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authorAndrei Karas <akaras@inbox.ru>2013-06-18 21:48:09 +0300
committerAndrei Karas <akaras@inbox.ru>2013-06-18 21:48:09 +0300
commit0778877b4af281b259ff9efb304ffae147fd1729 (patch)
tree70754defdeb259b49289e54fa33bc1985596269b
parentb6c4f2b9afac13ec056ba72543f69f9843500039 (diff)
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improve window.
-rw-r--r--src/gui/widgets/window.cpp141
-rw-r--r--src/gui/widgets/window.h40
2 files changed, 89 insertions, 92 deletions
diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp
index de49ac876..64b16b19a 100644
--- a/src/gui/widgets/window.cpp
+++ b/src/gui/widgets/window.cpp
@@ -64,14 +64,6 @@ Window::Window(const std::string &caption, const bool modal,
mStickyRect(),
mGripRect(),
mWindowName("window"),
- mShowTitle(true),
- mModal(modal),
- mCloseButton(false),
- mDefaultVisible(false),
- mSaveVisible(false),
- mStickyButton(false),
- mSticky(false),
- mStickyButtonLock(false),
mMinWinWidth(100),
mMinWinHeight(40),
mMaxWinWidth(mainGraphics->mWidth),
@@ -84,8 +76,16 @@ Window::Window(const std::string &caption, const bool modal,
mGripPadding(2),
mResizeHandles(-1),
mOldResizeHandles(-1),
- mPlayVisibleSound(false),
- mCaptionFont(getFont())
+ mCaptionFont(getFont()),
+ mShowTitle(true),
+ mModal(modal),
+ mCloseButton(false),
+ mDefaultVisible(false),
+ mSaveVisible(false),
+ mStickyButton(false),
+ mSticky(false),
+ mStickyButtonLock(false),
+ mPlayVisibleSound(false)
{
logger->log("Window::Window(\"%s\")", caption.c_str());
@@ -108,9 +108,10 @@ Window::Window(const std::string &caption, const bool modal,
int childPalette = 1;
// Loads the skin
- if (Theme::instance())
+ Theme *const theme = Theme::instance();
+ if (theme)
{
- mSkin = Theme::instance()->load(skin, "window.xml");
+ mSkin = theme->load(skin, "window.xml");
if (mSkin)
{
setPadding(mSkin->getPadding());
@@ -140,7 +141,6 @@ Window::Window(const std::string &caption, const bool modal,
}
}
-
// Add this window to the window container
windowContainer->add(this);
@@ -186,8 +186,9 @@ Window::~Window()
if (mSkin)
{
- if (Theme::instance())
- Theme::instance()->unload(mSkin);
+ Theme *const theme = Theme::instance();
+ if (theme)
+ theme->unload(mSkin);
mSkin = nullptr;
}
if (mGrip)
@@ -197,7 +198,7 @@ Window::~Window()
}
}
-void Window::setWindowContainer(WindowContainer *wc)
+void Window::setWindowContainer(WindowContainer *const wc)
{
windowContainer = wc;
}
@@ -317,16 +318,16 @@ void Window::draw(gcn::Graphics *graphics)
void Window::setContentSize(int width, int height)
{
width = width + 2 * mPadding;
- height = height + mPadding + getTitleBarHeight();
+ height = height + mPadding + mTitleBarHeight;
- if (getMinWidth() > width)
- width = getMinWidth();
- else if (getMaxWidth() < width)
- width = getMaxWidth();
- if (getMinHeight() > height)
- height = getMinHeight();
- else if (getMaxHeight() < height)
- height = getMaxHeight();
+ if (mMinWinWidth > width)
+ width = mMinWinWidth;
+ else if (mMaxWinWidth < width)
+ width = mMaxWinWidth;
+ if (mMinWinHeight > height)
+ height = mMinWinHeight;
+ else if (mMaxWinHeight < height)
+ height = mMaxWinHeight;
setSize(width, height);
}
@@ -409,7 +410,7 @@ void Window::setLocationRelativeTo(const ImageRect::ImagePosition &position,
setPosition(offsetX, offsetY);
}
-void Window::setMinWidth(int width)
+void Window::setMinWidth(const int width)
{
if (mSkin)
{
@@ -422,12 +423,12 @@ void Window::setMinWidth(int width)
}
}
-void Window::setMinHeight(int height)
+void Window::setMinHeight(const int height)
{
if (mSkin)
{
- mMinWinHeight = height > mSkin->getMinHeight() ?
