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authorAndrei Karas <akaras@inbox.ru>2011-11-14 04:44:27 +0300
committerAndrei Karas <akaras@inbox.ru>2011-11-14 21:11:03 +0300
commitd5893e9326a529bcba55185024a9373a8d4096ba (patch)
tree58c04577844a00a19463ed0dfd6f1a692dff81be
parentaad864d74e74e89e9d8ec11774d115046a3668cb (diff)
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Add equipment window background images.
Based on images from mana client.
-rw-r--r--data/graphics/gui/CMakeLists.txt1
-rw-r--r--data/graphics/gui/Makefile.am1
-rw-r--r--data/graphics/gui/equipmentbox.pngbin0 -> 12349 bytes
-rw-r--r--src/gui/equipmentwindow.cpp120
-rw-r--r--src/gui/equipmentwindow.h23
5 files changed, 101 insertions, 44 deletions
diff --git a/data/graphics/gui/CMakeLists.txt b/data/graphics/gui/CMakeLists.txt
index a7c21e5ea..2c6e4b933 100644
--- a/data/graphics/gui/CMakeLists.txt
+++ b/data/graphics/gui/CMakeLists.txt
@@ -10,6 +10,7 @@ SET (FILES
close_button.png
colors.xml
deepbox.png
+ equipmentbox.png
hscroll_left_default.png
hscroll_left_highlight.png
hscroll_left_pressed.png
diff --git a/data/graphics/gui/Makefile.am b/data/graphics/gui/Makefile.am
index 6d04666a5..388d01663 100644
--- a/data/graphics/gui/Makefile.am
+++ b/data/graphics/gui/Makefile.am
@@ -13,6 +13,7 @@ gui_DATA = \
close_button.png \
colors.xml \
deepbox.png \
+ equipmentbox.png \
hscroll_left_default.png \
hscroll_left_highlight.png \
hscroll_left_pressed.png \
diff --git a/data/graphics/gui/equipmentbox.png b/data/graphics/gui/equipmentbox.png
new file mode 100644
index 000000000..a1a737a82
--- /dev/null
+++ b/data/graphics/gui/equipmentbox.png
Binary files differ
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index d3d230922..fbd92f931 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -42,6 +42,7 @@
#include "net/net.h"
#include "resources/image.h"
+#include "resources/imageset.h"
#include "resources/iteminfo.h"
#include "resources/resourcemanager.h"
@@ -55,13 +56,16 @@
static const int BOX_WIDTH = 36;
static const int BOX_HEIGHT = 36;
+static const int BOX_X_PAD = (BOX_WIDTH - 32) / 2;
+static const int BOX_Y_PAD = (BOX_HEIGHT - 32) / 2;
EquipmentWindow::EquipmentWindow(Equipment *equipment, Being *being,
bool foring):
Window(_("Equipment"), false, nullptr, "equipment.xml"),
mEquipment(equipment),
mSelected(-1),
- mForing(foring)
+ mForing(foring),
+ mImageSet(0)
{
mBeing = being;
mItemPopup = new ItemPopup;
@@ -119,6 +123,11 @@ EquipmentWindow::~EquipmentWindow()
}
delete_all(mBoxes);
mBoxes.clear();
+ if (mImageSet)
+ {
+ mImageSet->decRef();
+ mImageSet = nullptr;
+ }
}
void EquipmentWindow::draw(gcn::Graphics *graphics)
@@ -133,12 +142,12 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
int i = 0;
const int fontHeight = getFont()->getHeight();
- std::vector<std::pair<int, int>*>::const_iterator it;
- std::vector<std::pair<int, int>*>::const_iterator it_end = mBoxes.end();
+ std::vector<EquipmentBox*>::const_iterator it;
+ std::vector<EquipmentBox*>::const_iterator it_end = mBoxes.end();
for (it = mBoxes.begin(); it != it_end; ++ it, ++ i)
{
- std::pair<int, int> *box = *it;
+ EquipmentBox *box = *it;
if (!box)
continue;
if (i == mSelected)
@@ -146,14 +155,14 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
mHighlightColor.a = getGuiAlpha();
// Set color to the highlight color
g->setColor(mHighlightColor);
- g->fillRectangle(gcn::Rectangle(box->first,
- box->second, BOX_WIDTH, BOX_HEIGHT));
