summaryrefslogtreecommitdiff
path: root/src/maplayer.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-05-11 13:18:07 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-11 13:26:25 +0300
commitad42810bb9484f4930252ecc34b91d83f37e3293 (patch)
tree69f3bcf9b26bbdb08dde7e3a0fa6648fc432cf12 /src/maplayer.cpp
parent116349dac9b9d13d0e57e24e345590a8a0e70210 (diff)
downloadmanaplus-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.gz
manaplus-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.bz2
manaplus-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.xz
manaplus-ad42810bb9484f4930252ecc34b91d83f37e3293.zip
Move map related files into resources/map.
Diffstat (limited to 'src/maplayer.cpp')
-rw-r--r--src/maplayer.cpp892
1 files changed, 0 insertions, 892 deletions
diff --git a/src/maplayer.cpp b/src/maplayer.cpp
deleted file mode 100644
index 97ecc4f93..000000000
--- a/src/maplayer.cpp
+++ /dev/null
@@ -1,892 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2014 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "maplayer.h"
-
-#include "configuration.h"
-#include "graphicsvertexes.h"
-
-#ifndef USE_OPENGL
-#include "render/graphics.h"
-#endif
-
-#include "being/localplayer.h"
-
-#include "render/graphics.h"
-
-#include "resources/image.h"
-#include "resources/resourcemanager.h"
-
-#include "gui/font.h"
-#include "gui/gui.h"
-
-#include "utils/delete2.h"
-#include "utils/dtor.h"
-
-#include "debug.h"
-
-MapLayer::MapLayer(const int x, const int y, const int width, const int height,
- const bool fringeLayer, const int mask):
- mX(x),
- mY(y),
- mWidth(width),
- mHeight(height),
- mTiles(new Image*[mWidth * mHeight]),
- mSpecialLayer(nullptr),
- mTempLayer(nullptr),
- mTempRows(),
- mMask(mask),
- mIsFringeLayer(fringeLayer),
- mHighlightAttackRange(config.getBoolValue("highlightAttackRange"))
-{
- std::fill_n(mTiles, mWidth * mHeight, static_cast<Image*>(nullptr));
-
- config.addListener("highlightAttackRange", this);
-}
-
-MapLayer::~MapLayer()
-{
- config.removeListener("highlightAttackRange", this);
- CHECKLISTENERS
- delete [] mTiles;
- delete_all(mTempRows);
- mTempRows.clear();
-}
-
-void MapLayer::optionChanged(const std::string &value)
-{
- if (value == "highlightAttackRange")
- {
- mHighlightAttackRange =
- config.getBoolValue("highlightAttackRange");
- }
-}
-
-void MapLayer::setTile(const int x, const int y, Image *const img)
-{
- mTiles[x + y * mWidth] = img;
-}
-
-void MapLayer::draw(Graphics *const graphics,
- int startX, int startY, int endX, int endY,
- const int scrollX, const int scrollY,
- const int debugFlags) const
-{
- if (!player_node)
- return;
-
- BLOCK_START("MapLayer::draw")
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * mapTileSize) - scrollX;
- const int dy = (mY * mapTileSize) - scrollY + mapTileSize;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- for (int y = startY; y < endY; y++)
- {
- const int y32 = y * mapTileSize;
- const int yWidth = y * mWidth;
-
- const int py0 = y32 + dy;
-
- Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth);
-
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- const int x32 = x * mapTileSize;
-
- int c = 0;
- const Image *const img = *tilePtr;
- if (img)
- {
- const int px = x32 + dx;
- const int py = py0 - img->mBounds.h;
- if (flag || img->mBounds.h <= mapTileSize)
- {
- int width = 0;
- // here need not draw over player position
- c = getTileDrawWidth(img, endX - x, width);
-
- if (!c)
- {
- graphics->drawImage(img, px, py);
- }
- else
- {
- graphics->drawPattern(img, px, py,
- width, img->mBounds.h);
- }
- }
- }
-
- x += c;
- }
- }
- BLOCK_END("MapLayer::draw")
-}
-
-void MapLayer::drawSDL(Graphics *const graphics)
-{
- BLOCK_START("MapLayer::drawSDL")