- height : mSkin->getMinHeight();
+ mMinWinHeight = height > mSkin->getMinHeight()
+ ? height : mSkin->getMinHeight();
}
else
{
@@ -485,10 +486,10 @@ void Window::widgetResized(const gcn::Event &event A_UNUSED)
if (showClose)
{
const Image *const button = mSkin->getCloseImage(false);
- const int x = mDimension.width - button->getWidth() - closePadding;
- mCloseRect.x = x;
+ const int buttonWidth = button->getWidth();
+ mCloseRect.x = mDimension.width - buttonWidth - closePadding;
mCloseRect.y = closePadding;
- mCloseRect.width = button->getWidth();
+ mCloseRect.width = buttonWidth;
mCloseRect.height = button->getHeight();
}
if (mStickyButton)
@@ -496,7 +497,8 @@ void Window::widgetResized(const gcn::Event &event A_UNUSED)
const Image *const button = mSkin->getStickyImage(mSticky);
if (button)
{
- int x = mDimension.width - button->getWidth()
+ const int buttonWidth = button->getWidth();
+ int x = mDimension.width - buttonWidth
- getOption("stickySpacing") - closePadding;
if (showClose)
@@ -504,7 +506,7 @@ void Window::widgetResized(const gcn::Event &event A_UNUSED)
mStickyRect.x = x;
mStickyRect.y = getOption("stickyPadding");
- mStickyRect.width = button->getWidth();
+ mStickyRect.width = buttonWidth;
mStickyRect.height = button->getHeight();
}
}
@@ -564,9 +566,9 @@ void Window::setVisible(bool visible)
setVisible(visible, false);
}
-void Window::setVisible(bool visible, bool forceSticky)
+void Window::setVisible(const bool visible, const bool forceSticky)
{
- if (visible == isWindowVisible())
+ if (visible == mVisible)
return;
// Check if the window is off screen...
@@ -579,17 +581,17 @@ void Window::setVisible(bool visible, bool forceSticky)
mResizeHandles = 0;
}
- if (isStickyButtonLock())
+ if (mStickyButtonLock)
gcn::Window::setVisible(visible);
else
- gcn::Window::setVisible((!forceSticky && isSticky()) || visible);
+ gcn::Window::setVisible((!forceSticky && mSticky) || visible);
if (visible)
{
if (mPlayVisibleSound)
soundManager.playGuiSound(SOUND_SHOW_WINDOW);
if (gui)
{
- gcn::MouseEvent *event = reinterpret_cast<gcn::MouseEvent*>(
+ gcn::MouseEvent *const event = reinterpret_cast<gcn::MouseEvent*>(
gui->createMouseEvent(this));
if (event)
{
@@ -711,6 +713,7 @@ void Window::updateResizeHandler(gcn::MouseEvent &event)
break;
default:
gui->setCursorType(Cursor::CURSOR_POINTER);
+ break;
}
}
@@ -760,7 +763,7 @@ void Window::mouseDragged(gcn::MouseEvent &event)
const int newHeight = newDim.height
+ ((mouseResize & TOP) ? -dy : dy);
newDim.height = std::min(mMaxWinHeight,
- std::max(mMinWinHeight, newHeight));
+ std::max(mMinWinHeight, newHeight));
if (mouseResize & TOP)
newDim.y -= newDim.height - getHeight();
@@ -771,7 +774,7 @@ void Window::mouseDragged(gcn::MouseEvent &event)
const int newWidth = newDim.width
+ ((mouseResize & LEFT) ? -dx : dx);
newDim.width = std::min(mMaxWinWidth,
- std::max(mMinWinWidth, newWidth));
+ std::max(mMinWinWidth, newWidth));
if (mouseResize & LEFT)
newDim.x -= newDim.width - mDimension.width;
@@ -805,7 +808,7 @@ void Window::mouseDragged(gcn::MouseEvent &event)
}
}
-void Window::setModal(bool modal)
+void Window::setModal(const bool modal)
{
if (mModal != modal)
{
@@ -916,17 +919,17 @@ void Window::saveWindowState()
}
}
-void Window::setDefaultSize(int defaultX, int defaultY,
+void Window::setDefaultSize(const int defaultX, const int defaultY,
int defaultWidth, int defaultHeight)
{
- if (getMinWidth() > defaultWidth)
- defaultWidth = getMinWidth();
- else if (getMaxWidth() < defaultWidth)
- defaultWidth = getMaxWidth();
- if (getMinHeight() > defaultHeight)
- defaultHeight = getMinHeight();
- else if (getMaxHeight() < defaultHeight)
- defaultHeight = getMaxHeight();
