diff options
author | Andrei Karas <akaras@inbox.ru> | 2014-05-18 19:47:28 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-18 19:47:28 +0300 |
commit | 7da95c7f4da447876458a0b1a17736b9a2865844 (patch) | |
tree | 4b6ac0ab5bc32a11234a5363de95d0cfec8cb7d5 /src/gui/setupactiondata.h | |
parent | 515ce6c1413b5e3da131f3e4997abdc39c003a2c (diff) | |
download | manaplus-7da95c7f4da447876458a0b1a17736b9a2865844.tar.gz manaplus-7da95c7f4da447876458a0b1a17736b9a2865844.tar.bz2 manaplus-7da95c7f4da447876458a0b1a17736b9a2865844.tar.xz manaplus-7da95c7f4da447876458a0b1a17736b9a2865844.zip |
Move inputaction into separate file.
Diffstat (limited to 'src/gui/setupactiondata.h')
-rw-r--r-- | src/gui/setupactiondata.h | 649 |
1 files changed, 325 insertions, 324 deletions
diff --git a/src/gui/setupactiondata.h b/src/gui/setupactiondata.h index 891875d7c..7a3131a74 100644 --- a/src/gui/setupactiondata.h +++ b/src/gui/setupactiondata.h @@ -24,6 +24,7 @@ #ifndef GUI_SETUPACTIONDATA_H #define GUI_SETUPACTIONDATA_H +#include "input/inputaction.h" #include "input/keydata.h" #include "utils/gettext.h" @@ -55,162 +56,162 @@ static SetupActionData setupActionData0[] = { // TRANSLATORS: input action name N_("Target and attack keys"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Attack"), - Input::KEY_ATTACK, + InputAction::ATTACK, "", }, { // TRANSLATORS: input action name N_("Target & Attack"), - Input::KEY_TARGET_ATTACK, + InputAction::TARGET_ATTACK, "", }, { // TRANSLATORS: input action name N_("Move to Target"), - Input::KEY_MOVE_TO_TARGET, + InputAction::MOVE_TO_TARGET, "", }, { // TRANSLATORS: input action name N_("Change Move to Target type"), - Input::KEY_CHANGE_MOVE_TO_TARGET, + InputAction::CHANGE_MOVE_TO_TARGET, "", }, { // TRANSLATORS: input action name N_("Move to Home location"), - Input::KEY_MOVE_TO_HOME, + InputAction::MOVE_TO_HOME, "", }, { // TRANSLATORS: input action name N_("Set home location"), - Input::KEY_SET_HOME, + InputAction::SET_HOME, "", }, { // TRANSLATORS: input action name N_("Move to navigation point"), - Input::KEY_MOVE_TO_POINT, + InputAction::MOVE_TO_POINT, "", }, { // TRANSLATORS: input action name N_("Talk"), - Input::KEY_TALK, + InputAction::TALK, "", }, { // TRANSLATORS: input action name N_("Stop Attack / Modifier key"), - Input::KEY_STOP_ATTACK, + InputAction::STOP_ATTACK, "", }, { // TRANSLATORS: input action name N_("Untarget"), - Input::KEY_UNTARGET, + InputAction::UNTARGET, "", }, { // TRANSLATORS: input action name N_("Target monster"), - Input::KEY_TARGET_MONSTER, + InputAction::TARGET_MONSTER, "", }, { // TRANSLATORS: input action name N_("Target NPC"), - Input::KEY_TARGET_NPC, + InputAction::TARGET_NPC, "", }, { // TRANSLATORS: input action name N_("Target Player"), - Input::KEY_TARGET_PLAYER, + InputAction::TARGET_PLAYER, "", }, { // TRANSLATORS: input action name N_("Other Keys"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Pickup"), - Input::KEY_PICKUP, + InputAction::PICKUP, "", }, { // TRANSLATORS: input action name N_("Change Pickup Type"), - Input::KEY_CHANGE_PICKUP_TYPE, + InputAction::CHANGE_PICKUP_TYPE, "", }, { // TRANSLATORS: input action name N_("Sit"), - Input::KEY_SIT, + InputAction::SIT, "", }, { // TRANSLATORS: input action name N_("Screenshot"), - Input::KEY_SCREENSHOT, + InputAction::SCREENSHOT, "", }, { // TRANSLATORS: input action name N_("Enable/Disable Trading"), - Input::KEY_TRADE, + InputAction::TRADE, "", }, { // TRANSLATORS: input action name N_("Open trade window"), - Input::KEY_OPEN_TRADE, + InputAction::OPEN_TRADE, "", }, { // TRANSLATORS: input action name N_("Change Map View Mode"), - Input::KEY_PATHFIND, + InputAction::PATHFIND, "", }, { // TRANSLATORS: input action name N_("Select OK"), - Input::KEY_OK, + InputAction::OK, "", }, { // TRANSLATORS: input action name N_("Quit"), - Input::KEY_QUIT, + InputAction::QUIT, "", }, { // TRANSLATORS: input action name N_("Stop or sit"), - Input::KEY_STOP_SIT, + InputAction::STOP_SIT, "", }, { // TRANSLATORS: input action name N_("Return to safe video mode"), - Input::KEY_SAFE_VIDEO, + InputAction::SAFE_VIDEO, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; @@ -220,144 +221,144 @@ static SetupActionData setupActionData1[] = { // TRANSLATORS: input action name N_("Shortcuts modifiers keys"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name N_("Item Shortcuts Key"), - Input::KEY_SHORTCUTS_KEY, + InputAction::SHORTCUTS_KEY, "", }, { // TRANSLATORS: input action name N_("Shortcuts keys"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 1), - Input::KEY_SHORTCUT_1, + InputAction::SHORTCUT_1, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 