summaryrefslogtreecommitdiff
path: root/src/gui/killstats.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/killstats.cpp
downloadmanaplus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz
manaplus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2
manaplus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz
manaplus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/gui/killstats.cpp')
-rw-r--r--src/gui/killstats.cpp424
1 files changed, 424 insertions, 0 deletions
diff --git a/src/gui/killstats.cpp b/src/gui/killstats.cpp
new file mode 100644
index 000000000..8ce38c719
--- /dev/null
+++ b/src/gui/killstats.cpp
@@ -0,0 +1,424 @@
+/*
+ * The Mana World
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 Andrei Karas
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "killstats.h"
+
+#include <math.h>
+#include <guichan/widgets/label.hpp>
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/layout.h"
+#include "gui/widgets/chattab.h"
+#include "gui/chat.h"
+
+#include "actorspritemanager.h"
+#include "event.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+KillStats::KillStats():
+ Window(_("Kill stats")), mKillCounter(0), mExpCounter(0),
+ mKillTCounter(0), mExpTCounter(0), mKillTimer(0),
+ m1minExpTime(0), m1minExpNum(0), m1minSpeed(0),
+ m5minExpTime(0), m5minExpNum(0), m5minSpeed(0),
+ m15minExpTime(0), m15minExpNum(0), m15minSpeed(0),
+ mJackoSpawnTime(0), mValidateJackoTime(0), mJackoId(0),
+ mIsJackoAlive(false), mIsJackoMustSpawn(true),
+ mIsJackoSpawnTimeUnknown(true)
+{
+ setWindowName("Kill stats");
+ setCloseButton(true);
+ setResizable(true);
+ setDefaultSize(250, 250, 350, 300);
+
+ listen(CHANNEL_ATTRIBUTES);
+ int xp(PlayerInfo::getAttribute(EXP));
+ int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED));
+
+ mResetButton = new Button(_("Reset stats"), "reset", this);
+ mTimerButton = new Button(_("Reset timer"), "timer", this);
+ if (!xpNextLevel)
+ xpNextLevel = 1;
+
+ mLine1 = new Label(_("Level: ") + toString(player_node->getLevel())
+ + " at " + toString(static_cast<float>(xp)
+ / static_cast<float>(xpNextLevel) * 100.0f) + "%");
+
+ mLine2 = new Label(_("Exp: ") + toString(xp) + "/" +
+ toString(xpNextLevel) + _(" Left: ") +
+ toString(xpNextLevel-xp));
+ mLine3 = new Label("1% = " + toString(xpNextLevel / 100) +
+ _(" exp, Avg Mob for 1%: ?"));
+ mLine4 = new Label(_("Kills: ?, Total Exp: ?"));
+ mLine5 = new Label(_("Avg Exp: ?, No. of Avg mob to next level: ?"));
+ mLine6 = new Label(_("Kills/Min: ?, Exp/Min: ?"));
+
+ mExpSpeed1Label = new Label(_("Exp speed per 1 min: ?"));
+ mExpTime1Label = new Label(_("Time for next level per 1 min: ?"));
+ mExpSpeed5Label = new Label(_("Exp speed per 5 min: ?"));
+ mExpTime5Label = new Label(_("Time for next level per 5 min: ?"));
