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authorAndrei Karas <akaras@inbox.ru>2016-07-23 03:12:38 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-23 03:12:38 +0300
commit871f05609ec03cad93773112c3324ba7b0488388 (patch)
tree3ec1d858a3d6a6a3a96b2ab954b41b01751b563e
parentde2637f1e6211bb4a8b122b3aca53723a3440522 (diff)
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Allow skill source and destination particle effects depend on skill level.
-rw-r--r--src/being/being.cpp23
-rw-r--r--src/gui/windows/skilldialog.cpp74
-rw-r--r--src/gui/windows/skilldialog.h13
-rw-r--r--src/net/eathena/beingrecv.cpp1
-rw-r--r--src/resources/skill/skilldata.cpp6
-rw-r--r--src/resources/skill/skilldata.h4
-rw-r--r--src/resources/skill/skillinfo.cpp4
-rw-r--r--src/resources/skill/skillinfo.h4
8 files changed, 40 insertions, 89 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 73b386467..53db29cff 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -1028,14 +1028,20 @@ void Being::handleSkillCasting(Being *restrict const victim,
setAction(BeingAction::CAST, skillId);
- skillDialog->playCastingSrcEffect(skillId, this);
- skillDialog->playCastingDstEffect(skillId, victim);
-
const SkillData *restrict const data = skillDialog->getSkillDataByLevel(
skillId,
skillLevel);
+
if (data)
+ {
+ effectManager->triggerDefault(data->castingSrcEffectId,
+ this,
+ paths.getIntValue("skillCastingSrcEffectId"));
+ effectManager->triggerDefault(data->castingDstEffectId,
+ victim,
+ paths.getIntValue("skillCastingDstEffectId"));
fireMissile(victim, data->castingParticle);
+ }
}
void Being::handleSkill(Being *restrict const victim,
@@ -1050,10 +1056,15 @@ void Being::handleSkill(Being *restrict const victim,
const SkillData *restrict const data = skill
? skill->getData1(skillLevel) : nullptr;
if (data)
+ {
+ effectManager->triggerDefault(data->srcEffectId,
+ this,
+ paths.getIntValue("skillSrcEffectId"));
+ effectManager->triggerDefault(data->dstEffectId,
+ victim,
+ paths.getIntValue("skillDstEffectId"));
fireMissile(victim, data->particle);
-
- skillDialog->playSrcEffect(skillId, this);
- skillDialog->playDstEffect(skillId, victim);
+ }
if (this != localPlayer && skill)
{
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 966168464..02e67408d 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -381,14 +381,6 @@ SkillInfo *SkillDialog::loadSkill(XmlNodePtr node,
node, "errorText", name);
skill->alwaysVisible = fromBool(XML::getBoolProperty(
node, "alwaysVisible", false), Visible);
- skill->castingSrcEffectId = XML::getProperty(
- node, "castingSrcEffectId", -1);
- skill->castingDstEffectId = XML::getProperty(
- node, "castingDstEffectId", -1);
- skill->srcEffectId = XML::getProperty(
- node, "srcEffectId", -1);
- skill->dstEffectId = XML::getProperty(
- node, "dstEffectId", -1);
skill->castingAction = XML::getProperty(node,
"castingAction", SpriteAction::CAST);
skill->castingRideAction = XML::getProperty(node,
@@ -468,6 +460,14 @@ void SkillDialog::loadSkillData(XmlNodePtr node,
node, "hitEffectId", -1);
data->missEffectId = XML::getProperty(
node, "missEffectId", -1);
+ data->castingSrcEffectId = XML::getProperty(
+ node, "castingSrcEffectId", -1);
+ data->castingDstEffectId = XML::getProperty(
+ node, "castingDstEffectId", -1);
+ data->srcEffectId = XML::getProperty(
+ node, "srcEffectId", -1);
+ data->dstEffectId = XML::getProperty(
+ node, "dstEffectId", -1);
skill->addData(level, data);
}
@@ -712,68 +712,18 @@ void SkillDialog::playRemoveEffect(const int id) const
paths.getIntValue("skillRemoveEffectId"));
}
-void SkillDialog::playCastingSrcEffect(const int id, Being *const being) const
-{
- if (!effectManager)
- return;
- SkillInfo *const info = getSkill(id);
- if (!info)
- return;
- effectManager->triggerDefault(info->castingSrcEffectId,
- being,
- paths.getIntValue("skillCastingSrcEffectId"));
-}
-
-void SkillDialog::playCastingDstEffect(const int id,
- Being *const being) const
-{
- if (!effectManager)
- return;