- MapRows::const_iterator rit = mTempRows.begin();
- const MapRows::const_iterator rit_end = mTempRows.end();
- while (rit != rit_end)
- {
- MepRowImages *const images = &(*rit)->images;
- MepRowImages::const_iterator iit = images->begin();
- const MepRowImages::const_iterator iit_end = images->end();
- while (iit != iit_end)
- {
- graphics->drawTileVertexes(*iit);
- ++ iit;
- }
- ++ rit;
- }
- BLOCK_END("MapLayer::drawSDL")
-}
-
-#ifdef USE_OPENGL
-void MapLayer::updateSDL(const Graphics *const graphics,
- int startX, int startY,
- int endX, int endY,
- const int scrollX, const int scrollY,
- const int debugFlags)
-{
- BLOCK_START("MapLayer::updateSDL")
- delete_all(mTempRows);
- mTempRows.clear();
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * mapTileSize) - scrollX;
- const int dy = (mY * mapTileSize) - scrollY + mapTileSize;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- for (int y = startY; y < endY; y++)
- {
- MapRowVertexes *const row = new MapRowVertexes();
- mTempRows.push_back(row);
-
- const Image *lastImage = nullptr;
- ImageVertexes *imgVert = nullptr;
-
- const int yWidth = y * mWidth;
- const int py0 = y * mapTileSize + dy;
- Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth);
-
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- Image *const img = *tilePtr;
- if (img)
- {
- const int px = x * mapTileSize + dx;
- const int py = py0 - img->mBounds.h;
- if (flag || img->mBounds.h <= mapTileSize)
- {
- if (lastImage != img)
- {
- imgVert = new ImageVertexes();
- imgVert->image = img;
- row->images.push_back(imgVert);
- lastImage = img;
- }
- graphics->calcTileSDL(imgVert, px, py);
- }
- }
- }
- }
- BLOCK_END("MapLayer::updateSDL")
-}
-
-void MapLayer::updateOGL(const Graphics *const graphics,
- int startX, int startY,
- int endX, int endY,
- const int scrollX, const int scrollY,
- const int debugFlags)
-{
- BLOCK_START("MapLayer::updateOGL")
- delete_all(mTempRows);
- mTempRows.clear();
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- const int dx = (mX * mapTileSize) - scrollX;
- const int dy = (mY * mapTileSize) - scrollY + mapTileSize;
- const bool flag = (debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2);
-
- MapRowVertexes *const row = new MapRowVertexes();
- mTempRows.push_back(row);
- Image *lastImage = nullptr;
- ImageVertexes *imgVert = nullptr;
- std::map<int, ImageVertexes*> imgSet;
-
- for (int y = startY; y < endY; y++)
- {
- const int yWidth = y * mWidth;
- const int py0 = y * mapTileSize + dy;
- Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth);
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- Image *const img = *tilePtr;
- if (img)
- {
- const int px = x * mapTileSize + dx;
- const int py = py0 - img->mBounds.h;
- const GLuint imgGlImage = img->mGLImage;
- if (flag || img->mBounds.h <= mapTileSize)
- {
- if (!lastImage || lastImage->mGLImage != imgGlImage)
- {
- if (img->mBounds.w > mapTileSize)
- imgSet.clear();
-
- if (imgSet.find(imgGlImage) != imgSet.end())
- {
- imgVert = imgSet[imgGlImage];
- }
- else
- {
- if (lastImage)
- imgSet[lastImage->mGLImage] = imgVert;
- imgVert = new ImageVertexes();
- imgVert->ogl.init();
- imgVert->image = img;
- row->images.push_back(imgVert);
- }
- }
- lastImage = img;
-// if (imgVert->image->mGLImage != lastImage->mGLImage)
-// logger->log("wrong image draw");
- graphics->calcTileVertexes(imgVert, lastImage, px, py);
- }
- }
- }
- }
- BLOCK_END("MapLayer::updateOGL")
-}
-
-void MapLayer::drawOGL(Graphics *const graphics)
-{
- BLOCK_START("MapLayer::drawOGL")
- MapRows::const_iterator rit = mTempRows.begin();
- const MapRows::const_iterator rit_end = mTempRows.end();
-// int k = 0;
- while (rit != rit_end)
- {