2), - Input::KEY_SHORTCUT_2, + InputAction::SHORTCUT_2, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 3), - Input::KEY_SHORTCUT_3, + InputAction::SHORTCUT_3, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 4), - Input::KEY_SHORTCUT_4, + InputAction::SHORTCUT_4, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 5), - Input::KEY_SHORTCUT_5, + InputAction::SHORTCUT_5, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 6), - Input::KEY_SHORTCUT_6, + InputAction::SHORTCUT_6, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 7), - Input::KEY_SHORTCUT_7, + InputAction::SHORTCUT_7, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 8), - Input::KEY_SHORTCUT_8, + InputAction::SHORTCUT_8, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 9), - Input::KEY_SHORTCUT_9, + InputAction::SHORTCUT_9, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 10), - Input::KEY_SHORTCUT_10, + InputAction::SHORTCUT_10, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 11), - Input::KEY_SHORTCUT_11, + InputAction::SHORTCUT_11, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 12), - Input::KEY_SHORTCUT_12, + InputAction::SHORTCUT_12, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 13), - Input::KEY_SHORTCUT_13, + InputAction::SHORTCUT_13, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 14), - Input::KEY_SHORTCUT_14, + InputAction::SHORTCUT_14, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 15), - Input::KEY_SHORTCUT_15, + InputAction::SHORTCUT_15, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 16), - Input::KEY_SHORTCUT_16, + InputAction::SHORTCUT_16, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 17), - Input::KEY_SHORTCUT_17, + InputAction::SHORTCUT_17, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 18), - Input::KEY_SHORTCUT_18, + InputAction::SHORTCUT_18, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 19), - Input::KEY_SHORTCUT_19, + InputAction::SHORTCUT_19, "", }, { // TRANSLATORS: input action name strprintf(N_("Item Shortcut %d"), 20), - Input::KEY_SHORTCUT_20, + InputAction::SHORTCUT_20, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; @@ -367,186 +368,186 @@ static SetupActionData setupActionData2[] = { // TRANSLATORS: input action name N_("Show Windows Menu"), - Input::KEY_SHOW_WINDOWS, + InputAction::SHOW_WINDOWS, "", }, { // TRANSLATORS: input action name N_("Hide Windows"), - Input::KEY_HIDE_WINDOWS, + InputAction::HIDE_WINDOWS, "", }, { // TRANSLATORS: input action name N_("About Window"), - Input::KEY_WINDOW_ABOUT, + InputAction::WINDOW_ABOUT, "", }, { // TRANSLATORS: input action name N_("Help Window"), - Input::KEY_WINDOW_HELP, + InputAction::WINDOW_HELP, "", }, { // TRANSLATORS: input action name N_("Status Window"), - Input::KEY_WINDOW_STATUS, + InputAction::WINDOW_STATUS, "", }, { // TRANSLATORS: input action name N_("Inventory Window"), - Input::KEY_WINDOW_INVENTORY, + InputAction::WINDOW_INVENTORY, "", }, { // TRANSLATORS: input action name N_("Equipment Window"), - Input::KEY_WINDOW_EQUIPMENT, + InputAction::WINDOW_EQUIPMENT, "", }, { // TRANSLATORS: input action name N_("Skill Window"), - Input::KEY_WINDOW_SKILL, + InputAction::WINDOW_SKILL, "", }, { // TRANSLATORS: input action name N_("Minimap Window"), - Input::KEY_WINDOW_MINIMAP, + InputAction::WINDOW_MINIMAP, "", }, { // TRANSLATORS: input action name N_("Chat Window"), - Input::KEY_WINDOW_CHAT, + InputAction::WINDOW_CHAT, "", }, { // TRANSLATORS: input action name N_("Item Shortcut Window"), - Input::KEY_WINDOW_SHORTCUT, + InputAction::WINDOW_SHORTCUT, "", }, { // TRANSLATORS: input action name N_("Setup Window"), - Input::KEY_WINDOW_SETUP, + InputAction::WINDOW_SETUP, "", }, { // TRANSLATORS: input action name N_("Debug Window"), - Input::KEY_WINDOW_DEBUG, + InputAction::WINDOW_DEBUG, "", }, { // TRANSLATORS: input action name N_("Social Window"), - Input::KEY_WINDOW_SOCIAL, + InputAction::WINDOW_SOCIAL, "", }, { // TRANSLATORS: input action name N_("Emote Shortcut Window"), - Input::KEY_WINDOW_EMOTE_SHORTCUT, + InputAction::WINDOW_EMOTE_SHORTCUT, "", }, { // TRANSLATORS: input action name N_("Outfits Window"), - Input::KEY_WINDOW_OUTFIT, + InputAction::WINDOW_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Shop Window"), - Input::KEY_WINDOW_SHOP, + InputAction::WINDOW_SHOP, "", }, { // TRANSLATORS: input action name N_("Quick drop Window"), - Input::KEY_WINDOW_DROP, + InputAction::WINDOW_DROP, "", }, { // TRANSLATORS: input action name N_("Kill Stats Window"), - Input::KEY_WINDOW_KILLS, + InputAction::WINDOW_KILLS, "", }, { // TRANSLATORS: input action name N_("Commands