+ if (mMinWinWidth > defaultWidth)
+ defaultWidth = mMinWinWidth;
+ else if (mMaxWinWidth < defaultWidth)
+ defaultWidth = mMaxWinWidth;
+ if (mMinWinHeight > defaultHeight)
+ defaultHeight = mMinWinHeight;
+ else if (mMaxWinHeight < defaultHeight)
+ defaultHeight = mMaxWinHeight;
mDefaultX = defaultX;
mDefaultY = defaultY;
@@ -942,11 +945,12 @@ void Window::setDefaultSize()
mDefaultHeight = mDimension.height;
}
-void Window::setDefaultSize(int defaultWidth, int defaultHeight,
+void Window::setDefaultSize(const int defaultWidth, const int defaultHeight,
const ImageRect::ImagePosition &position,
const int offsetX, const int offsetY)
{
- int x = 0, y = 0;
+ int x = 0;
+ int y = 0;
if (position == ImageRect::UPPER_LEFT)
{
@@ -1004,18 +1008,15 @@ void Window::resetToDefaultSize()
void Window::adjustPositionAfterResize(const int oldScreenWidth,
const int oldScreenHeight)
{
- gcn::Rectangle dimension = getDimension();
-
// If window was aligned to the right or bottom, keep it there
const int rightMargin = oldScreenWidth - (mDimension.x + mDimension.width);
const int bottomMargin = oldScreenHeight
- (mDimension.y + mDimension.height);
if (mDimension.x > 0 && mDimension.x > rightMargin)
- dimension.x = mainGraphics->mWidth - rightMargin - mDimension.width;
+ mDimension.x = mainGraphics->mWidth - rightMargin - mDimension.width;
if (mDimension.y > 0 && mDimension.y > bottomMargin)
- dimension.y = mainGraphics->mHeight - bottomMargin - mDimension.height;
+ mDimension.y = mainGraphics->mHeight - bottomMargin - mDimension.height;
- setDimension(dimension);
ensureOnScreen();
}
@@ -1075,7 +1076,7 @@ bool Window::isResizeAllowed(const gcn::MouseEvent &event) const
return false;
}
-int Window::getGuiAlpha()
+int Window::getGuiAlpha() const
{
const float alpha = std::max(Client::getGuiAlpha(),
Theme::instance()->getMinimumOpacity());
@@ -1151,21 +1152,17 @@ void Window::ensureOnScreen()
if (mDimension.width == 0 && mDimension.height == 0)
return;
- gcn::Rectangle dimension = getDimension();
-
// Check the left and bottom screen boundaries
- if (dimension.x + dimension.width > mainGraphics->mWidth)
- dimension.x = mainGraphics->mWidth - dimension.width;
- if (dimension.y + dimension.height > mainGraphics->mHeight)
- dimension.y = mainGraphics->mHeight - dimension.height;
+ if (mDimension.x + mDimension.width > mainGraphics->mWidth)
+ mDimension.x = mainGraphics->mWidth - mDimension.width;
+ if (mDimension.y + mDimension.height > mainGraphics->mHeight)
+ mDimension.y = mainGraphics->mHeight - mDimension.height;
// But never allow the windows to disappear in to the right and top
- if (dimension.x < 0)
- dimension.x = 0;
- if (dimension.y < 0)
- dimension.y = 0;
-
- setDimension(dimension);
+ if (mDimension.x < 0)
+ mDimension.x = 0;
+ if (mDimension.y < 0)
+ mDimension.y = 0;
}
gcn::Rectangle Window::getWindowArea() const
@@ -1188,7 +1185,7 @@ int Window::getOption(const std::string &name, const int def) const
return def;
}
-bool Window::getOptionBool(std::string name)
+bool Window::getOptionBool(const std::string &name) const
{
if (mSkin)
return mSkin->getOption(name) != 0;
diff --git a/src/gui/widgets/window.h b/src/gui/widgets/window.h
index 3bea54bbb..11b30eba9 100644
--- a/src/gui/widgets/window.h
+++ b/src/gui/widgets/window.h
@@ -75,7 +75,7 @@ class Window : public gcn::Window,
/**
* Sets the window container to be used by new windows.
*/
- static void setWindowContainer(WindowContainer *windowContainer);
+ static void setWindowContainer(WindowContainer *const windowContainer);
/**
* Draws the window.
@@ -136,7 +136,7 @@ class Window : public gcn::Window,
/**
* Sets the minimum width of the window.
