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author | Andrei Karas <akaras@inbox.ru> | 2014-02-15 22:21:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-02-15 22:21:02 +0300 |
commit | ca9fac131283ed536971799bef0d1fff4ef8adc1 (patch) | |
tree | ec70584d20b117c5d2446ef42b898eeacdda9d12 /src/gui/windows | |
parent | 29f929794c7519b049de0be3af635f05d7e83be6 (diff) | |
download | manaplus-ca9fac131283ed536971799bef0d1fff4ef8adc1.tar.gz manaplus-ca9fac131283ed536971799bef0d1fff4ef8adc1.tar.bz2 manaplus-ca9fac131283ed536971799bef0d1fff4ef8adc1.tar.xz manaplus-ca9fac131283ed536971799bef0d1fff4ef8adc1.zip |
Remove useless graphics casts.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/debugwindow.cpp | 3 | ||||
-rw-r--r-- | src/gui/windows/equipmentwindow.cpp | 30 | ||||
-rw-r--r-- | src/gui/windows/minimap.cpp | 8 | ||||
-rw-r--r-- | src/gui/windows/outfitwindow.cpp | 5 | ||||
-rw-r--r-- | src/gui/windows/serverdialog.cpp | 9 | ||||
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 4 |
6 files changed, 30 insertions, 29 deletions
diff --git a/src/gui/windows/debugwindow.cpp b/src/gui/windows/debugwindow.cpp index 4f57b9798..7cc074086 100644 --- a/src/gui/windows/debugwindow.cpp +++ b/src/gui/windows/debugwindow.cpp @@ -139,8 +139,7 @@ void DebugWindow::draw(Graphics *g) const Being *const target = player_node->getTarget(); if (target) { - Graphics *const g2 = static_cast<Graphics*>(g); - target->draw(g2, -target->getPixelX() + mapTileSize / 2 + target->draw(g, -target->getPixelX() + mapTileSize / 2 + mDimension.width / 2, -target->getPixelY() + mapTileSize + mDimension.height / 2); } diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index e7bf02aa9..327cabe6a 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -161,7 +161,6 @@ void EquipmentWindow::draw(Graphics *graphics) BLOCK_START("EquipmentWindow::draw") // Draw window graphics Window::draw(graphics); - Graphics *const g = static_cast<Graphics*>(graphics); int i = 0; gcn::Font *const font = getFont(); @@ -179,17 +178,19 @@ void EquipmentWindow::draw(Graphics *graphics) continue; if (i == mSelected) { - g->calcTileCollection(mVertexes, - mSlotHighlightedBackground, box->x, box->y); + graphics->calcTileCollection(mVertexes, + mSlotHighlightedBackground, + box->x, box->y); } else { - g->calcTileCollection(mVertexes, mSlotBackground, + graphics->calcTileCollection(mVertexes, + mSlotBackground, box->x, box->y); } } } - g->drawTileCollection(mVertexes); + graphics->drawTileCollection(mVertexes); } else { @@ -200,9 +201,14 @@ void EquipmentWindow::draw(Graphics *graphics) if (!box) continue; if (i == mSelected) - g->drawImage2(mSlotHighlightedBackground, box->x, box->y); + { + graphics->drawImage2(mSlotHighlightedBackground, + box->x, box->y); + } else - g->drawImage2(mSlotBackground, box->x, box->y); + { + graphics->drawImage2(mSlotBackground, box->x, box->y); + } } } @@ -228,13 +234,14 @@ void EquipmentWindow::draw(Graphics *graphics) { image->setAlpha(1.0F); // Ensure the image is drawn // with maximum opacity - g->drawImage2(image, box->x + mItemPadding, + graphics->drawImage2(image, box->x + mItemPadding, box->y + mItemPadding); if (i == EQUIP_PROJECTILE_SLOT) { - g->setColorAll(mLabelsColor, mLabelsColor2); + graphics->setColorAll(mLabelsColor, mLabelsColor2); const std::string str = toString(item->getQuantity()); - font->drawString(g, str, + font->drawString(graphics, + str, box->x + (mBoxSize - font->getWidth(str)) / 2, box->y - fontHeight); } @@ -242,7 +249,8 @@ void EquipmentWindow::draw(Graphics *graphics) } else if (box->image) { - g->drawImage2(box->image, box->x + mItemPadding, + graphics->drawImage2(box->image, + box->x + mItemPadding, box->y + mItemPadding); } } diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 181055053..691506753 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -244,8 +244,6 @@ void Minimap::draw(Graphics *graphics) return; } - Graphics *const graph = static_cast<Graphics*>(graphics); - const gcn::Rectangle a = getChildrenArea(); graphics->pushClipArea(a); @@ -286,7 +284,7 @@ void Minimap::draw(Graphics *graphics) mMapOriginY = 0; } - graph->drawImage2(mMapImage, mMapOriginX, mMapOriginY); + graphics->drawImage2(mMapImage, mMapOriginX, mMapOriginY); } const ActorSprites &actors = actorManager->getAll(); @@ -401,8 +399,8 @@ void Minimap::draw(Graphics *graphics) const Vector &pos = player_node->getPosition(); - const int gw = graph->getWidth(); - const int gh = graph->getHeight(); + const int gw = graphics->getWidth(); + const int gh = graphics->getHeight(); int x = static_cast<float>((pos.x - (gw / 2) + viewport->getCameraRelativeX()) * mWidthProportion) / 32 + mMapOriginX; diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index 677337b70..3729841bc 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -314,7 +314,6 @@ void OutfitWindow::draw(Graphics *graphics) { BLOCK_START("OutfitWindow::draw") Window::draw(graphics); - Graphics *const g = static_cast<Graphics*>(graphics); if (mCurrentOutfit < 0 || mCurrentOutfit >= static_cast<signed int>(OUTFITS_COUNT)) @@ -348,7 +347,7 @@ void OutfitWindow::draw(Graphics *graphics) const Image *const image = item->getImage(); if (image) { - g->drawImage2(image, itemX, itemY); + graphics->drawImage2(image, itemX, itemY); foundItem = true; } } @@ -359,7 +358,7 @@ void OutfitWindow::draw(Graphics *graphics) mItemColors[mCurrentOutfit][i]); if (image) { - g->drawImage2(image, itemX, itemY); + graphics->drawImage2(image, itemX, itemY); image->decRef(); } } diff --git a/src/gui/windows/serverdialog.cpp b/src/gui/windows/serverdialog.cpp index 82a264ac7..b7e21556c 100644 --- a/src/gui/windows/serverdialog.cpp +++ b/src/gui/windows/serverdialog.cpp @@ -164,12 +164,11 @@ public: ServersListModel *const model = static_cast<ServersListModel *const>( mListModel); - Graphics *const g = static_cast<Graphics*>(graphics); updateAlpha(); mHighlightColor.a = static_cast<int>(mAlpha * 255.0F); - g->setColor(mHighlightColor); + graphics->setColor(mHighlightColor); const int height = getRowHeight(); mNotSupportedColor.a = static_cast<int>(mAlpha * 255.0F); @@ -196,12 +195,12 @@ public: if (mSelected == i) { - g->setColorAll(mForegroundSelectedColor, + graphics->setColorAll(mForegroundSelectedColor, mForegroundSelectedColor2); } else { - g->setColorAll(mForegroundColor, mForegroundColor2); + graphics->setColorAll(mForegroundColor, mForegroundColor2); } int top; @@ -224,7 +223,7 @@ public: if (info.version.first > 0) { - g->setColorAll(mNotSupportedColor, mNotSupportedColor2); + graphics->setColorAll(mNotSupportedColor, mNotSupportedColor2); font2->drawString(graphics, info.version.second, width - info.version.first - mPadding, top); } diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 674848725..7e823b742 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -100,15 +100,13 @@ class SkillListBox final : public ListBox return static_cast<SkillModel*>(mListModel)->getSkillAt(selected); } - void draw(Graphics *gcnGraphics) override + void draw(Graphics *graphics) override { if (!mListModel) return; SkillModel *const model = static_cast<SkillModel*>(mListModel); updateAlpha(); - Graphics *const graphics = static_cast<Graphics *const>( - gcnGraphics); mHighlightColor.a = static_cast<int>(mAlpha * 255.0F); graphics->setColor(mHighlightColor); |