Window"), - Input::KEY_WINDOW_SPELLS, + InputAction::WINDOW_SPELLS, "", }, { // TRANSLATORS: input action name N_("Bot Checker Window"), - Input::KEY_WINDOW_BOT_CHECKER, + InputAction::WINDOW_BOT_CHECKER, "", }, { // TRANSLATORS: input action name N_("Who Is Online Window"), - Input::KEY_WINDOW_ONLINE, + InputAction::WINDOW_ONLINE, "", }, { // TRANSLATORS: input action name N_("Did you know Window"), - Input::KEY_WINDOW_DIDYOUKNOW, + InputAction::WINDOW_DIDYOUKNOW, "", }, { // TRANSLATORS: input action name N_("Quests Window"), - Input::KEY_WINDOW_QUESTS, + InputAction::WINDOW_QUESTS, "", }, { // TRANSLATORS: input action name N_("Previous Social Tab"), - Input::KEY_PREV_SOCIAL_TAB, + InputAction::PREV_SOCIAL_TAB, "", }, { // TRANSLATORS: input action name N_("Next Social Tab"), - Input::KEY_NEXT_SOCIAL_TAB, + InputAction::NEXT_SOCIAL_TAB, "", }, { // TRANSLATORS: input action name N_("Previous Shortcuts tab"), - Input::KEY_PREV_SHORTCUTS_TAB, + InputAction::PREV_SHORTCUTS_TAB, "", }, { // TRANSLATORS: input action name N_("Next Shortcuts tab"), - Input::KEY_NEXT_SHORTCUTS_TAB, + InputAction::NEXT_SHORTCUTS_TAB, "", }, { // TRANSLATORS: input action name N_("Previous Commands tab"), - Input::KEY_PREV_COMMANDS_TAB, + InputAction::PREV_COMMANDS_TAB, "", }, { // TRANSLATORS: input action name N_("Next Commands tab"), - Input::KEY_NEXT_COMMANDS_TAB, + InputAction::NEXT_COMMANDS_TAB, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; @@ -556,312 +557,312 @@ static SetupActionData setupActionData3[] = { // TRANSLATORS: input action name N_("Emote modifiers keys"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name N_("Emote modifier key"), - Input::KEY_EMOTE, + InputAction::EMOTE, "", }, { // TRANSLATORS: input action name N_("Emote shortcuts"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 1), - Input::KEY_EMOTE_1, + InputAction::EMOTE_1, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 2), - Input::KEY_EMOTE_2, + InputAction::EMOTE_2, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 3), - Input::KEY_EMOTE_3, + InputAction::EMOTE_3, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 4), - Input::KEY_EMOTE_4, + InputAction::EMOTE_4, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 5), - Input::KEY_EMOTE_5, + InputAction::EMOTE_5, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 6), - Input::KEY_EMOTE_6, + InputAction::EMOTE_6, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 7), - Input::KEY_EMOTE_7, + InputAction::EMOTE_7, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 8), - Input::KEY_EMOTE_8, + InputAction::EMOTE_8, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 9), - Input::KEY_EMOTE_9, + InputAction::EMOTE_9, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 10), - Input::KEY_EMOTE_10, + InputAction::EMOTE_10, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 11), - Input::KEY_EMOTE_11, + InputAction::EMOTE_11, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 12), - Input::KEY_EMOTE_12, + InputAction::EMOTE_12, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 13), - Input::KEY_EMOTE_13, + InputAction::EMOTE_13, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 14), - Input::KEY_EMOTE_14, + InputAction::EMOTE_14, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 15), - Input::KEY_EMOTE_15, + InputAction::EMOTE_15, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 16), - Input::KEY_EMOTE_16, + InputAction::EMOTE_16, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 17), - Input::KEY_EMOTE_17, + InputAction::EMOTE_17, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 18), - Input::KEY_EMOTE_18, + InputAction::EMOTE_18, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 19), - Input::KEY_EMOTE_19, + InputAction::EMOTE_19, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 20), - Input::KEY_EMOTE_20, + InputAction::EMOTE_20, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 21), - Input::KEY_EMOTE_21, + InputAction::EMOTE_21, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 22), - Input::KEY_EMOTE_22, + InputAction::EMOTE_22, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 23), - Input::KEY_EMOTE_23, + InputAction::EMOTE_23, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 24), - Input::KEY_EMOTE_24, + InputAction::EMOTE_24, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 25), - Input::KEY_EMOTE_25, + InputAction::EMOTE_25, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 26), - Input::KEY_EMOTE_26, + InputAction::EMOTE_26, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 27), - Input::KEY_EMOTE_27, + InputAction::EMOTE_27, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 