+ g->fillRectangle(gcn::Rectangle(box->x, box->y,
+ BOX_WIDTH, BOX_HEIGHT));
}
// Set color black
g->setColor(mBorderColor);
// Draw box border
- g->drawRectangle(gcn::Rectangle(box->first, box->second,
+ g->drawRectangle(gcn::Rectangle(box->x, box->y,
BOX_WIDTH, BOX_HEIGHT));
if (!mEquipment)
@@ -168,17 +177,24 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
{
image->setAlpha(1.0f); // Ensure the image is drawn
// with maximum opacity
- g->drawImage(image, box->first + 2, box->second + 2);
+ g->drawImage(image, box->x + 2, box->y + 2);
if (i == EQUIP_PROJECTILE_SLOT)
{
g->setColor(getForegroundColor());
graphics->drawText(toString(item->getQuantity()),
- box->first + (BOX_WIDTH / 2),
- box->second - fontHeight,
+ box->x + (BOX_WIDTH / 2), box->y - fontHeight,
gcn::Graphics::CENTER);
}
}
}
+ else
+ {
+ if (box->image)
+ {
+ g->drawImage(box->image, box->x + BOX_X_PAD,
+ box->y + BOX_Y_PAD);
+ }
+ }
}
}
@@ -200,16 +216,16 @@ Item *EquipmentWindow::getItem(int x, int y) const
if (!mEquipment)
return nullptr;
- std::vector<std::pair<int, int>*>::const_iterator it;
- std::vector<std::pair<int, int>*>::const_iterator it_end = mBoxes.end();
+ std::vector<EquipmentBox*>::const_iterator it;
+ std::vector<EquipmentBox*>::const_iterator it_end = mBoxes.end();
int i = 0;
for (it = mBoxes.begin(); it != it_end; ++ it, ++ i)
{
- std::pair<int, int> *box = *it;
+ EquipmentBox *box = *it;
if (!box)
continue;
- const gcn::Rectangle tRect(box->first, box->second,
+ const gcn::Rectangle tRect(box->x, box->y,
BOX_WIDTH, BOX_HEIGHT);
if (tRect.isPointInRect(x, y))
@@ -233,18 +249,17 @@ void EquipmentWindow::mousePressed(gcn::MouseEvent& mouseEvent)
if (mForing)
return;
// Checks if any of the presses were in the equip boxes.
- std::vector<std::pair<int, int>*>::const_iterator it;
- std::vector<std::pair<int, int>*>::const_iterator
- it_end = mBoxes.end();
+ std::vector<EquipmentBox*>::const_iterator it;
+ std::vector<EquipmentBox*>::const_iterator it_end = mBoxes.end();
int i = 0;
for (it = mBoxes.begin(); it != it_end; ++ it, ++ i)
{
- std::pair<int, int> *box = *it;
+ EquipmentBox *box = *it;
if (!box)
continue;
Item *item = mEquipment->getEquipment(i);
- const gcn::Rectangle tRect(box->first, box->second,
+ const gcn::Rectangle tRect(box->x, box->y,
BOX_WIDTH, BOX_HEIGHT);
if (tRect.isPointInRect(x, y) && item)
@@ -351,6 +366,12 @@ void EquipmentWindow::fillBoxes()
return;
}
+ if (mImageSet)
+ mImageSet->decRef();
+
+ mImageSet = Theme::getImageSetFromTheme(XML::getProperty(
+ root, "image", "equipmentbox.png"), 32, 32);
+
for_each_xml_child_node(node, root)
{
if (xmlStrEqual(node->name, BAD_CAST "window"))
@@ -358,7 +379,7 @@ void EquipmentWindow::fillBoxes()
else if (xmlStrEqual(node->name, BAD_CAST "playerbox"))
loadPlayerBox(node);
else if (xmlStrEqual(node->name, BAD_CAST "slot"))
- loadSlot(node);
+ loadSlot(node, mImageSet);
}
delete doc;
}
@@ -378,7 +399,7 @@ void EquipmentWindow::loadPlayerBox(xmlNodePtr playerBoxNode)
XML::getProperty(playerBoxNode, "height", 168)));
}
-void EquipmentWindow::loadSlot(xmlNodePtr slotNode)
+void EquipmentWindow::loadSlot(xmlNodePtr slotNode, ImageSet *imageset)
{
int slot = parseSlotName(XML::getProperty(slotNode, "name", ""));
if (slot < 0)
@@ -386,16 +407,22 @@ void EquipmentWindow::loadSlot(xmlNodePtr slotNode)
const int x = XML::getProperty(slotNode, "x", 0) + getPadding();
const int y = XML::getProperty(slotNode, "y", 0) + getTitleBarHeight();
