diff options
author | Andrei Karas <akaras@inbox.ru> | 2014-05-11 13:18:07 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2014-05-11 13:26:25 +0300 |
commit | ad42810bb9484f4930252ecc34b91d83f37e3293 (patch) | |
tree | 69f3bcf9b26bbdb08dde7e3a0fa6648fc432cf12 /src/maplayer.cpp | |
parent | 116349dac9b9d13d0e57e24e345590a8a0e70210 (diff) | |
download | manaplus-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.gz manaplus-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.bz2 manaplus-ad42810bb9484f4930252ecc34b91d83f37e3293.tar.xz manaplus-ad42810bb9484f4930252ecc34b91d83f37e3293.zip |
Move map related files into resources/map.
Diffstat (limited to 'src/maplayer.cpp')
-rw-r--r-- | src/maplayer.cpp | 892 |
1 files changed, 0 insertions, 892 deletions
diff --git a/src/maplayer.cpp b/src/maplayer.cpp deleted file mode 100644 index 97ecc4f93..000000000 --- a/src/maplayer.cpp +++ /dev/null @@ -1,892 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2014 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "maplayer.h" - -#include "configuration.h" -#include "graphicsvertexes.h" - -#ifndef USE_OPENGL -#include "render/graphics.h" -#endif - -#include "being/localplayer.h" - -#include "render/graphics.h" - -#include "resources/image.h" -#include "resources/resourcemanager.h" - -#include "gui/font.h" -#include "gui/gui.h" - -#include "utils/delete2.h" -#include "utils/dtor.h" - -#include "debug.h" - -MapLayer::MapLayer(const int x, const int y, const int width, const int height, - const bool fringeLayer, const int mask): - mX(x), - mY(y), - mWidth(width), - mHeight(height), - mTiles(new Image*[mWidth * mHeight]), - mSpecialLayer(nullptr), - mTempLayer(nullptr), - mTempRows(), - mMask(mask), - mIsFringeLayer(fringeLayer), - mHighlightAttackRange(config.getBoolValue("highlightAttackRange")) -{ - std::fill_n(mTiles, mWidth * mHeight, static_cast<Image*>(nullptr)); - - config.addListener("highlightAttackRange", this); -} - -MapLayer::~MapLayer() -{ - config.removeListener("highlightAttackRange", this); - CHECKLISTENERS - delete [] mTiles; - delete_all(mTempRows); - mTempRows.clear(); -} - -void MapLayer::optionChanged(const std::string &value) -{ - if (value == "highlightAttackRange") - { - mHighlightAttackRange = - config.getBoolValue("highlightAttackRange"); - } -} - -void MapLayer::setTile(const int x, const int y, Image *const img) -{ - mTiles[x + y * mWidth] = img; -} - -void MapLayer::draw(Graphics *const graphics, - int startX, int startY, int endX, int endY, - const int scrollX, const int scrollY, - const int debugFlags) const -{ - if (!player_node) - return; - - BLOCK_START("MapLayer::draw") - startX -= mX; - startY -= mY; - endX -= mX; - endY -= mY; - - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - const int dx = (mX * mapTileSize) - scrollX; - const int dy = (mY * mapTileSize) - scrollY + mapTileSize; - const bool flag = (debugFlags != Map::MAP_SPECIAL - && debugFlags != Map::MAP_SPECIAL2); - - for (int y = startY; y < endY; y++) - { - const int y32 = y * mapTileSize; - const int yWidth = y * mWidth; - - const int py0 = y32 + dy; - - Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth); - - for (int x = startX; x < endX; x++, tilePtr++) - { - const int x32 = x * mapTileSize; - - int c = 0; - const Image *const img = *tilePtr; - if (img) - { - const int px = x32 + dx; - const int py = py0 - img->mBounds.h; - if (flag || img->mBounds.h <= mapTileSize) - { - int width = 0; - // here need not draw over player position - c = getTileDrawWidth(img, endX - x, width); - - if (!c) - { - graphics->drawImage(img, px, py); - } - else - { - graphics->drawPattern(img, px, py, - width, img->mBounds.h); - } - } - } - - x += c; - } - } - BLOCK_END("MapLayer::draw") -} - -void