+ mExpSpeed15Label = new Label(_("Exp speed per 15 min: ?"));
+ mExpTime15Label = new Label(_("Time for Next level per 15 min: ?"));
+
+ mLastKillExpLabel = new Label(_("Last kill exp: ?"));
+ mTimeBeforeJackoLabel = new Label(_("Time before jacko spawn: ?"));
+
+ place(0, 0, mLine1, 6).setPadding(0);
+ place(0, 1, mLine2, 6).setPadding(0);
+ place(0, 2, mLine3, 6).setPadding(0);
+ place(0, 3, mLine4, 6).setPadding(0);
+ place(0, 4, mLine5, 6).setPadding(0);
+ place(0, 5, mLine6, 6).setPadding(0);
+
+ place(0, 6, mLastKillExpLabel, 6).setPadding(0);
+ place(0, 7, mTimeBeforeJackoLabel, 6).setPadding(0);
+ place(0, 8, mExpSpeed1Label, 6).setPadding(0);
+ place(0, 9, mExpTime1Label, 6).setPadding(0);
+ place(0, 10, mExpSpeed5Label, 6).setPadding(0);
+ place(0, 11, mExpTime5Label, 6).setPadding(0);
+ place(0, 12, mExpSpeed15Label, 6).setPadding(0);
+ place(0, 13, mExpTime15Label, 6).setPadding(0);
+
+ place(5, 12, mTimerButton).setPadding(0);
+ place(5, 13, mResetButton).setPadding(0);
+
+ Layout &layout = getLayout();
+ layout.setRowHeight(0, Layout::AUTO_SET);
+
+ loadWindowState();
+
+}
+
+KillStats::~KillStats()
+{
+}
+
+void KillStats::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "reset")
+ {
+ mKillCounter = 0;
+ mExpCounter = 0;
+ mLine3->setCaption("1% = " + toString(
+ PlayerInfo::getAttribute(EXP_NEEDED) / 100) +
+ " exp, Avg Mob for 1%: ?");
+ mLine4->setCaption(_("Kills: ?, Total Exp: ?"));
+ mLine5->setCaption(_("Avg Exp: ?, No. of Avg mob to next level: ?"));
+
+ m1minExpTime = 0;
+ m1minExpNum = 0;
+ m1minSpeed = 0;
+ m5minExpTime = 0;
+ m5minExpNum = 0;
+ m5minSpeed = 0;
+ m15minExpTime = 0;
+ m15minExpNum = 0;
+ m15minSpeed = 0;
+ }
+ else if (event.getId() == "timer")
+ {
+ mKillTimer = 0;
+ mKillTCounter = 0;
+ mExpTCounter = 0;
+ mLine6->setCaption(_("Kills/Min: ?, Exp/Min: ?"));
+
+ m1minExpTime = 0;
+ m1minExpNum = 0;
+ m1minSpeed = 0;
+ m5minExpTime = 0;
+ m5minExpNum = 0;
+ m5minSpeed = 0;
+ m15minExpTime = 0;
+ m15minExpNum = 0;
+ m15minSpeed = 0;
+ }
+}
+
+void KillStats::gainXp(int xp)
+{
+ if (xp == PlayerInfo::getAttribute(EXP_NEEDED))
+ xp = 0;
+ else if (!xp)
+ return;
+
+ mKillCounter++;
+ mKillTCounter++;
+
+ mExpCounter = mExpCounter + xp;
+ mExpTCounter = mExpTCounter + xp;
+ if (!mKillCounter)
+ mKillCounter = 1;
+
+ float AvgExp = static_cast<float>(mExpCounter / mKillCounter);
+ int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED));
+
+ if (mKillTimer == 0)
+ mKillTimer = cur_time;
+
+ if (!xpNextLevel)
+ xpNextLevel = 1;
+
+ double timeDiff = difftime(cur_time, mKillTimer) / 60;
+
+ if (timeDiff <= 0.001)
+ timeDiff = 1;
+
+ mLine1->setCaption("Level: " + toString(player_node->getLevel()) + " at " +
+ toString(static_cast<float>(PlayerInfo::getAttribute(EXP))
+ / static_cast<float>(xpNextLevel) * 100.0f) + "%");
+
