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authorAndrei Karas <akaras@inbox.ru>2012-02-28 22:16:23 +0300
committerAndrei Karas <akaras@inbox.ru>2012-02-28 22:16:23 +0300
commitbbf5743dd18e78298376da6f78c71ae2a524c766 (patch)
tree64ff82f070ce5022b6adc26c5c1727fb38f13794 /src/gui/widgets/guildchattab.cpp
parent8a3adb5dc695fec3f4db5f0705c53687862fb801 (diff)
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Fix some sound event.
Replace hardcoded sound names to constants. Add party/guild sound.
Diffstat (limited to 'src/gui/widgets/guildchattab.cpp')
-rw-r--r--src/gui/widgets/guildchattab.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/widgets/guildchattab.cpp b/src/gui/widgets/guildchattab.cpp
index a95fca3cf..bad34cfb3 100644
--- a/src/gui/widgets/guildchattab.cpp
+++ b/src/gui/widgets/guildchattab.cpp
@@ -27,6 +27,7 @@
#include "guild.h"
#include "guildmanager.h"
#include "localplayer.h"
+#include "sound.h"
#include "gui/theme.h"
@@ -126,3 +127,8 @@ void GuildChatTab::saveToLogFile(std::string &msg)
if (chatLogger)
chatLogger->log("#Guild", msg);
}
+
+void GuildChatTab::playNewMessageSound()
+{
+ sound.playGuiSound(SOUND_GUILD);
+}