MapLayer::drawSDL(Graphics *const graphics) -{ - BLOCK_START("MapLayer::drawSDL") - MapRows::const_iterator rit = mTempRows.begin(); - const MapRows::const_iterator rit_end = mTempRows.end(); - while (rit != rit_end) - { - MepRowImages *const images = &(*rit)->images; - MepRowImages::const_iterator iit = images->begin(); - const MepRowImages::const_iterator iit_end = images->end(); - while (iit != iit_end) - { - graphics->drawTileVertexes(*iit); - ++ iit; - } - ++ rit; - } - BLOCK_END("MapLayer::drawSDL") -} - -#ifdef USE_OPENGL -void MapLayer::updateSDL(const Graphics *const graphics, - int startX, int startY, - int endX, int endY, - const int scrollX, const int scrollY, - const int debugFlags) -{ - BLOCK_START("MapLayer::updateSDL") - delete_all(mTempRows); - mTempRows.clear(); - - startX -= mX; - startY -= mY; - endX -= mX; - endY -= mY; - - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - const int dx = (mX * mapTileSize) - scrollX; - const int dy = (mY * mapTileSize) - scrollY + mapTileSize; - const bool flag = (debugFlags != Map::MAP_SPECIAL - && debugFlags != Map::MAP_SPECIAL2); - - for (int y = startY; y < endY; y++) - { - MapRowVertexes *const row = new MapRowVertexes(); - mTempRows.push_back(row); - - const Image *lastImage = nullptr; - ImageVertexes *imgVert = nullptr; - - const int yWidth = y * mWidth; - const int py0 = y * mapTileSize + dy; - Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth); - - for (int x = startX; x < endX; x++, tilePtr++) - { - Image *const img = *tilePtr; - if (img) - { - const int px = x * mapTileSize + dx; - const int py = py0 - img->mBounds.h; - if (flag || img->mBounds.h <= mapTileSize) - { - if (lastImage != img) - { - imgVert = new ImageVertexes(); - imgVert->image = img; - row->images.push_back(imgVert); - lastImage = img; - } - graphics->calcTileSDL(imgVert, px, py); - } - } - } - } - BLOCK_END("MapLayer::updateSDL") -} - -void MapLayer::updateOGL(const Graphics *const graphics, - int startX, int startY, - int endX, int endY, - const int scrollX, const int scrollY, - const int debugFlags) -{ - BLOCK_START("MapLayer::updateOGL") - delete_all(mTempRows); - mTempRows.clear(); - - startX -= mX; - startY -= mY; - endX -= mX; - endY -= mY; - - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - const int dx = (mX * mapTileSize) - scrollX; - const int dy = (mY * mapTileSize) - scrollY + mapTileSize; - const bool flag = (debugFlags != Map::MAP_SPECIAL - && debugFlags != Map::MAP_SPECIAL2); - - MapRowVertexes *const row = new MapRowVertexes(); - mTempRows.push_back(row); - Image *lastImage = nullptr; - ImageVertexes *imgVert = nullptr; - std::map<int, ImageVertexes*> imgSet; - - for (int y = startY; y < endY; y++) - { - const int yWidth = y * mWidth; - const int py0 = y * mapTileSize + dy; - Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth); - for (int x = startX; x < endX; x++, tilePtr++) - { - Image *const img = *tilePtr; - if (img) - { - const int px = x * mapTileSize + dx; - const int py = py0 - img->mBounds.h; - const GLuint imgGlImage = img->mGLImage; - if (flag || img->mBounds.h <= mapTileSize) - { - if (!lastImage || lastImage->mGLImage != imgGlImage) - { - if (img->mBounds.w > mapTileSize) - imgSet.clear(); - - if (imgSet.find(imgGlImage) != imgSet.end()) - { - imgVert = imgSet[imgGlImage]; - } - else - { - if (lastImage) - imgSet[lastImage->mGLImage] = imgVert; - imgVert = new ImageVertexes(); - imgVert->ogl.init(); - imgVert->image = img; - row->images.push_back(imgVert); - } - } - lastImage = img; -// if (imgVert->image->mGLImage != lastImage->mGLImage) -// logger->log("wrong image draw"); - graphics->calcTileVertexes(imgVert, lastImage, px, py); - } - } - } - } - BLOCK_END("MapLayer::updateOGL") -} - -void MapLayer::drawOGL(Graphics *const graphics) -{ - BLOCK_START("MapLayer::drawOGL") - MapRows::const_iterator rit = mTempRows.begin(); - const MapRows::const_iterator rit_end = mTempRows.end(); -// int k = 0; - while (rit != rit_end) - { - const MepRowImages *const images = &(*rit)->images; - MepRowImages::const_iterator iit = images->begin(); - const MepRowImages::const_iterator iit_end = images->end(); - while (iit != iit_end) - { - graphics->drawTileVertexes(*iit); - ++ iit; -// k ++; - } - ++ rit; - } - BLOCK_END("MapLayer::drawOGL") -// logger->log("draws: %d", k); -} -#endif - -void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY, - int endX, int endY, - const int scrollX, const int scrollY, - const Actors *const actors, - const int debugFlags, const int yFix) const -{ - BLOCK_START("MapLayer::drawFringe") - if (!player_node || !mSpecialLayer || !mTempLayer) - { - BLOCK_END("MapLayer::drawFringe") - return; - } - - startX -= mX; - startY -= mY; - endX -= mX; - endY -= mY; - - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - ActorsCIter ai = actors->begin(); - const ActorsCIter ai_end = actors->end(); - - const int dx = (mX * mapTileSize) - scrollX; - const int dy = (mY * mapTileSize) - scrollY + mapTileSize; - - const int specialWidth = mSpecialLayer->mWidth; - const int specialHeight = mSpecialLayer->mHeight; - - for (int y = startY; y < endY; y++) - { - const int y32 = y * mapTileSize; - const int y32s = (y + yFix) * mapTileSize; - const int yWidth = y * mWidth; - - BLOCK_START("MapLayer::drawFringe drawmobs") - // If drawing the fringe layer, make sure all actors above this row of - // tiles have been drawn - while (ai != ai_end && (*ai)->getSortPixelY() <= y32s) - { - (*ai)->draw(graphics, -scrollX, -scrollY); - ++ ai; - } - BLOCK_END("MapLayer::drawFringe drawmobs") - - if (debugFlags == Map::MAP_SPECIAL3 - || debugFlags == Map::MAP_BLACKWHITE) - { - if (y < specialHeight) - { - const int ptr = y * specialWidth; - const int py1 = y32 - scrollY; - int endX1 = endX; - if (endX1 > specialWidth) - endX1 = specialWidth; - if (endX1 < 0) - endX1 = 0; - - for (int x = startX; x < endX1; x++) - { - const int px1 = x * mapTileSize - scrollX; - - const MapItem *item = mSpecialLayer->mTiles[ptr + x]; - if (item) - { - item->draw(graphics, px1, py1, - mapTileSize, mapTileSize); - } - - item = mTempLayer->mTiles[ptr + x]; - if (item) - { - item->draw(graphics, px1, py1, - mapTileSize, mapTileSize); - } - } - } - } - else - { - const int py0 = y32 + dy; - const int py1 = y32 - scrollY; - - Image **tilePtr = mTiles + static_cast<size_t>(startX + yWidth); - for (int x = startX; x < endX; x++, tilePtr++) - { - const int x32 = x * mapTileSize; - - const int px1 = x32 - scrollX; - int c = 0; - const Image *const img = *tilePtr; - if (img) - { - const int px = x32 + dx; - const int py = py0 - img->mBounds.h; - if ((debugFlags != Map::MAP_SPECIAL - && debugFlags != Map::MAP_SPECIAL2) - || img->mBounds.h <= mapTileSize) - { - int width = 0; - // here need not draw over player position - c = getTileDrawWidth(img, endX - x, width); - - if (!c) - { - graphics->drawImage(img, px, py); - } - else - { - graphics->drawPattern(img, px, py, - width, img->mBounds.h); - } - } - } - - if (y < specialHeight) - { - int c1 = c; - if (c1 + x + 1 > specialWidth) - c1 = specialWidth - x - 1; - if (c1 < 0) - c1 = 0; - - const int ptr = y * specialWidth + x; - - for (int x1 = 0; x1 < c1 + 1; x1 ++) - { - const MapItem *const item1 - = mSpecialLayer->mTiles[ptr + x1]; - const MapItem *const item2 - = mTempLayer->mTiles[ptr + x1]; - if (item1 || item2) - { - const int px2 = px1 + (x1 * mapTileSize); - if (item1 && item1->mType != MapItem::EMPTY) - { - item1->draw(graphics, px2, py1, - mapTileSize, mapTileSize); - } - - if (item2 && item2->mType != MapItem::EMPTY) - { - item2->draw(graphics, px2, py1, - mapTileSize, mapTileSize); - } - } - } - } - x += c; - } - } - } - - // Draw any remaining actors - if (debugFlags != Map::MAP_SPECIAL3) - { - BLOCK_START("MapLayer::drawFringe drawmobs") - while (ai != ai_end) - { - (*ai)->draw(graphics, -scrollX, -scrollY); - ++ai; - } - BLOCK_END("MapLayer::drawFringe drawmobs") - if (mHighlightAttackRange && player_node) - { - const int px = player_node->getPixelX() - - scrollX - mapTileSize / 2; - const int py = player_node->getPixelY() - scrollY - mapTileSize; - const int attackRange = player_node->getAttackRange() - * mapTileSize; - - int x = px - attackRange; - int y = py - attackRange; - int w = 2 * attackRange + mapTileSize; - int h = w; - if (attackRange <= mapTileSize) - { - x -= mapTileSize / 2; - y -= mapTileSize / 2; - w += mapTileSize; - h += mapTileSize; - } - - if (userPalette) - { - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::ATTACK_RANGE)); - graphics->fillRectangle(Rect(x, y, w, h)); - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::ATTACK_RANGE_BORDER)); - graphics->drawRectangle(Rect(x, y, w, h)); - } - } - } - BLOCK_END("MapLayer::drawFringe") -} - -int MapLayer::getTileDrawWidth(const Image *img, - const int endX, - int &width) -{ - BLOCK_START("MapLayer::getTileDrawWidth") - const Image *const img1 = img; - int c = 0; - if (!img1) - { - width = 0; - BLOCK_END("MapLayer::getTileDrawWidth") - return c; - } - width = img1->mBounds.w; - for (int x = 1; x < endX; x++) - { - img ++; - if (img != img1) - break; - c ++; - if (img) - width += img->mBounds.w; - } - BLOCK_END("MapLayer::getTileDrawWidth") - return c; -} - -SpecialLayer::SpecialLayer(const int width, const int height) : - mWidth(width), - mHeight(height), - mTiles(new MapItem*[mWidth * mHeight]) -{ - std::fill_n(mTiles, mWidth * mHeight, static_cast<MapItem*>(nullptr)); -} - -SpecialLayer::~SpecialLayer() -{ - for (int f = 0; f < mWidth * mHeight; f ++) - delete2(mTiles[f]) - delete [] mTiles; -} - -MapItem* SpecialLayer::getTile(const int x, const int y) const -{ - if (x < 0 || x >= mWidth || - y < 0 || y >= mHeight) - { - return nullptr; - } - return mTiles[x + y * mWidth]; -} - -void SpecialLayer::setTile(const int x, const int y, MapItem *const item) -{ - if (x < 0 || x >= mWidth || - y < 0 || y >= mHeight) - { - return; - } - - const int idx = x + y * mWidth; - delete mTiles[idx]; - if (item) - item->setPos(x, y); - mTiles[idx] = item; -} - -void SpecialLayer::setTile(const int x, const int y, const int type) -{ - if (x < 0 || x >= mWidth || - y < 0 || y >= mHeight) - { - return; - } - - const int idx = x + y * mWidth; - MapItem *const tile = mTiles[idx]; - if (tile) - { - tile->setType(type); - tile->setPos(x, y); - } - else - { - mTiles[idx] = new MapItem(type); - mTiles[idx]->setPos(x, y); - } -} - -void SpecialLayer::addRoad(const Path &road) -{ - FOR_EACH (Path::const_iterator, i, road) - { - const Position &pos = (*i); - MapItem *const item = getTile(pos.x, pos.y); - if (!item) - setTile(pos.x, pos.y, new MapItem(MapItem::ROAD)); - else - item->setType(MapItem::ROAD); - } -} - -void SpecialLayer::clean() const -{ - if (!mTiles) - return; - - for (int f = 0; f < mWidth * mHeight; f ++) - { - MapItem *const item = mTiles[f]; - if (item) - item->setType(MapItem::EMPTY); - } -} - -void SpecialLayer::draw(Graphics *const graphics, int startX, int startY, - int endX, int endY, - const int scrollX, const int scrollY) const -{ - BLOCK_START("SpecialLayer::draw") - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - for (int y = startY; y < endY; y ++) - { - const int py = y * mapTileSize - scrollY; - const int y2 = y * mWidth; - for (int x = startX; x < endX; x ++) - { - const MapItem *const