- const MepRowImages *const images = &(*rit)->images;
- MepRowImages::const_iterator iit = images->begin();
- const MepRowImages::const_iterator iit_end = images->end();
- while (iit != iit_end)
- {
- graphics->drawTileVertexes(*iit);
- ++ iit;
-// k ++;
- }
- ++ rit;
- }
- BLOCK_END("MapLayer::drawOGL")
-// logger->log("draws: %d", k);
-}
-#endif
-
-void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY,
- int endX, int endY,
- const int scrollX, const int scrollY,
- const Actors *const actors,
- const int debugFlags, const int yFix) const
-{
- BLOCK_START("MapLayer::drawFringe")
- if (!player_node || !mSpecialLayer || !mTempLayer)
- {
- BLOCK_END("MapLayer::drawFringe")
- return;
- }
-
- startX -= mX;
- startY -= mY;
- endX -= mX;
- endY -= mY;
-
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- ActorsCIter ai = actors->begin();
- const ActorsCIter ai_end = actors->end();
-
- const int dx = (mX * mapTileSize) - scrollX;
- const int dy = (mY * mapTileSize) - scrollY + mapTileSize;
-
- const int specialWidth = mSpecialLayer->mWidth;
- const int specialHeight = mSpecialLayer->mHeight;
-
- for (int y = startY; y < endY; y++)
- {
- const int y32 = y * mapTileSize;
- const int y32s = (y + yFix) * mapTileSize;
- const int yWidth = y * mWidth;
-
- BLOCK_START("MapLayer::drawFringe drawmobs")
- // If drawing the fringe layer, make sure all actors above this row of
- // tiles have been drawn
- while (ai != ai_end && (*ai)->getSortPixelY() <= y32s)
- {
- (*ai)->draw(graphics, -scrollX, -scrollY);
- ++ ai;
- }
- BLOCK_END("MapLayer::drawFringe drawmobs")
-
- if (debugFlags == Map::MAP_SPECIAL3
- || debugFlags == Map::MAP_BLACKWHITE)
- {
- if (y < specialHeight)
- {
- const int ptr = y * specialWidth;
- const int py1 = y32 - scrollY;
- int endX1 = endX;
- if (endX1 > specialWidth)
- endX1 = specialWidth;
- if (endX1 < 0)
- endX1 = 0;
-
- for (int x = startX; x < endX1; x++)
- {
- const int px1 = x * mapTileSize - scrollX;
-
- const MapItem *item = mSpecialLayer->mTiles[ptr + x];
- if (item)
- {
- item->draw(graphics, px1, py1,
- mapTileSize, mapTileSize);
- }
-
- item = mTempLayer->mTiles[ptr + x];
- if (item)
- {
- item->draw(graphics, px1, py1,
- mapTileSize, mapTileSize);
- }
- }
- }
- }
- else
- {
- const int py0 = y32 + dy;
- const int py1 = y32 - scrollY;
-
- Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth);
- for (int x = startX; x < endX; x++, tilePtr++)
- {
- const int x32 = x * mapTileSize;
-
- const int px1 = x32 - scrollX;
- int c = 0;
- const Image *const img = *tilePtr;
- if (img)
- {
- const int px = x32 + dx;
- const int py = py0 - img->mBounds.h;
- if ((debugFlags != Map::MAP_SPECIAL
- && debugFlags != Map::MAP_SPECIAL2)
- || img->mBounds.h <= mapTileSize)
- {
- int width = 0;
- // here need not draw over player position
- c = getTileDrawWidth(img, endX - x, width);
-
- if (!c)
- {
- graphics->drawImage(img, px, py);
- }
- else
- {
- graphics->drawPattern(img, px, py,
- width, img->mBounds.h);
- }
- }
- }
-
- if (y < specialHeight)
- {
- int c1 = c;
- if (c1 + x + 1 > specialWidth)
- c1 = specialWidth - x - 1;
- if (c1 < 0)
- c1 = 0;
-
- const int ptr = y * specialWidth + x;
-
- for (int x1 = 0; x1 < c1 + 1; x1 ++)
- {
- const MapItem *const item1
- = mSpecialLayer->mTiles[ptr + x1];
- const MapItem *const item2
- = mTempLayer->mTiles[ptr + x1];
- if (item1 || item2)
- {
- const int px2 = px1 + (x1 * mapTileSize);
- if (item1 && item1->mType != MapItem::EMPTY)
- {
- item1->draw(graphics, px2, py1,
- mapTileSize, mapTileSize);
- }
-
- if (item2 && item2->mType != MapItem::EMPTY)
- {
- item2->draw(graphics, px2, py1,
- mapTileSize, mapTileSize);
- }
- }
- }
- }
- x += c;
- }
- }
- }
-
- // Draw any remaining actors
