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authorAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
commit311c175f3184103950c72bc5c775174597430b83 (patch)
treead022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/being/being.cpp
parent16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff)
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Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
Diffstat (limited to 'src/being/being.cpp')
-rw-r--r--src/being/being.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 56f22a1d5..508104d27 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -156,7 +156,7 @@ static const unsigned int SPEECH_MAX_TIME = 800;
for (int f = 0; f < BadgeIndex::BadgeIndexSize; f++)
#define for_each_horses(name) \
- FOR_EACH (std::vector<AnimatedSprite*>::const_iterator, it, name)
+ FOR_EACH (STD_VECTOR<AnimatedSprite*>::const_iterator, it, name)
Being::Being(const BeingId id,
const ActorTypeT type) :
@@ -3265,8 +3265,8 @@ void Being::setSpriteSlot(const unsigned int slot,
void Being::dumpSprites() const restrict2
{
- std::vector<BeingSlot>::const_iterator it1 = mSlots.begin();
- const std::vector<BeingSlot>::const_iterator it1_end = mSlots.end();
+ STD_VECTOR<BeingSlot>::const_iterator it1 = mSlots.begin();
+ const STD_VECTOR<BeingSlot>::const_iterator it1_end = mSlots.end();
logger->log("sprites");
for (; it1 != it1_end;
@@ -4195,10 +4195,10 @@ void Being::recalcSpritesOrder() restrict2
if (sz < 1)
return;
- std::vector<int> slotRemap;
+ STD_VECTOR<int> slotRemap;
IntMap itemSlotRemap;
- std::vector<int>::iterator it;
+ STD_VECTOR<int>::iterator it;
int oldHide[20];
bool updatedSprite[20];
int dir = mSpriteDirection;
@@ -4471,7 +4471,7 @@ void Being::recalcSpritesOrder() restrict2
}
}
-int Being::searchSlotValue(const std::vector<int> &restrict slotRemap,
+int Being::searchSlotValue(const STD_VECTOR<int> &restrict slotRemap,
const int val) const restrict2
{
const size_t sz = mSprites.size();
@@ -4483,14 +4483,14 @@ int Being::searchSlotValue(const std::vector<int> &restrict slotRemap,
return CompoundSprite::getNumberOfLayers() - 1;
}
-void Being::searchSlotValueItr(std::vector<int>::iterator &restrict it,
+void Being::searchSlotValueItr(STD_VECTOR<int>::iterator &restrict it,
int &restrict idx,
- std::vector<int> &restrict slotRemap,
+ STD_VECTOR<int> &restrict slotRemap,
const int val)
{
// logger->log("searching %d", val);
it = slotRemap.begin();
- const std::vector<int>::iterator it_end = slotRemap.end();
+ const STD_VECTOR<int>::iterator it_end = slotRemap.end();
idx = 0;
while (it != it_end)
{
@@ -4974,7 +4974,7 @@ void Being::removeItemParticles(const int id) restrict2
ParticleInfo *restrict const pi = (*it).second;
if (pi != nullptr)
{
- FOR_EACH (std::vector<Particle*>::const_iterator, itp, pi->particles)
+ FOR_EACH (STD_VECTOR<Particle*>::const_iterator, itp, pi->particles)
mChildParticleEffects.removeLocally(*itp);
delete pi;
}
@@ -4988,13 +4988,13 @@ void Being::recreateItemParticles() restrict2
ParticleInfo *restrict const pi = (*it).second;
if ((pi != nullptr) && !pi->files.empty())
{
- FOR_EACH (std::vector<Particle*>::const_iterator,
+ FOR_EACH (STD_VECTOR<Particle*>::const_iterator,
itp, pi->particles)
{
mChildParticleEffects.removeLocally(*itp);
}
- FOR_EACH (std::vector<std::string>::const_iterator, str, pi->files)
+ FOR_EACH (STD_VECTOR<std::string>::const_iterator, str, pi->files)
{
Particle *const p = particleEngine->addEffect(
*str, 0, 0);