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author | Andrei Karas <akaras@inbox.ru> | 2013-01-19 15:25:24 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-01-20 17:05:57 +0300 |
commit | 48071e171de41a23197c7328ba038331a936e0eb (patch) | |
tree | 73c7ef1da8e5dd76469d75c0336d88c3371e4263 /src/actorsprite.cpp | |
parent | d07fba228b5251862ad670e1d4f079c9456fab4b (diff) | |
download | manaplus-48071e171de41a23197c7328ba038331a936e0eb.tar.gz manaplus-48071e171de41a23197c7328ba038331a936e0eb.tar.bz2 manaplus-48071e171de41a23197c7328ba038331a936e0eb.tar.xz manaplus-48071e171de41a23197c7328ba038331a936e0eb.zip |
Replace for to FOR_EACH in some classes.
Diffstat (limited to 'src/actorsprite.cpp')
-rw-r--r-- | src/actorsprite.cpp | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index e266180ed..b0ed43b75 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -70,8 +70,7 @@ ActorSprite::~ActorSprite() player_node->setTarget(nullptr); // Notify listeners of the destruction. - for (ActorSpriteListenerIterator iter = mActorSpriteListeners.begin(), - e = mActorSpriteListeners.end(); iter != e; ++iter) + FOR_EACH (ActorSpriteListenerIterator, iter, mActorSpriteListeners) { if (reportFalse(*iter)) (*iter)->actorSpriteDestroyed(*this); @@ -120,8 +119,7 @@ void ActorSprite::logic() if (mMustResetParticles) { mMustResetParticles = false; - for (std::set<int>::const_iterator it = mStatusEffects.begin(), - it_end = mStatusEffects.end(); it != it_end; ++it) + FOR_EACH (std::set<int>::const_iterator, it, mStatusEffects) { const StatusEffect *const effect = StatusEffect::getStatusEffect(*it, true); @@ -331,9 +329,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, { clear(); - for (SpriteRefs it = display.sprites.begin(), - it_end = display.sprites.end(); - it != it_end; ++it) + FOR_EACH (SpriteRefs, it, display.sprites) { if (!*it) continue; @@ -387,9 +383,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, //setup particle effects if (Particle::enabled && particleEngine) { - for (StringVectCIter itr = display.particles.begin(), - itr_end = display.particles.end(); - itr != itr_end; ++itr) + FOR_EACH (StringVectCIter, itr, display.particles) { Particle *const p = particleEngine->addEffect(*itr, 0, 0); controlParticle(p); |