+ mLine2->setCaption("Exp: " + toString(PlayerInfo::getAttribute(EXP)) + "/"
+ + toString(xpNextLevel) + " Left: "
+ + toString(xpNextLevel - PlayerInfo::getAttribute(EXP)));
+ if (AvgExp >= 0.001 && AvgExp <= 0.001)
+ {
+ mLine3->setCaption("1% = " + toString(xpNextLevel / 100)
+ + " exp, Avg Mob for 1%: ?");
+
+ mLine5->setCaption("Avg Exp: " + toString(AvgExp) +
+ ", No. of Avg mob to next level: ?");
+ }
+ else
+ {
+ mLine3->setCaption("1% = " + toString(xpNextLevel / 100)
+ + " exp, Avg Mob for 1%: " +
+ toString((static_cast<float>(xpNextLevel) / 100) / AvgExp));
+
+ mLine5->setCaption("Avg Exp: " + toString(AvgExp) +
+ ", No. of Avg mob to next level: " +
+ toString(static_cast<float>(xpNextLevel -
+ PlayerInfo::getAttribute(EXP)) / AvgExp));
+ }
+ mLine4->setCaption("Kills: " + toString(mKillCounter) +
+ ", Total Exp: " + toString(mExpCounter));
+
+ mLine6->setCaption("Kills/Min: " + toString(mKillTCounter / timeDiff) +
+ ", Exp/Min: " + toString(mExpTCounter / timeDiff));
+
+ mLastKillExpLabel->setCaption("Last Kill Exp: " + toString(xp));
+
+ recalcStats();
+ update();
+}
+
+void KillStats::recalcStats()
+{
+ int curTime = cur_time;
+
+ // Need Update Exp Counter
+ if (curTime - m1minExpTime > 60)
+ {
+ int newExp = PlayerInfo::getAttribute(EXP);
+ if (m1minExpTime != 0)
+ m1minSpeed = newExp - m1minExpNum;
+ else
+ m1minSpeed = 0;
+ m1minExpTime = curTime;
+ m1minExpNum = newExp;
+ }
+
+ if (curTime - m5minExpTime > 60*5)
+ {
+ int newExp = PlayerInfo::getAttribute(EXP);
+ if (m5minExpTime != 0)
+ m5minSpeed = newExp - m5minExpNum;
+ else
+ m5minSpeed = 0;
+ m5minExpTime = curTime;
+ m5minExpNum = newExp;
+ }
+
+ if (curTime - m15minExpTime > 60*15)
+ {
+ int newExp = PlayerInfo::getAttribute(EXP);
+ if (m15minExpTime != 0)
+ m15minSpeed = newExp - m15minExpNum;
+ else
+ m15minSpeed = 0;
+ m15minExpTime = curTime;
+ m15minExpNum = newExp;
+ }
+ validateJacko();
+}
+
+void KillStats::update()
+{
+ mExpSpeed1Label->setCaption(
+ strprintf(_("Exp Speed per 1 min: %d"), m1minSpeed));
+ mExpSpeed1Label->adjustSize();
+
+ if (m1minSpeed != 0)
+ {
+ mExpTime1Label->setCaption(strprintf(_(" Time For Next Level: %f"),
+ static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED)
+ - PlayerInfo::getAttribute(EXP)) / m1minSpeed)));
+ }
+ else
+ {
+ mExpTime1Label->setCaption(_(" Time For Next Level: ?"));
+ }
+ mExpTime1Label->adjustSize();
+
+ mExpSpeed5Label->setCaption(
+ strprintf(_("Exp Speed per 5 min: %d"), m5minSpeed / 5));
+ mExpSpeed5Label->adjustSize();
+
+ if (m5minSpeed != 0)
+ {
+ mExpTime5Label->setCaption(strprintf(_(" Time For Next Level: %f"),
+ static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED)
+ - PlayerInfo::getAttribute(EXP)) / m5minSpeed * 5)));
+ }
+ else
+ {
+ mExpTime5Label->setCaption(_(" Time For Next Level: ?"));