28), - Input::KEY_EMOTE_28, + InputAction::EMOTE_28, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 29), - Input::KEY_EMOTE_29, + InputAction::EMOTE_29, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 30), - Input::KEY_EMOTE_30, + InputAction::EMOTE_30, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 31), - Input::KEY_EMOTE_31, + InputAction::EMOTE_31, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 32), - Input::KEY_EMOTE_32, + InputAction::EMOTE_32, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 33), - Input::KEY_EMOTE_33, + InputAction::EMOTE_33, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 34), - Input::KEY_EMOTE_34, + InputAction::EMOTE_34, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 35), - Input::KEY_EMOTE_35, + InputAction::EMOTE_35, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 36), - Input::KEY_EMOTE_36, + InputAction::EMOTE_36, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 37), - Input::KEY_EMOTE_37, + InputAction::EMOTE_37, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 38), - Input::KEY_EMOTE_38, + InputAction::EMOTE_38, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 39), - Input::KEY_EMOTE_39, + InputAction::EMOTE_39, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 40), - Input::KEY_EMOTE_40, + InputAction::EMOTE_40, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 41), - Input::KEY_EMOTE_41, + InputAction::EMOTE_41, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 42), - Input::KEY_EMOTE_42, + InputAction::EMOTE_42, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 43), - Input::KEY_EMOTE_43, + InputAction::EMOTE_43, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 44), - Input::KEY_EMOTE_44, + InputAction::EMOTE_44, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 45), - Input::KEY_EMOTE_45, + InputAction::EMOTE_45, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 46), - Input::KEY_EMOTE_46, + InputAction::EMOTE_46, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 47), - Input::KEY_EMOTE_47, + InputAction::EMOTE_47, "", }, { // TRANSLATORS: input action name strprintf(N_("Emote Shortcut %d"), 48), - Input::KEY_EMOTE_48, + InputAction::EMOTE_48, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; @@ -871,324 +872,324 @@ static SetupActionData setupActionData4[] = { // TRANSLATORS: input action name N_("Outfits keys"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name N_("Wear Outfit"), - Input::KEY_WEAR_OUTFIT, + InputAction::WEAR_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Copy Outfit"), - Input::KEY_COPY_OUTFIT, + InputAction::COPY_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Copy equipped to Outfit"), - Input::KEY_COPY_EQUIPED_OUTFIT, + InputAction::COPY_EQUIPED_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Outfits shortcuts"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 1), - Input::KEY_OUTFIT_1, + InputAction::OUTFIT_1, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 2), - Input::KEY_OUTFIT_2, + InputAction::OUTFIT_2, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 3), - Input::KEY_OUTFIT_3, + InputAction::OUTFIT_3, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 4), - Input::KEY_OUTFIT_4, + InputAction::OUTFIT_4, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 5), - Input::KEY_OUTFIT_5, + InputAction::OUTFIT_5, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 6), - Input::KEY_OUTFIT_6, + InputAction::OUTFIT_6, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 7), - Input::KEY_OUTFIT_7, + InputAction::OUTFIT_7, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 8), - Input::KEY_OUTFIT_8, + InputAction::OUTFIT_8, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 9), - Input::KEY_OUTFIT_9, + InputAction::OUTFIT_9, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 10), - Input::KEY_OUTFIT_10, + InputAction::OUTFIT_10, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 11), - Input::KEY_OUTFIT_11, + InputAction::OUTFIT_11, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 12), - Input::KEY_OUTFIT_12, + InputAction::OUTFIT_12, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 13), - Input::KEY_OUTFIT_13, + InputAction::OUTFIT_13, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 14), - Input::KEY_OUTFIT_14, + InputAction::OUTFIT_14, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 15), - Input::KEY_OUTFIT_15, + InputAction::OUTFIT_15, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 16), - Input::KEY_OUTFIT_16, + InputAction::OUTFIT_16, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 