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authorAndrei Karas <akaras@inbox.ru>2011-03-15 23:36:57 +0200
committerAndrei Karas <akaras@inbox.ru>2011-03-15 23:36:57 +0200
commitfbf665912933d10d9132b17802949149d9094fdd (patch)
tree96d7b6ff3a9edec7fc5ecda81cb6d60ffba09816
parentd0cc44798d18db246d3c5795043a72a61535769d (diff)
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Add some optimisations in SDL image processing.
-rw-r--r--src/resources/image.cpp57
1 files changed, 31 insertions, 26 deletions
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 8eaadcb94..86c5956ea 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -322,31 +322,30 @@ void Image::setAlpha(float alpha)
SDL_LockSurface(mSDLSurface);
// Precompute as much as possible
- int maxHeight = std::min((mBounds.y + mBounds.h), mSDLSurface->h);
- int maxWidth = std::min((mBounds.x + mBounds.w), mSDLSurface->w);
- int i = 0;
-
- for (int y = mBounds.y; y < maxHeight; y++)
+ const int maxHeight = std::min((mBounds.y + mBounds.h),
+ mSDLSurface->h);
+ const int maxWidth = std::min((mBounds.x + mBounds.w),
+ mSDLSurface->w);
+ const int i1 = mBounds.y * mSDLSurface->w + mBounds.x;
+ const int i2 = (maxHeight - 1) * mSDLSurface->w + maxWidth - 1;
+
+ for (int i = i1; i <= i2; i++)
{
- for (int x = mBounds.x; x < maxWidth; x++)
+ // Only change the pixel if it was visible at load time...
+ Uint8 sourceAlpha = mAlphaChannel[i];
+ if (sourceAlpha > 0)
{
- i = y * mSDLSurface->w + x;
- // Only change the pixel if it was visible at load time...
- Uint8 sourceAlpha = mAlphaChannel[i];
- if (sourceAlpha > 0)
- {
- Uint8 r, g, b, a;
- SDL_GetRGBA((static_cast<Uint32*>
- (mSDLSurface->pixels))[i],
- mSDLSurface->format,
- &r, &g, &b, &a);
+ Uint8 r, g, b, a;
+ SDL_GetRGBA((static_cast<Uint32*>
+ (mSDLSurface->pixels))[i],
+ mSDLSurface->format,
+ &r, &g, &b, &a);
- a = (Uint8) (static_cast<float>(sourceAlpha) * mAlpha);
+ a = (Uint8) (static_cast<float>(sourceAlpha) * mAlpha);
- // Here is the pixel we want to set
- (static_cast<Uint32 *>(mSDLSurface->pixels))[i] =
- SDL_MapRGBA(mSDLSurface->format, r, g, b, a);
- }
+ // Here is the pixel we want to set
+ (static_cast<Uint32 *>(mSDLSurface->pixels))[i] =
+ SDL_MapRGBA(mSDLSurface->format, r, g, b, a);
}
}
@@ -377,15 +376,19 @@ Image* Image::SDLmerge(Image *image, int x, int y)
SDL_LockSurface(surface);
SDL_LockSurface(mSDLSurface);
+
+ const int x0 = (y * getWidth()) + x;
+ const int maxX = std::min(image->getWidth(), getWidth() - x);
+ const int maxY = std::min(image->getHeight(), getHeight() - y);
+
// for each pixel lines of a source image
- for (offset_x = (x > 0 ? 0 : -x); offset_x < image->getWidth() &&
- x + offset_x < getWidth(); offset_x++)
+ for (offset_x = (x > 0 ? 0 : -x); offset_x < maxX; offset_x++)
{
- for (offset_y = (y > 0 ? 0 : -y); offset_y < image->getHeight()
- && y + offset_y < getHeight(); offset_y++)
+ const int x1 = x0 + offset_x;
+ for (offset_y = (y > 0 ? 0 : -y); offset_y < maxY; offset_y++)
{
// Computing offset on both images
- current_offset = (y + offset_y) * getWidth() + x + offset_x;
+ current_offset = (offset_y * getWidth()) + x1;
surface_offset = offset_y * surface->w + offset_x;
// Retrieving a pixel to merge
@@ -408,8 +411,10 @@ Image* Image::SDLmerge(Image *image, int x, int y)
// new pixel with no alpha or nothing on previous pixel
if (a == SDL_ALPHA_OPAQUE || (p_a == 0 && a > 0))
+ {
((Uint32 *)(surface->pixels))[current_offset] =
SDL_MapRGBA(current_fmt, r, g, b, a);
+ }
else if (a > 0)
{ // alpha is lower => merge color with previous value
f_a = static_cast<double>(a) / 255.0;