*/
- void setMinWidth(int width);
+ void setMinWidth(const int width);
int getMinWidth() const A_WARN_UNUSED
{ return mMinWinWidth; }
@@ -144,7 +144,7 @@ class Window : public gcn::Window,
/**
* Sets the minimum height of the window.
*/
- void setMinHeight(int height);
+ void setMinHeight(const int height);
int getMinHeight() const A_WARN_UNUSED
{ return mMinWinHeight; }
@@ -210,7 +210,7 @@ class Window : public gcn::Window,
* Overloads window setVisible by Guichan to allow sticky window
* handling, or not, if you force the sticky state.
*/
- void setVisible(bool visible, bool forceSticky);
+ void setVisible(const bool visible, const bool forceSticky);
/**
* Returns whether the window is visible by default.
@@ -221,7 +221,7 @@ class Window : public gcn::Window,
/**
* Sets whether the window is visible by default.
*/
- void setDefaultVisible(bool save)
+ void setDefaultVisible(const bool save)
{ mDefaultVisible = save; }
/**
@@ -233,7 +233,7 @@ class Window : public gcn::Window,
/**
* Sets whether the window will save it's visibility.
*/
- void setSaveVisible(bool save)
+ void setSaveVisible(const bool save)
{ mSaveVisible = save; }
/**
@@ -314,7 +314,7 @@ class Window : public gcn::Window,
* Set the default win pos and size.
* (which can be different of the actual ones.)
*/
- void setDefaultSize(int defaultX, int defaultY,
+ void setDefaultSize(const int defaultX, const int defaultY,
int defaultWidth, int defaultHeight);
/**
@@ -328,7 +328,7 @@ class Window : public gcn::Window,
* This version of setDefaultSize sets the window's position based
* on a relative enumerated position, rather than a coordinate position.
*/
- void setDefaultSize(int defaultWidth, int defaultHeight,
+ void setDefaultSize(const int defaultWidth, const int defaultHeight,
const ImageRect::ImagePosition &position,
const int offsetx = 0, const int offsetY = 0);
@@ -397,12 +397,12 @@ class Window : public gcn::Window,
/**
* Allows the windows modal status to change
*/
- void setModal(bool modal);
+ void setModal(const bool modal);
/**
* Gets the alpha value used by the window, in a GUIChan usable format.
*/
- int getGuiAlpha() A_WARN_UNUSED;
+ int getGuiAlpha() const A_WARN_UNUSED;
gcn::Rectangle getWindowArea() const A_WARN_UNUSED;
@@ -423,7 +423,7 @@ class Window : public gcn::Window,
int getOption(const std::string &name,
const int def = 0) const A_WARN_UNUSED;
- bool getOptionBool(std::string name) A_WARN_UNUSED;
+ bool getOptionBool(const std::string &name) const A_WARN_UNUSED;
void setTitlePadding(int p)
{ mTitlePadding = p; }
@@ -472,14 +472,6 @@ class Window : public gcn::Window,
gcn::Rectangle mStickyRect; /**< Sticky button rectangle */
gcn::Rectangle mGripRect; /**< Resize grip rectangle */
std::string mWindowName; /**< Name of the window */
- bool mShowTitle; /**< Window has a title bar */
- bool mModal; /**< Window is modal */
- bool mCloseButton; /**< Window has a close button */
- bool mDefaultVisible; /**< Window's default visibility */
- bool mSaveVisible; /**< Window will save visibility */
- bool mStickyButton; /**< Window has a sticky button */
- bool mSticky; /**< Window resists hiding*/
- bool mStickyButtonLock; /**< Window locked if sticky enabled*/
int mMinWinWidth; /**< Minimum window width */
int mMinWinHeight; /**< Minimum window height */
int mMaxWinWidth; /**< Maximum window width */
@@ -503,8 +495,16 @@ class Window : public gcn::Window,
int mGripPadding;
int mResizeHandles;
int mOldResizeHandles;
- bool mPlayVisibleSound;
gcn::Font *mCaptionFont;
+ bool mShowTitle; /**< Window has a title bar */
+ bool mModal; /**< Window is modal */
+ bool mCloseButton; /**< Window has a close button */
+ bool mDefaultVisible; /**< Window's default visibility */
+ bool mSaveVisible; /**< Window will save visibility */
+ bool mStickyButton; /**< Window has a sticky button */
+ bool mSticky; /**< Window resists hiding*/
+ bool mStickyButtonLock; /**< Window locked if sticky enabled*/
+ bool mPlayVisibleSound;
};
#endif // GUI_WIDGETS_WINDOW_H