- SkillInfo *const info = getSkill(id);
- if (!info)
- return;
- effectManager->triggerDefault(info->castingDstEffectId,
- being,
- paths.getIntValue("skillCastingDstEffectId"));
-}
-
-void SkillDialog::playSrcEffect(const int id,
- Being *const being) const
-{
- if (!effectManager)
- return;
- SkillInfo *const info = getSkill(id);
- if (!info)
- return;
- effectManager->triggerDefault(info->srcEffectId,
- being,
- paths.getIntValue("skillSrcEffectId"));
-}
-
-void SkillDialog::playDstEffect(const int id,
- Being *const being) const
-{
- if (!effectManager)
- return;
- SkillInfo *const info = getSkill(id);
- if (!info)
- return;
- effectManager->triggerDefault(info->dstEffectId,
- being,
- paths.getIntValue("skillDstEffectId"));
-}
-
void SkillDialog::playCastingDstTileEffect(const int id,
+ const int level,
const int x,
const int y,
const int delay) const
{
if (!effectManager)
return;
- SkillInfo *const info = getSkill(id);
- if (!info)
+ SkillData *const data = getSkillDataByLevel(id, level);
+ if (!data)
return;
- effectManager->triggerDefault(info->castingDstEffectId,
+ effectManager->triggerDefault(data->castingDstEffectId,
x * 32,
y * 32,
cur_time + delay / 1000, // end time in seconds
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index bd66491e2..c322c6c0a 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -128,19 +128,8 @@ class SkillDialog final : public Window,
void playRemoveEffect(const int id) const;
- void playSrcEffect(const int id,
- Being *const being) const;
-
- void playDstEffect(const int id,
- Being *const being) const;
-
- void playCastingSrcEffect(const int id,
- Being *const being) const;
-
- void playCastingDstEffect(const int id,
- Being *const being) const;
-
void playCastingDstTileEffect(const int id,
+ const int level,
const int x,
const int y,
const int delay) const;
diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp
index 16a9f6fb8..cc16f4ad7 100644
--- a/src/net/eathena/beingrecv.cpp
+++ b/src/net/eathena/beingrecv.cpp
@@ -987,6 +987,7 @@ void BeingRecv::processSkillCastingContinue(Net::MessageIn &msg,
if (srcBeing)
srcBeing->setAction(BeingAction::CAST, skillId);
skillDialog->playCastingDstTileEffect(skillId,
+ skillLevel,
dstX, dstY,
castTime);
srcBeing->addCast(dstX, dstY,
diff --git a/src/resources/skill/skilldata.cpp b/src/resources/skill/skilldata.cpp
index fc42dc78d..74c7718a6 100644
--- a/src/resources/skill/skilldata.cpp
+++ b/src/resources/skill/skilldata.cpp
@@ -47,7 +47,11 @@ SkillData::SkillData() :
updateEffectId(-1),
removeEffectId(-1),
hitEffectId(-1),
- missEffectId(-1)
+ missEffectId(-1),
+ castingSrcEffectId(-1),
+ castingDstEffectId(-1),
+ srcEffectId(-1),
+ dstEffectId(-1)
{
}
diff --git a/src/resources/skill/skilldata.h b/src/resources/skill/skilldata.h
index a8c4e8ccd..016ba98cb 100644
--- a/src/resources/skill/skilldata.h
+++ b/src/resources/skill/skilldata.h
@@ -48,6 +48,10 @@ struct SkillData final
int removeEffectId;
int hitEffectId;
int missEffectId;
+ int castingSrcEffectId;
+ int castingDstEffectId;
+ int srcEffectId;
+ int dstEffectId;
SkillData();
A_DELETE_COPY(SkillData)
diff --git a/src/resources/skill/skillinfo.cpp b/src/resources/skill/skillinfo.cpp
index 3cae391e7..9c81219d5 100644
--- a/src/resources/skill/skillinfo.cpp
+++ b/src/resources/skill/skillinfo.cpp
@@ -54,10 +54,6 @@ SkillInfo::SkillInfo() :
duration(0),
durationTime(0),
cooldown(0),
- castingSrcEffectId(-1),
- castingDstEffectId(-1),
- srcEffectId(-1),
- dstEffectId(-1),
type(SkillType::Unknown),
owner(SkillOwner::Player),
modifiable(Modifiable_false),
diff --git a/src/resources/skill/skillinfo.h b/src/resources/skill/skillinfo.h
index 3e8b174df..a9554b1b9 100644
--- a/src/resources/skill/skillinfo.h
+++ b/src/resources/skill/skillinfo.h
@@ -65,10 +65,6 @@ struct SkillInfo final
int duration;
int durationTime;
int cooldown;
- int castingSrcEffectId;
- int castingDstEffectId;
- int srcEffectId;
- int dstEffectId;
SkillType::SkillType type;
SkillOwner::Type owner;
Modifiable modifiable;