17), - Input::KEY_OUTFIT_17, + InputAction::OUTFIT_17, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 18), - Input::KEY_OUTFIT_18, + InputAction::OUTFIT_18, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 19), - Input::KEY_OUTFIT_19, + InputAction::OUTFIT_19, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 20), - Input::KEY_OUTFIT_20, + InputAction::OUTFIT_20, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 21), - Input::KEY_OUTFIT_21, + InputAction::OUTFIT_21, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 22), - Input::KEY_OUTFIT_22, + InputAction::OUTFIT_22, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 23), - Input::KEY_OUTFIT_23, + InputAction::OUTFIT_23, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 24), - Input::KEY_OUTFIT_24, + InputAction::OUTFIT_24, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 25), - Input::KEY_OUTFIT_25, + InputAction::OUTFIT_25, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 26), - Input::KEY_OUTFIT_26, + InputAction::OUTFIT_26, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 27), - Input::KEY_OUTFIT_27, + InputAction::OUTFIT_27, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 28), - Input::KEY_OUTFIT_28, + InputAction::OUTFIT_28, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 29), - Input::KEY_OUTFIT_29, + InputAction::OUTFIT_29, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 30), - Input::KEY_OUTFIT_30, + InputAction::OUTFIT_30, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 31), - Input::KEY_OUTFIT_31, + InputAction::OUTFIT_31, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 32), - Input::KEY_OUTFIT_32, + InputAction::OUTFIT_32, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 33), - Input::KEY_OUTFIT_33, + InputAction::OUTFIT_33, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 34), - Input::KEY_OUTFIT_34, + InputAction::OUTFIT_34, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 35), - Input::KEY_OUTFIT_35, + InputAction::OUTFIT_35, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 36), - Input::KEY_OUTFIT_36, + InputAction::OUTFIT_36, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 37), - Input::KEY_OUTFIT_37, + InputAction::OUTFIT_37, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 38), - Input::KEY_OUTFIT_38, + InputAction::OUTFIT_38, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 39), - Input::KEY_OUTFIT_39, + InputAction::OUTFIT_39, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 40), - Input::KEY_OUTFIT_40, + InputAction::OUTFIT_40, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 41), - Input::KEY_OUTFIT_41, + InputAction::OUTFIT_41, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 42), - Input::KEY_OUTFIT_42, + InputAction::OUTFIT_42, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 43), - Input::KEY_OUTFIT_43, + InputAction::OUTFIT_43, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 44), - Input::KEY_OUTFIT_44, + InputAction::OUTFIT_44, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 45), - Input::KEY_OUTFIT_45, + InputAction::OUTFIT_45, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 46), - Input::KEY_OUTFIT_46, + InputAction::OUTFIT_46, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 47), - Input::KEY_OUTFIT_47, + InputAction::OUTFIT_47, "", }, { // TRANSLATORS: input action name strprintf(N_("Outfit Shortcut %d"), 48), - Input::KEY_OUTFIT_48, + InputAction::OUTFIT_48, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; @@ -1198,121 +1199,121 @@ static SetupActionData setupActionData5[] = { // TRANSLATORS: input action name N_("Toggle Chat"), - Input::KEY_TOGGLE_CHAT, + InputAction::TOGGLE_CHAT, "", }, { // TRANSLATORS: input action name N_("Scroll Chat Up"), - Input::KEY_SCROLL_CHAT_UP, + InputAction::SCROLL_CHAT_UP, "", }, { // TRANSLATORS: input action name N_("Scroll Chat Down"), - Input::KEY_SCROLL_CHAT_DOWN, + InputAction::SCROLL_CHAT_DOWN, "", }, { // TRANSLATORS: input action name N_("Previous Chat Tab"), - Input::KEY_PREV_CHAT_TAB, + InputAction::PREV_CHAT_TAB, "", }, { // TRANSLATORS: input action name N_("Next Chat Tab"), - Input::KEY_NEXT_CHAT_TAB, + InputAction::NEXT_CHAT_TAB, "", }, { // TRANSLATORS: input action name N_("Close current Chat Tab"), - Input::KEY_CLOSE_CHAT_TAB, + InputAction::CLOSE_CHAT_TAB, "", }, { // TRANSLATORS: input action name N_("Previous chat line"), - Input::KEY_CHAT_PREV_HISTORY, + InputAction::CHAT_PREV_HISTORY, "", }, { // TRANSLATORS: input action name N_("Next chat line"), - Input::KEY_CHAT_NEXT_HISTORY, + InputAction::CHAT_NEXT_HISTORY, "", }, { // TRANSLATORS: input action name N_("Chat modifier