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authorAndrei Karas <akaras@inbox.ru>2014-12-09 15:26:27 +0300
committerAndrei Karas <akaras@inbox.ru>2014-12-09 15:26:27 +0300
commit6737c33ffb89262a76bee80cdc9afeeebddbc2f7 (patch)
tree561ff4493ec0b49bb88ff4d9ee66f989ed2a1d0d /src/actions/commands.cpp
parent7dcc42c841005c5e475bfcb37e78bc7bc15b4a9d (diff)
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move buy and sell actions from commands.c to actions.c file.
Diffstat (limited to 'src/actions/commands.cpp')
-rw-r--r--src/actions/commands.cpp65
1 files changed, 0 insertions, 65 deletions
diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp
index eafd0b82b..c8d4f2b21 100644
--- a/src/actions/commands.cpp
+++ b/src/actions/commands.cpp
@@ -37,11 +37,9 @@
#include "gui/widgets/tabs/chat/whispertab.h"
#include "net/adminhandler.h"
-#include "net/buysellhandler.h"
#include "net/chathandler.h"
#include "net/guildhandler.h"
#include "net/homunculushandler.h"
-#include "net/npchandler.h"
#include "net/pethandler.h"
#include "net/serverfeatures.h"
@@ -713,67 +711,4 @@ impHandler0(fireHomunculus)
return true;
}
-static Being *findBeing(const std::string &name)
-{
- Being *being = nullptr;
- if (name.empty())
- {
- being = localPlayer->getTarget();
- }
- else
- {
- being = actorManager->findBeingByName(
- name, ActorType::Unknown);
- }
- if (!being)
- {
- being = actorManager->findNearestLivingBeing(
- localPlayer, 1, ActorType::Npc, true);
- }
- if (!being)
- {
- being = actorManager->findNearestLivingBeing(
- localPlayer, 1, ActorType::Player, true);
- }
- return being;
-}
-
-impHandler(buy)
-{
- Being *being = findBeing(event.args);
- if (!being)
- return false;
-
- if (being->getType() == ActorType::Npc)
- {
- npcHandler->buy(being->getId());
- return true;
- }
- else if (being->getType() == ActorType::Player)
- {
- buySellHandler->requestSellList(being->getName());
- return true;
- }
- return false;
-}
-
-impHandler(sell)
-{
- Being *being = findBeing(event.args);
- if (!being)
- return false;
-
- if (being->getType() == ActorType::Npc)
- {
- npcHandler->sell(being->getId());
- return true;
- }
- else if (being->getType() == ActorType::Player)
- {
- buySellHandler->requestBuyList(being->getName());
- return true;
- }
- return false;
-}
-
} // namespace Actions