tradehandler.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2012 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/manaserv/tradehandler.h"
-
-#include "actorspritemanager.h"
-#include "depricatedevent.h"
-#include "item.h"
-#include "localplayer.h"
-#include "playerinfo.h"
-#include "playerrelations.h"
-
-#include "gui/confirmdialog.h"
-#include "gui/tradewindow.h"
-
-#include "net/net.h"
-
-#include "net/manaserv/connection.h"
-#include "net/manaserv/messagein.h"
-#include "net/manaserv/messageout.h"
-#include "net/manaserv/protocol.h"
-
-#include "utils/gettext.h"
-#include "utils/stringutils.h"
-
-extern std::string tradePartnerName;
-int tradePartnerID;
-
-extern Net::TradeHandler *tradeHandler;
-
-namespace ManaServ
-{
-
-extern Connection *gameServerConnection;
-
-/**
- * Listener for request trade dialogs
- */
-namespace
-{
- struct RequestTradeListener : public gcn::ActionListener
- {
- void action(const gcn::ActionEvent &event)
- {
- if (event.getId() == "yes")
- {
- ManaServ::MessageOut msg(PGMSG_TRADE_REQUEST);
- msg.writeInt16(tradePartnerID);
- gameServerConnection->send(msg);
- }
- else if (event.getId() == "ignore")
- {
- player_relations.ignoreTrade(tradePartnerName);
- Net::getTradeHandler()->cancel();
- }
- else
- {
- Net::getTradeHandler()->cancel();
- }
- }
- } listener;
-}
-
-TradeHandler::TradeHandler():
- mAcceptTradeRequests(true)
-{
- static const uint16_t _messages[] =
- {
- GPMSG_TRADE_REQUEST,
- GPMSG_TRADE_CANCEL,
- GPMSG_TRADE_START,
- GPMSG_TRADE_COMPLETE,
- GPMSG_TRADE_AGREED,
- GPMSG_TRADE_BOTH_CONFIRM,
- GPMSG_TRADE_CONFIRM,
- GPMSG_TRADE_ADD_ITEM,
- GPMSG_TRADE_SET_MONEY,
- 0
- };
- handledMessages = _messages;
- tradeHandler = this;
-}
-
-void TradeHandler::setAcceptTradeRequests(bool acceptRequests)
-{
- mAcceptTradeRequests = acceptRequests;
- if (mAcceptTradeRequests)
- SERVER_NOTICE(_("Accepting incoming trade requests."))
- else
- SERVER_NOTICE(_("Ignoring incoming trade requests."))
-}
-
-void TradeHandler::handleMessage(Net::MessageIn &msg)
-{
- switch (msg.getId())
- {
- case GPMSG_TRADE_REQUEST:
- {
- Being *being = actorSpriteManager->findBeing(msg.readInt16());
- if (!being || !mAcceptTradeRequests)
- {
- respond(false);
- break;
- }
- PlayerInfo::setTrading(true);
- tradePartnerName = being->getName();
- tradePartnerID = being->getId();
- ConfirmDialog *dlg = new ConfirmDialog(_("Request for Trade"),
- strprintf(_("%s wants to trade with you, do you accept?"),
- tradePartnerName.c_str()), true);
- dlg->addActionListener(&listener);
- } break;
-
- case GPMSG_TRADE_ADD_ITEM:
- {
- int type = msg.readInt16();
- int amount = msg.readInt8();
- tradeWindow->addItem(type, false, amount, 0, 1);
- } break;
-
- case GPMSG_TRADE_SET_MONEY:
- tradeWindow->setMoney(msg.readInt32());
- break;
-
- case GPMSG_TRADE_START:
- tradeWindow->reset();
- tradeWindow->setCaption(strprintf(_("Trading with %s"),
- tradePartnerName.c_str()));
- tradeWindow->setVisible(true);
- break;
-
- case GPMSG_TRADE_BOTH_CONFIRM:
- tradeWindow->receivedOk(false);
- break;
-
- case GPMSG_TRADE_AGREED:
- tradeWindow->receivedOk(false);
- break;
-
- case GPMSG_TRADE_CANCEL:
- SERVER_NOTICE(_("Trade canceled."))
- tradeWindow->setVisible(false);
- tradeWindow->reset();
- PlayerInfo::setTrading(false);
- break;
-
- case GPMSG_TRADE_COMPLETE:
- SERVER_NOTICE(_("Trade completed."))
- tradeWindow->setVisible(false);
- tradeWindow->reset();
- PlayerInfo::setTrading(false);
- break;
-
- default:
- break;
- }
-}
-
-void TradeHandler::request(Being *being)
-{
- tradePartnerName = being->getName();
- tradePartnerID = being->getId();
-
- MessageOut msg(PGMSG_TRADE_REQUEST);
- msg.writeInt16(tradePartnerID);
- gameServerConnection->send(msg);
-}
-
-void TradeHandler::respond(bool accept)
-{
- MessageOut msg(accept ? PGMSG_TRADE_REQUEST : PGMSG_TRADE_CANCEL);
- gameServerConnection->send(msg);
-
- if (!accept)
- PlayerInfo::setTrading(false);
-}
-
-void TradeHandler::addItem(Item *item, int amount)
-{
- MessageOut msg(PGMSG_TRADE_ADD_ITEM);
- msg.writeInt8(item->getInvIndex());
- msg.writeInt8(amount);
- gameServerConnection->send(msg);
-
- tradeWindow->addItem(item->getId(), true, amount, 0, 1);
- item->increaseQuantity(-amount);
-}
-
-void TradeHandler::removeItem(int slotNum A_UNUSED, int amount A_UNUSED)
-{
- // TODO
-}
-
-void TradeHandler::setMoney(int amount)
-{
- MessageOut msg(PGMSG_TRADE_SET_MONEY);
- msg.writeInt32(amount);
- gameServerConnection->send(msg);
-}
-
-void TradeHandler::confirm()
-{
- MessageOut msg(PGMSG_TRADE_CONFIRM);
- gameServerConnection->send(msg);
-}
-
-void TradeHandler::finish()
-{
- MessageOut msg(PGMSG_TRADE_AGREED);
- gameServerConnection->send(msg);
-}
-
-void TradeHandler::cancel()
-{
- MessageOut msg(PGMSG_TRADE_CANCEL);
- gameServerConnection->send(msg);
-}
-
-} // namespace ManaServ