key"), - Input::KEY_CHAT_MOD, + InputAction::CHAT_MOD, "", }, { // TRANSLATORS: input action name N_("Show smiles"), - Input::KEY_GUI_F1, + InputAction::GUI_F1, "", }, { "F2", - Input::KEY_GUI_F2, + InputAction::GUI_F2, "", }, { "F3", - Input::KEY_GUI_F3, + InputAction::GUI_F3, "", }, { "F4", - Input::KEY_GUI_F4, + InputAction::GUI_F4, "", }, { "F5", - Input::KEY_GUI_F5, + InputAction::GUI_F5, "", }, { "F6", - Input::KEY_GUI_F6, + InputAction::GUI_F6, "", }, { "F7", - Input::KEY_GUI_F7, + InputAction::GUI_F7, "", }, { "F8", - Input::KEY_GUI_F8, + InputAction::GUI_F8, "", }, { "F9", - Input::KEY_GUI_F9, + InputAction::GUI_F9, "", }, { "F10", - Input::KEY_GUI_F10, + InputAction::GUI_F10, "", }, { "F11", - Input::KEY_GUI_F11, + InputAction::GUI_F11, "", }, { "F12", - Input::KEY_GUI_F12, + InputAction::GUI_F12, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; @@ -1322,168 +1323,168 @@ static SetupActionData setupActionData6[] = { // TRANSLATORS: input action name N_("Ignore input 1"), - Input::KEY_IGNORE_INPUT_1, + InputAction::IGNORE_INPUT_1, "", }, { // TRANSLATORS: input action name N_("Ignore input 2"), - Input::KEY_IGNORE_INPUT_2, + InputAction::IGNORE_INPUT_2, "", }, { // TRANSLATORS: input action name N_("Direct Up"), - Input::KEY_DIRECT_UP, + InputAction::DIRECT_UP, "", }, { // TRANSLATORS: input action name N_("Direct Down"), - Input::KEY_DIRECT_DOWN, + InputAction::DIRECT_DOWN, "", }, { // TRANSLATORS: input action name N_("Direct Left"), - Input::KEY_DIRECT_LEFT, + InputAction::DIRECT_LEFT, "", }, { // TRANSLATORS: input action name N_("Direct Right"), - Input::KEY_DIRECT_RIGHT, + InputAction::DIRECT_RIGHT, "", }, { // TRANSLATORS: input action name N_("Crazy moves"), - Input::KEY_CRAZY_MOVES, + InputAction::CRAZY_MOVES, "", }, { // TRANSLATORS: input action name N_("Change Crazy Move mode"), - Input::KEY_CHANGE_CRAZY_MOVES_TYPE, + InputAction::CHANGE_CRAZY_MOVES_TYPE, "", }, { // TRANSLATORS: input action name N_("Quick Drop N Items from 0 slot"), - Input::KEY_QUICK_DROP, + InputAction::QUICK_DROP, "", }, { // TRANSLATORS: input action name N_("Quick Drop N Items"), - Input::KEY_QUICK_DROPN, + InputAction::QUICK_DROPN, "", }, { // TRANSLATORS: input action name N_("Switch Quick Drop Counter"), - Input::KEY_SWITCH_QUICK_DROP, + InputAction::SWITCH_QUICK_DROP, "", }, { // TRANSLATORS: input action name N_("Quick heal target or self"), - Input::KEY_MAGIC_INMA1, + InputAction::MAGIC_INMA1, "", }, { // TRANSLATORS: input action name N_("Use #itenplz spell"), - Input::KEY_MAGIC_ITENPLZ, + InputAction::MAGIC_ITENPLZ, "", }, { // TRANSLATORS: input action name N_("Use magic attack"), - Input::KEY_MAGIC_ATTACK, + InputAction::MAGIC_ATTACK, "", }, { // TRANSLATORS: input action name N_("Switch magic attack"), - Input::KEY_SWITCH_MAGIC_ATTACK, + InputAction::SWITCH_MAGIC_ATTACK, "", }, { // TRANSLATORS: input action name N_("Switch pvp attack"), - Input::KEY_SWITCH_PVP_ATTACK, + InputAction::SWITCH_PVP_ATTACK, "", }, { // TRANSLATORS: input action name N_("Change move type"), - Input::KEY_INVERT_DIRECTION, + InputAction::INVERT_DIRECTION, "", }, { // TRANSLATORS: input action name N_("Change Attack Weapon Type"), - Input::KEY_CHANGE_ATTACK_WEAPON_TYPE, + InputAction::CHANGE_ATTACK_WEAPON_TYPE, "", }, { // TRANSLATORS: input action name N_("Change Attack Type"), - Input::KEY_CHANGE_ATTACK_TYPE, + InputAction::CHANGE_ATTACK_TYPE, "", }, { // TRANSLATORS: input action name N_("Change Follow mode"), - Input::KEY_CHANGE_FOLLOW_MODE, + InputAction::CHANGE_FOLLOW_MODE, "", }, { // TRANSLATORS: input action name N_("Change Imitation mode"), - Input::KEY_CHANGE_IMITATION_MODE, + InputAction::CHANGE_IMITATION_MODE, "", }, { // TRANSLATORS: input action name N_("Disable / Enable Game modifier keys"), - Input::KEY_DISABLE_GAME_MODIFIERS, + InputAction::DISABLE_GAME_MODIFIERS, "", }, { // TRANSLATORS: input action name N_("On / Off audio"), - Input::KEY_CHANGE_AUDIO, + InputAction::CHANGE_AUDIO, "", }, { // TRANSLATORS: input action name N_("Enable / Disable away mode"), - Input::KEY_AWAY, + InputAction::AWAY, "", }, { // TRANSLATORS: input action name N_("Emulate right click from keyboard"), - Input::KEY_RIGHT_CLICK, + InputAction::RIGHT_CLICK, "", }, { // TRANSLATORS: input action name N_("Toggle camera mode"), - Input::KEY_CAMERA, + InputAction::CAMERA, "", }, { // TRANSLATORS: input action name N_("Show onscreen keyboard"), - Input::KEY_SHOW_KEYBOARD, + InputAction::SHOW_KEYBOARD, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; @@ -1493,336 +1494,336 @@ static SetupActionData setupActionData7[] = { // TRANSLATORS: input action name N_("Move