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authorAndrei Karas <akaras@inbox.ru>2014-08-18 02:12:42 +0300
committerAndrei Karas <akaras@inbox.ru>2014-08-18 12:21:50 +0300
commit97d7980671ab621bfee994c0acf410ee2012ddcd (patch)
treea76c630416d876eaf6f380d9fdca5c3b653bed17
parentd119e4425f418afe1198839a57e7b186d717d587 (diff)
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Add bptc texture compression support.
Add workaround for MESA for using bptc.
-rw-r--r--src/graphicsmanager.cpp88
-rw-r--r--src/gui/widgets/tabs/setup_perfomance.cpp5
-rw-r--r--src/render/mgldefines.h4
3 files changed, 57 insertions, 40 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index e531a90af..860015c5c 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -658,49 +658,61 @@ void GraphicsManager::updateTextureFormat() const
if (compressionFormat)
{
- if (supportExtension("GL_EXT_texture_compression_s3tc")
- || supportExtension("3DFX_texture_compression_FXT1"))
+ for (int f = 0; f < num; f ++)
{
- for (int f = 0; f < num; f ++)
+ switch (formats[f])
{
- if (formats[f] == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
- && compressionFormat == 1)
- {
- delete []formats;
- OpenGLImageHelper::setInternalTextureType(
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
- logger->log1("using s3tc texture compression");
- return;
- }
- else if (formats[f] == GL_COMPRESSED_RGBA_FXT1_3DFX
- && compressionFormat == 2)
- {
- delete []formats;
- OpenGLImageHelper::setInternalTextureType(
- GL_COMPRESSED_RGBA_FXT1_3DFX);
- logger->log1("using fxt1 texture compression");
- return;
- }
- }
- delete []formats;
- if (compressionFormat == 3)
- {
- OpenGLImageHelper::setInternalTextureType(
- GL_COMPRESSED_RGBA_ARB);
- logger->log1("using ARB texture compression");
- return;
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ if (compressionFormat == 1)
+ {
+ delete []formats;
+ OpenGLImageHelper::setInternalTextureType(
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
+ logger->log1("using s3tc texture compression");
+ return;
+ }
+ break;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ if (compressionFormat == 2)
+ {
+ delete []formats;
+ OpenGLImageHelper::setInternalTextureType(
+ GL_COMPRESSED_RGBA_FXT1_3DFX);
+ logger->log1("using fxt1 texture compression");
+ return;
+ }
+ break;
+ case GL_COMPRESSED_RGBA_BPTC_UNORM_ARB:
+ if (compressionFormat == 4)
+ {
+ delete []formats;
+ OpenGLImageHelper::setInternalTextureType(
+ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB);
+ logger->log1("using bptc texture compression");
+ return;
+ }
+ break;
+ default:
+ break;
}
}
- else
+ delete []formats;
+ if (compressionFormat == 3)
{
- if (compressionFormat == 3)
- {
- delete []formats;
- OpenGLImageHelper::setInternalTextureType(
- GL_COMPRESSED_RGBA_ARB);
- logger->log1("using ARB texture compression");
- return;
- }
+ OpenGLImageHelper::setInternalTextureType(
+ GL_COMPRESSED_RGBA_ARB);
+ logger->log1("using ARB texture compression");
+ return;
+ }
+
+ // workaround for MESA bptc compression detection
+ if (compressionFormat == 4
+ && supportExtension("GL_ARB_texture_compression_bptc"))
+ {
+ OpenGLImageHelper::setInternalTextureType(
+ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB);
+ logger->log1("using bptc texture compression");
+ return;
}
}
}
diff --git a/src/gui/widgets/tabs/setup_perfomance.cpp b/src/gui/widgets/tabs/setup_perfomance.cpp
index 16f3142a7..247419f7b 100644
--- a/src/gui/widgets/tabs/setup_perfomance.cpp
+++ b/src/gui/widgets/tabs/setup_perfomance.cpp
@@ -34,7 +34,7 @@
#include "debug.h"
-static const int texturesListSize = 4;
+static const int texturesListSize = 5;
static const char *const texturesList[] =
{
@@ -42,7 +42,8 @@ static const char *const texturesList[] =
N_("No"),
"s3tc",
"fxt1",
- "ARB"
+ "ARB",
+ "bptc"
};
Setup_Perfomance::Setup_Perfomance(const Widget2 *const widget) :
diff --git a/src/render/mgldefines.h b/src/render/mgldefines.h
index 2a063accf..5b3497131 100644
--- a/src/render/mgldefines.h
+++ b/src/render/mgldefines.h
@@ -120,6 +120,10 @@
#define GLX_CONTEXT_FLAGS_ARB 0x2094
#endif
+#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#endif
+
#endif // USE_OPENGL
#endif // RENDER_MGLDEFINES_H