- if (debugFlags != Map::MAP_SPECIAL3)
- {
- BLOCK_START("MapLayer::drawFringe drawmobs")
- while (ai != ai_end)
- {
- (*ai)->draw(graphics, -scrollX, -scrollY);
- ++ai;
- }
- BLOCK_END("MapLayer::drawFringe drawmobs")
- if (mHighlightAttackRange && player_node)
- {
- const int px = player_node->getPixelX()
- - scrollX - mapTileSize / 2;
- const int py = player_node->getPixelY() - scrollY - mapTileSize;
- const int attackRange = player_node->getAttackRange()
- * mapTileSize;
-
- int x = px - attackRange;
- int y = py - attackRange;
- int w = 2 * attackRange + mapTileSize;
- int h = w;
- if (attackRange <= mapTileSize)
- {
- x -= mapTileSize / 2;
- y -= mapTileSize / 2;
- w += mapTileSize;
- h += mapTileSize;
- }
-
- if (userPalette)
- {
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ATTACK_RANGE));
- graphics->fillRectangle(Rect(x, y, w, h));
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ATTACK_RANGE_BORDER));
- graphics->drawRectangle(Rect(x, y, w, h));
- }
- }
- }
- BLOCK_END("MapLayer::drawFringe")
-}
-
-int MapLayer::getTileDrawWidth(const Image *img,
- const int endX,
- int &width)
-{
- BLOCK_START("MapLayer::getTileDrawWidth")
- const Image *const img1 = img;
- int c = 0;
- if (!img1)
- {
- width = 0;
- BLOCK_END("MapLayer::getTileDrawWidth")
- return c;
- }
- width = img1->mBounds.w;
- for (int x = 1; x < endX; x++)
- {
- img ++;
- if (img != img1)
- break;
- c ++;
- if (img)
- width += img->mBounds.w;
- }
- BLOCK_END("MapLayer::getTileDrawWidth")
- return c;
-}
-
-SpecialLayer::SpecialLayer(const int width, const int height) :
- mWidth(width),
- mHeight(height),
- mTiles(new MapItem*[mWidth * mHeight])
-{
- std::fill_n(mTiles, mWidth * mHeight, static_cast<MapItem*>(nullptr));
-}
-
-SpecialLayer::~SpecialLayer()
-{
- for (int f = 0; f < mWidth * mHeight; f ++)
- delete2(mTiles[f])
- delete [] mTiles;
-}
-
-MapItem* SpecialLayer::getTile(const int x, const int y) const
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return nullptr;
- }
- return mTiles[x + y * mWidth];
-}
-
-void SpecialLayer::setTile(const int x, const int y, MapItem *const item)
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return;
- }
-
- const int idx = x + y * mWidth;
- delete mTiles[idx];
- if (item)
- item->setPos(x, y);
- mTiles[idx] = item;
-}
-
-void SpecialLayer::setTile(const int x, const int y, const int type)
-{
- if (x < 0 || x >= mWidth ||
- y < 0 || y >= mHeight)
- {
- return;
- }
-
- const int idx = x + y * mWidth;
- MapItem *const tile = mTiles[idx];
- if (tile)
- {
- tile->setType(type);
- tile->setPos(x, y);
- }
- else
- {
- mTiles[idx] = new MapItem(type);
- mTiles[idx]->setPos(x, y);
- }
-}
-
-void SpecialLayer::addRoad(const Path &road)
-{
- FOR_EACH (Path::const_iterator, i, road)
- {
- const Position &pos = (*i);
- MapItem *const item = getTile(pos.x, pos.y);
- if (!item)
- setTile(pos.x, pos.y, new MapItem(MapItem::ROAD));
- else
- item->setType(MapItem::ROAD);
- }
-}
-
-void SpecialLayer::clean() const
-{
- if (!mTiles)
- return;
-
- for (int f = 0; f < mWidth * mHeight; f ++)
- {
- MapItem *const item = mTiles[f];
- if (item)
- item->setType(MapItem::EMPTY);
- }
-}
-
-void SpecialLayer::draw(Graphics *const graphics, int startX, int startY,
- int endX, int endY,
- const int scrollX, const int scrollY) const
-{
- BLOCK_START("SpecialLayer::draw")
- if (startX < 0)
- startX = 0;
- if (startY < 0)
- startY = 0;
- if (endX > mWidth)
- endX = mWidth;
- if (endY > mHeight)
- endY = mHeight;
-
- for (int y = startY; y < endY; y ++)
- {
- const int py = y * mapTileSize - scrollY;
- const int y2 = y * mWidth;
- for (int x = startX; x < endX; x ++)
- {
- const MapItem *const item = mTiles[x + y2];
- if (item)
- {