Keys"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Move Up"), - Input::KEY_MOVE_UP, + InputAction::MOVE_UP, "", }, { // TRANSLATORS: input action name N_("Move Down"), - Input::KEY_MOVE_DOWN, + InputAction::MOVE_DOWN, "", }, { // TRANSLATORS: input action name N_("Move Left"), - Input::KEY_MOVE_LEFT, + InputAction::MOVE_LEFT, "", }, { // TRANSLATORS: input action name N_("Move Right"), - Input::KEY_MOVE_RIGHT, + InputAction::MOVE_RIGHT, "", }, { // TRANSLATORS: input action name N_("Move Forward"), - Input::KEY_MOVE_FORWARD, + InputAction::MOVE_FORWARD, "", }, { // TRANSLATORS: input action name N_("Move to navigation point shortcuts"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 1), - Input::KEY_MOVE_TO_POINT_1, + InputAction::MOVE_TO_POINT_1, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 2), - Input::KEY_MOVE_TO_POINT_2, + InputAction::MOVE_TO_POINT_2, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 3), - Input::KEY_MOVE_TO_POINT_3, + InputAction::MOVE_TO_POINT_3, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 4), - Input::KEY_MOVE_TO_POINT_4, + InputAction::MOVE_TO_POINT_4, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 5), - Input::KEY_MOVE_TO_POINT_5, + InputAction::MOVE_TO_POINT_5, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 6), - Input::KEY_MOVE_TO_POINT_6, + InputAction::MOVE_TO_POINT_6, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 7), - Input::KEY_MOVE_TO_POINT_7, + InputAction::MOVE_TO_POINT_7, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 8), - Input::KEY_MOVE_TO_POINT_8, + InputAction::MOVE_TO_POINT_8, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 9), - Input::KEY_MOVE_TO_POINT_9, + InputAction::MOVE_TO_POINT_9, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 10), - Input::KEY_MOVE_TO_POINT_10, + InputAction::MOVE_TO_POINT_10, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 11), - Input::KEY_MOVE_TO_POINT_11, + InputAction::MOVE_TO_POINT_11, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 12), - Input::KEY_MOVE_TO_POINT_12, + InputAction::MOVE_TO_POINT_12, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 13), - Input::KEY_MOVE_TO_POINT_13, + InputAction::MOVE_TO_POINT_13, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 14), - Input::KEY_MOVE_TO_POINT_14, + InputAction::MOVE_TO_POINT_14, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 15), - Input::KEY_MOVE_TO_POINT_15, + InputAction::MOVE_TO_POINT_15, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 16), - Input::KEY_MOVE_TO_POINT_16, + InputAction::MOVE_TO_POINT_16, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 17), - Input::KEY_MOVE_TO_POINT_17, + InputAction::MOVE_TO_POINT_17, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 18), - Input::KEY_MOVE_TO_POINT_18, + InputAction::MOVE_TO_POINT_18, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 19), - Input::KEY_MOVE_TO_POINT_19, + InputAction::MOVE_TO_POINT_19, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 20), - Input::KEY_MOVE_TO_POINT_20, + InputAction::MOVE_TO_POINT_20, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 21), - Input::KEY_MOVE_TO_POINT_21, + InputAction::MOVE_TO_POINT_21, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 22), - Input::KEY_MOVE_TO_POINT_22, + InputAction::MOVE_TO_POINT_22, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 23), - Input::KEY_MOVE_TO_POINT_23, + InputAction::MOVE_TO_POINT_23, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 24), - Input::KEY_MOVE_TO_POINT_24, + InputAction::MOVE_TO_POINT_24, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 25), - Input::KEY_MOVE_TO_POINT_25, + InputAction::MOVE_TO_POINT_25, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 26), - Input::KEY_MOVE_TO_POINT_26, + InputAction::MOVE_TO_POINT_26, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 27), - Input::KEY_MOVE_TO_POINT_27, + InputAction::MOVE_TO_POINT_27, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 28), - Input::KEY_MOVE_TO_POINT_28, + InputAction::MOVE_TO_POINT_28, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 29), - Input::KEY_MOVE_TO_POINT_29, + InputAction::MOVE_TO_POINT_29, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 30), - Input::KEY_MOVE_TO_POINT_30, + InputAction::MOVE_TO_POINT_30, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 31), - Input::KEY_MOVE_TO_POINT_31, + InputAction::MOVE_TO_POINT_31, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 32), - Input::KEY_MOVE_TO_POINT_32, + InputAction::MOVE_TO_POINT_32, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 33), - Input::KEY_MOVE_TO_POINT_33, + InputAction::MOVE_TO_POINT_33, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 