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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/setup_audio.cpp | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/gui/setup_audio.cpp')
-rw-r--r-- | src/gui/setup_audio.cpp | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp new file mode 100644 index 000000000..66a7a4e88 --- /dev/null +++ b/src/gui/setup_audio.cpp @@ -0,0 +1,179 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/setup_audio.h" + +#include "configuration.h" +#include "log.h" +#include "sound.h" + +#include "gui/okdialog.h" + +#include "gui/widgets/checkbox.h" +#include "gui/widgets/label.h" +#include "gui/widgets/layouthelper.h" +#include "gui/widgets/slider.h" + +#include "utils/gettext.h" + +Setup_Audio::Setup_Audio(): + mMusicVolume(config.getIntValue("musicVolume")), + mSfxVolume(config.getIntValue("sfxVolume")), + mAudioEnabled(config.getBoolValue("sound")), + mGameSoundEnabled(config.getBoolValue("playBattleSound")), + mGuiSoundEnabled(config.getBoolValue("playGuiSound")), + mMusicEnabled(config.getBoolValue("playMusic")), + mMumbleEnabled(config.getBoolValue("enableMumble")), + mDownloadEnabled(config.getBoolValue("download-music")), + mAudioCheckBox(new CheckBox(_("Enable Audio"), mAudioEnabled)), + mGameSoundCheckBox(new CheckBox(_("Enable game sfx"), mGameSoundEnabled)), + mGuiSoundCheckBox(new CheckBox(_("Enable gui sfx"), mGuiSoundEnabled)), + mMusicCheckBox(new CheckBox(_("Enable music"), mMusicEnabled)), + mMumbleCheckBox(new CheckBox(_("Enable mumble voice chat"), + mMumbleEnabled)), + mDownloadMusicCheckBox(new CheckBox(_("Download music"), + mDownloadEnabled)), + mSfxSlider(new Slider(0, sound.getMaxVolume())), + mMusicSlider(new Slider(0, sound.getMaxVolume())) +{ + setName(_("Audio")); + setDimension(gcn::Rectangle(0, 0, 250, 200)); + + gcn::Label *sfxLabel = new Label(_("Sfx volume")); + gcn::Label *musicLabel = new Label(_("Music volume")); + + mSfxSlider->setActionEventId("sfx"); + mMusicSlider->setActionEventId("music"); + + mSfxSlider->addActionListener(this); + mMusicSlider->addActionListener(this); + + mAudioCheckBox->setPosition(10, 10); + + mSfxSlider->setValue(mSfxVolume); + mMusicSlider->setValue(mMusicVolume); + + mSfxSlider->setWidth(90); + mMusicSlider->setWidth(90); + + // Do the layout + LayoutHelper h(this); + ContainerPlacer place = h.getPlacer(0, 0); + + place(0, 0, mAudioCheckBox); + place(0, 1, mMusicCheckBox); + place(0, 2, mGameSoundCheckBox); + place(0, 3, mGuiSoundCheckBox); + place(0, 4, mSfxSlider); + place(1, 4, sfxLabel); + place(0, 5, mMusicSlider); + place(1, 5, musicLabel); + place(0, 6, mMumbleCheckBox); + place(0, 7, mDownloadMusicCheckBox); + + setDimension(gcn::Rectangle(0, 0, 365, 280)); +} + +void Setup_Audio::apply() +{ + mAudioEnabled = mAudioCheckBox->isSelected(); + mGameSoundEnabled = mGameSoundCheckBox->isSelected(); + mGuiSoundEnabled = mGuiSoundCheckBox->isSelected(); + mMusicEnabled = mMusicCheckBox->isSelected(); + mMumbleEnabled = mMumbleCheckBox->isSelected(); + mDownloadEnabled = mDownloadMusicCheckBox->isSelected(); + mSfxVolume = config.getIntValue("sfxVolume"); + mMusicVolume = config.getIntValue("musicVolume"); + + config.setValue("sound", mAudioEnabled); + config.setValue("playBattleSound", mGameSoundEnabled); + config.setValue("playGuiSound", mGuiSoundEnabled); + config.setValue("playMusic", mMusicEnabled); + + config.setValue("enableMumble", mMumbleEnabled); + + // Display a message if user has selected to download music, + // And if downloadmusic is not already enabled + if (mDownloadEnabled && !config.getBoolValue("download-music")) + { + new OkDialog(_("Notice"), _("You may have to restart your client " + "if you want to download new music")); + } + config.setValue("download-music", mDownloadEnabled); + + if (mAudioEnabled) + { + try + { + sound.init(); + } + catch (const char *err) + { + new OkDialog(_("Sound Engine"), err); + logger->log("Warning: %s", err); + } + } + else + { + sound.close(); + } +} + +void Setup_Audio::cancel() +{ + mAudioCheckBox->setSelected(mAudioEnabled); + mGameSoundCheckBox->setSelected(mGameSoundEnabled); + mGuiSoundCheckBox->setSelected(mGuiSoundEnabled); + mMusicCheckBox->setSelected(mMusicEnabled); + mMumbleCheckBox->setSelected(mMumbleEnabled); + mDownloadMusicCheckBox->setSelected(mDownloadEnabled); + + sound.setSfxVolume(mSfxVolume); + mSfxSlider->setValue(mSfxVolume); + + sound.setMusicVolume(mMusicVolume); + mMusicSlider->setValue(mMusicVolume); + + config.setValue("sound", mAudioEnabled); + config.setValue("playBattleSound", mGameSoundEnabled); + config.setValue("playGuiSound", mGuiSoundEnabled); + config.setValue("playMusic", mMusicEnabled); + config.setValue("enableMumble", mMumbleEnabled); + config.setValue("download-music", mDownloadEnabled); + config.setValue("sfxVolume", mSfxVolume); + config.setValue("musicVolume", mMusicVolume); +} + +void Setup_Audio::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "sfx") + { + config.setValueInt("sfxVolume", + static_cast<int>(mSfxSlider->getValue())); + sound.setSfxVolume(static_cast<int>(mSfxSlider->getValue())); + } + else if (event.getId() == "music") + { + config.setValueInt("musicVolume", + static_cast<int>(mMusicSlider->getValue())); + sound.setMusicVolume(static_cast<int>(mMusicSlider->getValue())); + } +} |