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authorAndrei Karas <akaras@inbox.ru>2015-12-29 01:34:51 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-29 01:34:51 +0300
commitfe70d4929e6ca0e46e6210d8795056c6e8a4b93d (patch)
tree5a17df5190995e585a2adb183d4ecc44fdef36d9 /src/animationdelayload.cpp
parent3c5c3770c2769caa3b33ff7e683d02291ac56bfb (diff)
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Move animationdelayload into sprite directory.
Diffstat (limited to 'src/animationdelayload.cpp')
-rw-r--r--src/animationdelayload.cpp65
1 files changed, 0 insertions, 65 deletions
diff --git a/src/animationdelayload.cpp b/src/animationdelayload.cpp
deleted file mode 100644
index 85bdaaf3b..000000000
--- a/src/animationdelayload.cpp
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2015 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "animationdelayload.h"
-
-#include "const/resources/spriteaction.h"
-
-#include "resources/resourcemanager.h"
-
-#include "resources/sprite/animatedsprite.h"
-
-#include "debug.h"
-
-AnimationDelayLoad::AnimationDelayLoad(const std::string &fileName,
- const int variant,
- AnimatedSprite *const sprite) :
- mFileName(fileName),
- mVariant(variant),
- mSprite(sprite),
- mAction(SpriteAction::STAND)
-{
-}
-
-AnimationDelayLoad::~AnimationDelayLoad()
-{
- if (mSprite)
- {
- mSprite->clearDelayLoad();
- mSprite = nullptr;
- }
-}
-
-void AnimationDelayLoad::clearSprite()
-{
- mSprite = nullptr;
-}
-
-void AnimationDelayLoad::load()
-{
- if (mSprite)
- {
- SpriteDef *const s = resourceManager->getSprite(mFileName, mVariant);
- if (!s)
- return;
- mSprite->setSprite(s);
- mSprite->play(mAction);
- }
-}