- item->draw(graphics, x * mapTileSize - scrollX, py,
- mapTileSize, mapTileSize);
- }
- }
- }
- BLOCK_END("SpecialLayer::draw")
-}
-
-MapItem::MapItem():
- mImage(nullptr),
- mComment(),
- mName(),
- mType(EMPTY),
- mX(-1),
- mY(-1)
-{
- setType(EMPTY);
-}
-
-MapItem::MapItem(const int type):
- mImage(nullptr),
- mComment(),
- mName(),
- mType(type),
- mX(-1),
- mY(-1)
-{
- setType(type);
-}
-
-MapItem::MapItem(const int type, std::string comment):
- mImage(nullptr),
- mComment(comment),
- mName(),
- mType(type),
- mX(-1),
- mY(-1)
-{
- setType(type);
-}
-
-MapItem::MapItem(const int type, std::string comment,
- const int x, const int y):
- mImage(nullptr),
- mComment(comment),
- mName(),
- mType(type),
- mX(x),
- mY(y)
-{
- setType(type);
-}
-
-MapItem::~MapItem()
-{
- if (mImage)
- {
- mImage->decRef();
- mImage = nullptr;
- }
-}
-
-void MapItem::setType(const int type)
-{
- std::string name;
- mType = type;
- if (mImage)
- mImage->decRef();
-
- switch (type)
- {
- case ARROW_UP:
- name = "graphics/sprites/arrow_up.png";
- break;
- case ARROW_DOWN:
- name = "graphics/sprites/arrow_down.png";
- break;
- case ARROW_LEFT:
- name = "graphics/sprites/arrow_left.png";
- break;
- case ARROW_RIGHT:
- name = "graphics/sprites/arrow_right.png";
- break;
- default:
- break;
- }
-
- if (!name.empty())
- {
- ResourceManager *const resman = ResourceManager::getInstance();
- mImage = resman->getImage(name);
- }
- else
- {
- mImage = nullptr;
- }
-}
-
-void MapItem::setPos(const int x, const int y)
-{
- mX = x;
- mY = y;
-}
-
-void MapItem::draw(Graphics *const graphics, const int x, const int y,
- const int dx, const int dy) const
-{
- BLOCK_START("MapItem::draw")
- if (mImage)
- graphics->drawImage(mImage, x, y);
-
- switch (mType)
- {
- case ROAD:
- case CROSS:
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::ROAD_POINT));
- graphics->fillRectangle(Rect(x + dx / 3, y + dy / 3,
- dx / 3, dy / 3));
- break;
- case HOME:
- {
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::HOME_PLACE));
- graphics->fillRectangle(Rect(x, y, dx, dy));
- graphics->setColor(userPalette->getColorWithAlpha(
- UserPalette::HOME_PLACE_BORDER));
- graphics->drawRectangle(Rect(x, y, dx, dy));
- break;
- }
- default:
- break;
- }
- if (!mName.empty() && mType != PORTAL && mType != EMPTY)
- {
- Font *const font = gui->getFont();
- if (font)
- {
- graphics->setColor(userPalette->getColor(UserPalette::BEING));
- font->drawString(graphics, mName, x, y);
- }
- }
- BLOCK_END("MapItem::draw")
-}
-
-ObjectsLayer::ObjectsLayer(const unsigned width, const unsigned height) :
- mTiles(new MapObjectList*[width * height]),
- mWidth(width),
- mHeight(height)
-{
- std::fill_n(mTiles, width * height, static_cast<MapObjectList*>(nullptr));
-}
-
-ObjectsLayer::~ObjectsLayer()
-{
- const unsigned size = mWidth * mHeight;
- for (unsigned f = 0; f < size; f ++)
- delete mTiles[f];
-
- delete [] mTiles;
- mTiles = nullptr;
-}
-
-void ObjectsLayer::addObject(const std::string &name, const int type,
- const unsigned x, const unsigned y,
- unsigned dx, unsigned dy)
-{
- if (!mTiles)
- return;
-
- if (x + dx > mWidth)
- dx = mWidth - x;
- if (y + dy > mHeight)
- dy = mHeight - y;
-
- for (unsigned y1 = y; y1 < y + dy; y1 ++)
- {
- const unsigned idx1 = x + y1 * mWidth;
- const unsigned idx2 = idx1 + dx;
-
- for (unsigned i = idx1; i < idx2; i ++)
- {
- if (!mTiles[i])
- mTiles[i] = new MapObjectList();
- mTiles[i]->objects.push_back(MapObject(type, name));
- }
- }
-}
-
-MapObjectList *ObjectsLayer::getAt(const unsigned x, const unsigned y) const
-{
- if (x >= mWidth || y >= mHeight)
- return nullptr;
- return mTiles[x + y * mWidth];
-}
-
-MapRowVertexes::~MapRowVertexes()
-{
- delete_all(images);
- images.clear();
-}