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author | Andrei Karas <akaras@inbox.ru> | 2014-05-08 22:48:11 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-08 22:48:11 +0300 |
commit | 767b8400fb086616616a298655f0bc2eaf239256 (patch) | |
tree | 9d82215887c79c596127506f50daf2ed31c23d8c /src/graphicsvertexes.cpp | |
parent | cd0de3bd2668294ab3174d3b5f032fefc25fa0e8 (diff) | |
download | manaplus-767b8400fb086616616a298655f0bc2eaf239256.tar.gz manaplus-767b8400fb086616616a298655f0bc2eaf239256.tar.bz2 manaplus-767b8400fb086616616a298655f0bc2eaf239256.tar.xz manaplus-767b8400fb086616616a298655f0bc2eaf239256.zip |
Fix code style in other files.
Diffstat (limited to 'src/graphicsvertexes.cpp')
-rw-r--r-- | src/graphicsvertexes.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/graphicsvertexes.cpp b/src/graphicsvertexes.cpp index f8de08c8f..f15a16d9a 100644 --- a/src/graphicsvertexes.cpp +++ b/src/graphicsvertexes.cpp @@ -116,28 +116,28 @@ void NormalOpenGLGraphicsVertexes::init() GLfloat *NormalOpenGLGraphicsVertexes::switchFloatTexArray() { - mFloatTexArray = new GLfloat[vertexBufSize * 4 + 30]; + mFloatTexArray = new GLfloat[static_cast<size_t>(vertexBufSize * 4 + 30)]; mFloatTexPool.push_back(mFloatTexArray); return mFloatTexArray; } GLint *NormalOpenGLGraphicsVertexes::switchIntVertArray() { - mIntVertArray = new GLint[vertexBufSize * 4 + 30]; + mIntVertArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)]; mIntVertPool.push_back(mIntVertArray); return mIntVertArray; } GLshort *NormalOpenGLGraphicsVertexes::switchShortVertArray() { - mShortVertArray = new GLshort[vertexBufSize * 4 + 30]; + mShortVertArray = new GLshort[static_cast<size_t>(vertexBufSize * 4 + 30)]; mShortVertPool.push_back(mShortVertArray); return mShortVertArray; } GLint *NormalOpenGLGraphicsVertexes::switchIntTexArray() { - mIntTexArray = new GLint[vertexBufSize * 4 + 30]; + mIntTexArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)]; mIntTexPool.push_back(mIntTexArray); return mIntTexArray; } @@ -172,7 +172,8 @@ GLfloat *NormalOpenGLGraphicsVertexes::continueFloatTexArray() { if (mFloatTexPool.empty()) { - mFloatTexArray = new GLfloat[vertexBufSize * 4 + 30]; + mFloatTexArray = new GLfloat[static_cast<size_t>( + vertexBufSize * 4 + 30)]; mFloatTexPool.push_back(mFloatTexArray); } else @@ -186,7 +187,7 @@ GLint *NormalOpenGLGraphicsVertexes::continueIntVertArray() { if (mIntVertPool.empty()) { - mIntVertArray = new GLint[vertexBufSize * 4 + 30]; + mIntVertArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)]; mIntVertPool.push_back(mIntVertArray); } else @@ -200,7 +201,8 @@ GLshort *NormalOpenGLGraphicsVertexes::continueShortVertArray() { if (mShortVertPool.empty()) { - mShortVertArray = new GLshort[vertexBufSize * 4 + 30]; + mShortVertArray = new GLshort[static_cast<size_t>( + vertexBufSize * 4 + 30)]; mShortVertPool.push_back(mShortVertArray); } else @@ -214,7 +216,7 @@ GLint *NormalOpenGLGraphicsVertexes::continueIntTexArray() { if (mIntTexPool.empty()) { - mIntTexArray = new GLint[vertexBufSize * 4 + 30]; + mIntTexArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)]; mIntTexPool.push_back(mIntTexArray); } else |