item = mTiles[x + y2]; - if (item) - { - item->draw(graphics, x * mapTileSize - scrollX, py, - mapTileSize, mapTileSize); - } - } - } - BLOCK_END("SpecialLayer::draw") -} - -MapItem::MapItem(): - mImage(nullptr), - mComment(), - mName(), - mType(EMPTY), - mX(-1), - mY(-1) -{ - setType(EMPTY); -} - -MapItem::MapItem(const int type): - mImage(nullptr), - mComment(), - mName(), - mType(type), - mX(-1), - mY(-1) -{ - setType(type); -} - -MapItem::MapItem(const int type, std::string comment): - mImage(nullptr), - mComment(comment), - mName(), - mType(type), - mX(-1), - mY(-1) -{ - setType(type); -} - -MapItem::MapItem(const int type, std::string comment, - const int x, const int y): - mImage(nullptr), - mComment(comment), - mName(), - mType(type), - mX(x), - mY(y) -{ - setType(type); -} - -MapItem::~MapItem() -{ - if (mImage) - { - mImage->decRef(); - mImage = nullptr; - } -} - -void MapItem::setType(const int type) -{ - std::string name; - mType = type; - if (mImage) - mImage->decRef(); - - switch (type) - { - case ARROW_UP: - name = "graphics/sprites/arrow_up.png"; - break; - case ARROW_DOWN: - name = "graphics/sprites/arrow_down.png"; - break; - case ARROW_LEFT: - name = "graphics/sprites/arrow_left.png"; - break; - case ARROW_RIGHT: - name = "graphics/sprites/arrow_right.png"; - break; - default: - break; - } - - if (!name.empty()) - { - ResourceManager *const resman = ResourceManager::getInstance(); - mImage = resman->getImage(name); - } - else - { - mImage = nullptr; - } -} - -void MapItem::setPos(const int x, const int y) -{ - mX = x; - mY = y; -} - -void MapItem::draw(Graphics *const graphics, const int x, const int y, - const int dx, const int dy) const -{ - BLOCK_START("MapItem::draw") - if (mImage) - graphics->drawImage(mImage, x, y); - - switch (mType) - { - case ROAD: - case CROSS: - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::ROAD_POINT)); - graphics->fillRectangle(Rect(x + dx / 3, y + dy / 3, - dx / 3, dy / 3)); - break; - case HOME: - { - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::HOME_PLACE)); - graphics->fillRectangle(Rect(x, y, dx, dy)); - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::HOME_PLACE_BORDER)); - graphics->drawRectangle(Rect(x, y, dx, dy)); - break; - } - default: - break; - } - if (!mName.empty() && mType != PORTAL && mType != EMPTY) - { - Font *const font = gui->getFont(); - if (font) - { - graphics->setColor(userPalette->getColor(UserPalette::BEING)); - font->drawString(graphics, mName, x, y); - } - } - BLOCK_END("MapItem::draw") -} - -ObjectsLayer::ObjectsLayer(const unsigned width, const unsigned height) : - mTiles(new MapObjectList*[width * height]), - mWidth(width), - mHeight(height) -{ - std::fill_n(mTiles, width * height, static_cast<MapObjectList*>(nullptr)); -} - -ObjectsLayer::~ObjectsLayer() -{ - const unsigned size = mWidth * mHeight; - for (unsigned f = 0; f < size; f ++) - delete mTiles[f]; - - delete [] mTiles; - mTiles = nullptr; -} - -void ObjectsLayer::addObject(const std::string &name, const int type, - const unsigned x, const unsigned y, - unsigned dx, unsigned dy) -{ - if (!mTiles) - return; - - if (x + dx > mWidth) - dx = mWidth - x; - if (y + dy > mHeight) - dy = mHeight - y; - - for (unsigned y1 = y; y1 < y + dy; y1 ++) - { - const unsigned idx1 = x + y1 * mWidth; - const unsigned idx2 = idx1 + dx; - - for (unsigned i = idx1; i < idx2; i ++) - { - if (!mTiles[i]) - mTiles[i] = new MapObjectList(); - mTiles[i]->objects.push_back(MapObject(type, name)); - } - } -} - -MapObjectList *ObjectsLayer::getAt(const unsigned x, const unsigned y) const -{ - if (x >= mWidth || y >= mHeight) - return nullptr; - return mTiles[x + y * mWidth]; -} - -MapRowVertexes::~MapRowVertexes() -{ - delete_all(images); - images.clear(); -} |