+ }
+ mExpTime5Label->adjustSize();
+
+ mExpSpeed15Label->setCaption(
+ strprintf(_("Exp Speed per 15 min: %d"), m15minSpeed / 15));
+ mExpSpeed15Label->adjustSize();
+
+ if (m15minSpeed != 0)
+ {
+ mExpTime15Label->setCaption(strprintf(_(" Time For Next Level: %f"),
+ static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED)
+ - PlayerInfo::getAttribute(EXP)) / m15minSpeed * 15)));
+ }
+ else
+ {
+ mExpTime15Label->setCaption(_(" Time For Next Level: ?"));
+ }
+
+ validateJacko();
+ updateJackoLabel();
+}
+void KillStats::draw(gcn::Graphics *g)
+{
+ update();
+
+ Window::draw(g);
+}
+
+void KillStats::updateJackoLabel()
+{
+ if (mIsJackoAlive)
+ {
+ mTimeBeforeJackoLabel->setCaption(
+ _("Time before jacko spawn: jacko alive"));
+ }
+ else if (mIsJackoSpawnTimeUnknown && mJackoSpawnTime != 0)
+ {
+ mTimeBeforeJackoLabel->setCaption(_("Time before jacko spawn: ")
+ + toString(mJackoSpawnTime - cur_time) + _("?"));
+ }
+ else if (mIsJackoMustSpawn)
+ {
+ mTimeBeforeJackoLabel->setCaption(
+ _("Time before jacko spawn: jacko spawning"));
+ }
+ else
+ {
+ mTimeBeforeJackoLabel->setCaption(_("Time before jacko spawn: ")
+ + toString(mJackoSpawnTime - cur_time));
+ }
+}
+
+void KillStats::jackoDead(int id)
+{
+ if (id == mJackoId && mIsJackoAlive)
+ {
+ mIsJackoAlive = false;
+ mJackoSpawnTime = cur_time + 60*4;
+ mIsJackoSpawnTimeUnknown = false;
+ updateJackoLabel();
+ }
+}
+
+void KillStats::addLog(std::string str)
+{
+ if (debugChatTab)
+ debugChatTab->chatLog(str, BY_SERVER);
+}
+
+void KillStats::jackoAlive(int id)
+{
+ if (!mIsJackoAlive)
+ {
+ mJackoId = id;
+ mIsJackoAlive = true;
+ mIsJackoMustSpawn = false;
+ mJackoSpawnTime = 0;
+ mIsJackoSpawnTimeUnknown = false;
+ updateJackoLabel();
+ }
+}
+
+void KillStats::validateJacko()
+{
+ if (!actorSpriteManager || !player_node)
+ return;
+
+ Map *currentMap = Game::instance()->getCurrentMap();
+ if (currentMap)
+ {
+ if (currentMap->getProperty("_filename") == "018-1"
+ || currentMap->getProperty("_filename") == "maps/018-1.tmx")
+ {
+ if (player_node->getTileX() >= 167
+ && player_node->getTileX() <= 175
+ && player_node->getTileY() >= 21
+ && player_node->getTileY() <= 46)
+ {
+ Being *dstBeing = actorSpriteManager->findBeingByName(
+ "Jack O", Being::MONSTER);
+ if (mIsJackoAlive && !dstBeing)
+ {
+ mIsJackoAlive = false;
+ mJackoSpawnTime = cur_time + 60*4;
+ mIsJackoSpawnTimeUnknown = true;
+ }
+ }
+ }
+
+ if (!mIsJackoAlive && cur_time > mJackoSpawnTime + 15)
+ mIsJackoMustSpawn = true;
+ }
+}
+
+void KillStats::event(Channels channel _UNUSED_,
+ const Mana::Event &event)
+{
+ if (event.getName() == EVENT_UPDATEATTRIBUTE)
+ {
+ int id = event.getInt("id");
+ if (id == EXP || id == EXP_NEEDED)
+ {
+ gainXp(event.getInt("newValue") - event.getInt("oldValue"));
+// update();
+ }
+ }
+}