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authorAndrei Karas <akaras@inbox.ru>2017-06-20 01:02:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-06-20 01:02:22 +0300
commit132ee3146d10b6e6a860bfd7e03b5a8667f2a44b (patch)
tree0ef5bab643e4571ca77f4b4fa53276410edc0af2 /src/client.cpp
parent5d8285ae8d16b40cf842f2bafd41978e316ac9b8 (diff)
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Prevent Wshadow varnings in SDL code.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 2bce1bad6..68fdeaca9 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -168,14 +168,20 @@
#endif // USE_OPENGL
#ifdef WIN32
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wshadow")
#include <SDL_syswm.h>
+#pragma GCC diagnostic pop
#include "fs/specialfolder.h"
#undef ERROR
#endif // WIN32
#ifdef ANDROID
#ifndef USE_SDL2
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wshadow")
#include <SDL_screenkeyboard.h>
+#pragma GCC diagnostic pop
#include <fstream>
#endif // USE_SDL2
#endif // ANDROID
@@ -186,11 +192,14 @@
#include "mumblemanager.h"
#endif // USE_MUMBLE
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wshadow")
#ifdef USE_SDL2
#include <SDL2_framerate.h>
#else // USE_SDL2
#include <SDL_framerate.h>
#endif // USE_SDL2
+#pragma GCC diagnostic pop
#include "debug.h"