34), - Input::KEY_MOVE_TO_POINT_34, + InputAction::MOVE_TO_POINT_34, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 35), - Input::KEY_MOVE_TO_POINT_35, + InputAction::MOVE_TO_POINT_35, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 36), - Input::KEY_MOVE_TO_POINT_36, + InputAction::MOVE_TO_POINT_36, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 37), - Input::KEY_MOVE_TO_POINT_37, + InputAction::MOVE_TO_POINT_37, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 38), - Input::KEY_MOVE_TO_POINT_38, + InputAction::MOVE_TO_POINT_38, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 39), - Input::KEY_MOVE_TO_POINT_39, + InputAction::MOVE_TO_POINT_39, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 40), - Input::KEY_MOVE_TO_POINT_40, + InputAction::MOVE_TO_POINT_40, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 41), - Input::KEY_MOVE_TO_POINT_41, + InputAction::MOVE_TO_POINT_41, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 42), - Input::KEY_MOVE_TO_POINT_42, + InputAction::MOVE_TO_POINT_42, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 43), - Input::KEY_MOVE_TO_POINT_43, + InputAction::MOVE_TO_POINT_43, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 44), - Input::KEY_MOVE_TO_POINT_44, + InputAction::MOVE_TO_POINT_44, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 45), - Input::KEY_MOVE_TO_POINT_45, + InputAction::MOVE_TO_POINT_45, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 46), - Input::KEY_MOVE_TO_POINT_46, + InputAction::MOVE_TO_POINT_46, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 47), - Input::KEY_MOVE_TO_POINT_47, + InputAction::MOVE_TO_POINT_47, "", }, { // TRANSLATORS: input action name strprintf(N_("Move to point Shortcut %d"), 48), - Input::KEY_MOVE_TO_POINT_48, + InputAction::MOVE_TO_POINT_48, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; @@ -1832,170 +1833,170 @@ static SetupActionData setupActionData8[] = { // TRANSLATORS: input action name N_("Move & selection"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Move Up"), - Input::KEY_GUI_UP, + InputAction::GUI_UP, "", }, { // TRANSLATORS: input action name N_("Move Down"), - Input::KEY_GUI_DOWN, + InputAction::GUI_DOWN, "", }, { // TRANSLATORS: input action name N_("Move Left"), - Input::KEY_GUI_LEFT, + InputAction::GUI_LEFT, "", }, { // TRANSLATORS: input action name N_("Move Right"), - Input::KEY_GUI_RIGHT, + InputAction::GUI_RIGHT, "", }, { // TRANSLATORS: input action name N_("Move Home"), - Input::KEY_GUI_HOME, + InputAction::GUI_HOME, "", }, { // TRANSLATORS: input action name N_("Move End"), - Input::KEY_GUI_END, + InputAction::GUI_END, "", }, { // TRANSLATORS: input action name N_("Page up"), - Input::KEY_GUI_PAGE_UP, + InputAction::GUI_PAGE_UP, "", }, { // TRANSLATORS: input action name N_("Page down"), - Input::KEY_GUI_PAGE_DOWN, + InputAction::GUI_PAGE_DOWN, "", }, { // TRANSLATORS: input action name N_("Other"), - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "", }, { // TRANSLATORS: input action name N_("Select"), - Input::KEY_GUI_SELECT, + InputAction::GUI_SELECT, "", }, { // TRANSLATORS: input action name N_("Select2"), - Input::KEY_GUI_SELECT2, + InputAction::GUI_SELECT2, "", }, { // TRANSLATORS: input action name N_("Cancel"), - Input::KEY_GUI_CANCEL, + InputAction::GUI_CANCEL, "", }, { // TRANSLATORS: input action name N_("Delete"), - Input::KEY_GUI_DELETE, + InputAction::GUI_DELETE, "", }, { // TRANSLATORS: input action name N_("Backspace"), - Input::KEY_GUI_BACKSPACE, + InputAction::GUI_BACKSPACE, "", }, { // TRANSLATORS: input action name N_("Insert"), - Input::KEY_GUI_INSERT, + InputAction::GUI_INSERT, "", }, { // TRANSLATORS: input action name N_("Tab"), - Input::KEY_GUI_TAB, + InputAction::GUI_TAB, "", }, { // TRANSLATORS: input action name N_("Mod"), - Input::KEY_GUI_MOD, + InputAction::GUI_MOD, "", }, { // TRANSLATORS: input action name N_("Ctrl"), - Input::KEY_GUI_CTRL, + InputAction::GUI_CTRL, "", }, { "B", - Input::KEY_GUI_B, + InputAction::GUI_B, "", }, { "C", - Input::KEY_GUI_C, + InputAction::GUI_C, "", }, { "D", - Input::KEY_GUI_D, + InputAction::GUI_D, "", }, { "E", - Input::KEY_GUI_E, + InputAction::GUI_E, "", }, { "F", - Input::KEY_GUI_F, + InputAction::GUI_F, "", }, { "H", - Input::KEY_GUI_H, + InputAction::GUI_H, "", }, { "K", - Input::KEY_GUI_K, + InputAction::GUI_K, "", }, { "U", - Input::KEY_GUI_U, + InputAction::GUI_U, "", }, { "V", - Input::KEY_GUI_V, + InputAction::GUI_V, "", }, { "W", - Input::KEY_GUI_W, + InputAction::GUI_W, "", }, { "", - Input::KEY_NO_VALUE, + InputAction::NO_VALUE, "" } }; |