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author | Andrei Karas <akaras@inbox.ru> | 2014-11-23 15:45:54 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-11-23 15:45:54 +0300 |
commit | a22d7bce703101ba3ae15cb5b8545381dfe863c4 (patch) | |
tree | 861b10567276cb6f8e66d6cc4d455c72e7fffbcb | |
parent | bba45d879b84a20e7b6f50aca1297cb3899aafdd (diff) | |
download | manaplus-a22d7bce703101ba3ae15cb5b8545381dfe863c4.tar.gz manaplus-a22d7bce703101ba3ae15cb5b8545381dfe863c4.tar.bz2 manaplus-a22d7bce703101ba3ae15cb5b8545381dfe863c4.tar.xz manaplus-a22d7bce703101ba3ae15cb5b8545381dfe863c4.zip |
Move server slot to client slot conversion from ea into eathena and tmwa.
-rw-r--r-- | src/net/ea/eaprotocol.h | 3 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 28 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.h | 3 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 29 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.h | 3 | ||||
-rw-r--r-- | src/net/eathena/sprite.h | 2 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 27 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.h | 3 |
8 files changed, 67 insertions, 31 deletions
diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h index c2c5c1970..46677f25a 100644 --- a/src/net/ea/eaprotocol.h +++ b/src/net/ea/eaprotocol.h @@ -89,6 +89,9 @@ enum EA_SPRITE_SHIELD, EA_SPRITE_EVOL1, EA_SPRITE_EVOL2, + EA_SPRITE_EVOL3, + EA_SPRITE_EVOL4, + EA_SPRITE_EVOL5, EA_SPRITE_VECTOREND }; diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 6c0194bd3..074459841 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -65,26 +65,6 @@ const Equipment::Slot EQUIP_POINTS[Equipment::EQUIP_VECTOREND] = Equipment::EQUIP_SHADOW_ACCESSORY1_SLOT, // Shadow Accessory 1 }; -// missing EQUIP_RING1_SLOT -const Equipment::Slot EQUIP_CONVERT[] = -{ - Equipment::EQUIP_PROJECTILE_SLOT, // 0 - Equipment::EQUIP_FEET_SLOT, // SPRITE_SHOE - Equipment::EQUIP_LEGS_SLOT, // SPRITE_BOTTOMCLOTHES - Equipment::EQUIP_TORSO_SLOT, // SPRITE_TOPCLOTHES - Equipment::EQUIP_PROJECTILE_SLOT, // 0 - Equipment::EQUIP_NECK_SLOT, // SPRITE_RING - Equipment::EQUIP_PROJECTILE_SLOT, // 0 - Equipment::EQUIP_HEAD_SLOT, // SPRITE_HAT - Equipment::EQUIP_RING2_SLOT, // 0 - Equipment::EQUIP_GLOVES_SLOT, // SPRITE_GLOVES - Equipment::EQUIP_FIGHT1_SLOT, // SPRITE_WEAPON - Equipment::EQUIP_FIGHT2_SLOT, // SPRITE_SHIELD - Equipment::EQUIP_EVOL_RING1_SLOT, // SPRITE_EVOL1 - Equipment::EQUIP_EVOL_RING2_SLOT, // SPRITE_EVOL2 - Equipment::EQUIP_PROJECTILE_SLOT, // 0 -}; - namespace Ea { @@ -161,14 +141,6 @@ size_t InventoryHandler::getSize(const int type) const return 0; } } -int InventoryHandler::convertFromServerSlot(const int serverSlot) const -{ - if (serverSlot < 0 || serverSlot > 13) - return 0; - - return static_cast<int>(EQUIP_CONVERT[serverSlot]); -} - int InventoryHandler::getSlot(const int eAthenaSlot) { if (eAthenaSlot == 0) diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h index f82cf5780..734e894f0 100644 --- a/src/net/ea/inventoryhandler.h +++ b/src/net/ea/inventoryhandler.h @@ -73,9 +73,6 @@ class InventoryHandler notfinal : public Net::InventoryHandler size_t getSize(const int type) const override final A_WARN_UNUSED; - int convertFromServerSlot(const int serverSlot) - const override final A_WARN_UNUSED; - void pushPickup(const int floorId) { mSentPickups.push(floorId); } diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index b55aea477..af08fa1b2 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -41,6 +41,27 @@ extern Net::InventoryHandler *inventoryHandler; +// missing EQUIP_RING1_SLOT +const Equipment::Slot EQUIP_CONVERT[] = +{ + Equipment::EQUIP_PROJECTILE_SLOT, // 0 0 + Equipment::EQUIP_FEET_SLOT, // 1 SPRITE_SHOE + Equipment::EQUIP_LEGS_SLOT, // 2 SPRITE_BOTTOMCLOTHES + Equipment::EQUIP_TORSO_SLOT, // 3 SPRITE_TOPCLOTHES + Equipment::EQUIP_GLOVES_SLOT, // 4 0 + Equipment::EQUIP_EVOL_RING1_SLOT, // 5 + Equipment::EQUIP_PROJECTILE_SLOT, // 6 0 + Equipment::EQUIP_HEAD_SLOT, // 7 SPRITE_HAT + Equipment::EQUIP_RING2_SLOT, // 8 0 + Equipment::EQUIP_PROJECTILE_SLOT, // 9 SPRITE_GLOVES + Equipment::EQUIP_FIGHT1_SLOT, // 10 SPRITE_WEAPON + Equipment::EQUIP_FIGHT2_SLOT, // 11 SPRITE_SHIELD + Equipment::EQUIP_EVOL_RING2_SLOT, // 12 + Equipment::EQUIP_EVOL_RING2_SLOT, // 13 SPRITE_EVOL2 + Equipment::EQUIP_COSTUME_ROBE_SLOT, // 14 SPRITE_EVOL3 + Equipment::EQUIP_MISSING1_SLOT, // 15 SPRITE_EVOL4 +}; + namespace EAthena { @@ -677,4 +698,12 @@ void InventoryHandler::processPlayerItemRentalExpired(Net::MessageIn &msg) msg.readInt16("item id"); } +int InventoryHandler::convertFromServerSlot(const int serverSlot) const +{ + if (serverSlot < 0 || serverSlot > 15) + return 0; + + return static_cast<int>(EQUIP_CONVERT[serverSlot]); +} + } // namespace EAthena diff --git a/src/net/eathena/inventoryhandler.h b/src/net/eathena/inventoryhandler.h index 0b9a70237..272d3a82b 100644 --- a/src/net/eathena/inventoryhandler.h +++ b/src/net/eathena/inventoryhandler.h @@ -68,6 +68,9 @@ class InventoryHandler final : public MessageHandler, void selectEgg(const Item *const item) const override final; + int convertFromServerSlot(const int serverSlot) + const override final A_WARN_UNUSED; + protected: static void processPlayerEquipment(Net::MessageIn &msg); diff --git a/src/net/eathena/sprite.h b/src/net/eathena/sprite.h index 65bba131c..7d685b988 100644 --- a/src/net/eathena/sprite.h +++ b/src/net/eathena/sprite.h @@ -39,6 +39,8 @@ enum SPRITE_SHIELD, SPRITE_EVOL1, SPRITE_EVOL2, + SPRITE_EVOL3, + SPRITE_EVOL4, SPRITE_VECTOREND }; diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 83bc38e6a..c271cd95b 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -41,6 +41,25 @@ extern Net::InventoryHandler *inventoryHandler; +// missing EQUIP_RING1_SLOT +const Equipment::Slot EQUIP_CONVERT[] = +{ + Equipment::EQUIP_PROJECTILE_SLOT, // 0 0 + Equipment::EQUIP_FEET_SLOT, // 1 SPRITE_SHOE + Equipment::EQUIP_LEGS_SLOT, // 2 SPRITE_BOTTOMCLOTHES + Equipment::EQUIP_TORSO_SLOT, // 3 SPRITE_TOPCLOTHES + Equipment::EQUIP_PROJECTILE_SLOT, // 4 0 + Equipment::EQUIP_NECK_SLOT, // 5 SPRITE_RING + Equipment::EQUIP_PROJECTILE_SLOT, // 6 0 + Equipment::EQUIP_HEAD_SLOT, // 7 SPRITE_HAT + Equipment::EQUIP_RING2_SLOT, // 8 0 + Equipment::EQUIP_GLOVES_SLOT, // 9 SPRITE_GLOVES + Equipment::EQUIP_FIGHT1_SLOT, // 10 SPRITE_WEAPON + Equipment::EQUIP_FIGHT2_SLOT, // 11 SPRITE_SHIELD + Equipment::EQUIP_EVOL_RING1_SLOT, // 12 SPRITE_EVOL1 + Equipment::EQUIP_EVOL_RING2_SLOT, // 13 SPRITE_EVOL2 +}; + namespace TmwAthena { @@ -610,4 +629,12 @@ void InventoryHandler::selectEgg(const Item *const item A_UNUSED) const { } +int InventoryHandler::convertFromServerSlot(const int serverSlot) const +{ + if (serverSlot < 0 || serverSlot > 13) + return 0; + + return static_cast<int>(EQUIP_CONVERT[serverSlot]); +} + } // namespace TmwAthena diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h index 23b8e0f4b..84f6dd974 100644 --- a/src/net/tmwa/inventoryhandler.h +++ b/src/net/tmwa/inventoryhandler.h @@ -68,6 +68,9 @@ class InventoryHandler final : public MessageHandler, void selectEgg(const Item *const item) const override final; + int convertFromServerSlot(const int serverSlot) + const override final A_WARN_UNUSED; + protected: static void processPlayerEquipment(Net::MessageIn &msg); |