+ const int imageIndex = XML::getProperty(slotNode, "image", -1);
+ Image *image = nullptr;
+
+ if (imageset && imageIndex >= 0 && imageIndex < (signed)imageset->size())
+ image = imageset->get(imageIndex);
if (mBoxes[slot])
{
- std::pair<int, int> *pair = mBoxes[slot];
- pair->first = x;
- pair->second = y;
+ EquipmentBox *box = mBoxes[slot];
+ box->x = x;
+ box->y = y;
+ box->image = image;
}
else
{
- mBoxes[slot] = new std::pair<int, int>(x, y);
+ mBoxes[slot] = new EquipmentBox(x, y, image);
}
}
@@ -461,23 +488,34 @@ int EquipmentWindow::parseSlotName(std::string name)
void EquipmentWindow::fillDefault()
{
- addBox(0, 90, 40); // torso
- addBox(1, 8, 78); // gloves
- addBox(2, 70, 0); // hat
- addBox(3, 50, 253); // pants
- addBox(4, 90, 253); // boots
- addBox(5, 8, 213); // FREE
- addBox(6, 129, 213); // wings
- addBox(7, 50, 40); // scarf
- addBox(8, 8, 168); // weapon
- addBox(9, 129, 168); // shield
- addBox(10, 129, 78); // ammo
- addBox(11, 8, 123); // amulet
- addBox(12, 129, 123); // ring
+ if (mImageSet)
+ mImageSet->decRef();
+
+ mImageSet = Theme::getImageSetFromTheme(
+ "equipmentbox.png", 32, 32);
+
+ addBox(0, 90, 40, 0); // torso
+ addBox(1, 8, 78, 1); // gloves
+ addBox(2, 70, 0, 2); // hat
+ addBox(3, 50, 253, 3); // pants
+ addBox(4, 90, 253, 4); // boots
+ addBox(5, 8, 213, 5); // FREE
+ addBox(6, 129, 213, 6); // wings
+ addBox(7, 50, 40, 5); // scarf
+ addBox(8, 8, 168, 7); // weapon
+ addBox(9, 129, 168, 8); // shield
+ addBox(10, 129, 78, 9); // ammo
+ addBox(11, 8, 123, 5); // amulet
+ addBox(12, 129, 123, 5); // ring
}
-void EquipmentWindow::addBox(int idx, int x, int y)
+void EquipmentWindow::addBox(int idx, int x, int y, int imageIndex)
{
- mBoxes[idx] = new std::pair<int, int>(
- x + getPadding(), y + getTitleBarHeight());
+ Image *image = nullptr;
+
+ if (mImageSet && imageIndex >= 0 && imageIndex < (signed)mImageSet->size())
+ image = mImageSet->get(imageIndex);
+
+ mBoxes[idx] = new EquipmentBox(x + getPadding(), y + getTitleBarHeight(),
+ image);
}
diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h
index cadf27620..b7d71d49f 100644
--- a/src/gui/equipmentwindow.h
+++ b/src/gui/equipmentwindow.h
@@ -25,11 +25,14 @@
#include "equipment.h"
#include "guichanfwd.h"
+#include "localconsts.h"
#include "gui/widgets/window.h"
#include "utils/xml.h"
+#include "resources/image.h"
+
#include <guichan/actionlistener.hpp>
#include <vector>
@@ -42,10 +45,23 @@
class Being;
class Inventory;
+class Image;
+class ImageSet;
class Item;
class ItemPopup;
class PlayerBox;
+struct EquipmentBox
+{
+ EquipmentBox(int x0, int y0, Image *img) :
+ x(x0), y(y0), image(img)
+ { }
+
+ int x;
+ int y;
+ Image *image;
+};
+
/**
* Equipment dialog.
*
@@ -96,13 +112,13 @@ class EquipmentWindow : public Window, public gcn::ActionListener
void fillDefault();
- void addBox(int idx, int x, int y);
+ void addBox(int idx, int x, int y, int imageIndex);
void loadWindow(xmlNodePtr windowNode);
void loadPlayerBox(xmlNodePtr playerBoxNode);
- void loadSlot(xmlNodePtr slotNode);
+ void loadSlot(xmlNodePtr slotNode, ImageSet *imageset);
int parseSlotName(std::string name);
@@ -114,8 +130,9 @@ class EquipmentWindow : public Window, public gcn::ActionListener
int mSelected; /**< Index of selected item. */
bool mForing;
+ ImageSet *mImageSet;
Being *mBeing;
- std::vector<std::pair<int, int>*> mBoxes;
+ std::vector<EquipmentBox*> mBoxes;
gcn::Color mHighlightColor;
gcn::Color mBorderColor;
};