/*
* The ManaPlus Client
* Copyright (C) 2012-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "catch.hpp"
#include "client.h"
#include "actormanager.h"
#include "graphicsmanager.h"
#include "party.h"
#include "being/localplayer.h"
#include "gui/gui.h"
#include "gui/theme.h"
#include "utils/chatutils.h"
#include "utils/delete2.h"
#include "utils/virtfs.h"
#include "render/sdlgraphics.h"
#include "resources/sdlimagehelper.h"
#include "resources/resourcemanager/resourcemanager.h"
#ifndef USE_SDL2
#include <SDL.h>
#endif // USE_SDL2
#include "debug.h"
TEST_CASE("chatutils replaceVars")
{
client = new Client;
dirSeparator = "/";
XML::initXML();
SDL_Init(SDL_INIT_VIDEO);
logger = new Logger();
ResourceManager::init();
VirtFs::addDirToSearchPath("data", Append_false);
VirtFs::addDirToSearchPath("../data", Append_false);
theme = new Theme;
Theme::selectSkin();
imageHelper = new SDLImageHelper();
mainGraphics = new SDLGraphics;
gui = new Gui();
gui->postInit(mainGraphics);
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
graphicsManager.createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
ActorSprite::load();
localPlayer = new LocalPlayer(static_cast<BeingId>(1),
BeingTypeId_zero);
actorManager = new ActorManager;
std::string str;
SECTION("empty")
{
replaceVars(str);
REQUIRE(str == "");
str = "test line";
replaceVars(str);
REQUIRE(str == "test line");
str = "test <PLAYER>";
replaceVars(str);
REQUIRE(str == "test ");
str = "test <MONSTER>";
replaceVars(str);
REQUIRE(str == "test ");
str = "test <PEOPLE>";
replaceVars(str);
REQUIRE(str == "test ");
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test ");
str = "test <SOMETHING>";
replaceVars(str);
REQUIRE(str == "test <SOMETHING>");
}
SECTION("player")
{
Being *player1 = new Being(static_cast<BeingId>(2),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player1->setName("player1");
actorManager->mActors.insert(player1);
localPlayer->setTarget(player1);
str = "test <PLAYER>";
replaceVars(str);
REQUIRE(str == "test player1");
}
SECTION("monster")
{
Being *const monster = new Being(static_cast<BeingId>(3),
ActorType::Monster,
BeingTypeId_zero,
nullptr);
monster->setName("monster1");
actorManager->mActors.insert(monster);
localPlayer->setTarget(monster);
str = "test <MONSTER>";
replaceVars(str);
REQUIRE(str == "test monster1");
}
SECTION("people")
{
actorManager->mActors.insert(localPlayer);
str = "test <PEOPLE>";
replaceVars(str);
REQUIRE(str == "test ");
Being *const player1 = new Being(static_cast<BeingId>(2),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player1->setName("player1");
actorManager->mActors.insert(player1);
str = "test <PEOPLE>";
replaceVars(str);
REQUIRE(str == "test player1");
Being *const player2 = new Being(static_cast<BeingId>(4),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player2->setName("player2");
actorManager->mActors.insert(player2);
str = "test <PEOPLE>";
replaceVars(str);
const bool correct = str == "test player1,player2" ||
str == "test player2,player1";
REQUIRE(correct == true);
}
SECTION("party")
{
actorManager->mActors.insert(localPlayer);
Party *const party1 = Party::getParty(1);
localPlayer->setParty(party1);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test ");
Being *const player1 = new Being(static_cast<BeingId>(2),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player1->setName("player1");
actorManager->mActors.insert(player1);
player1->setParty(party1);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1");
Being *const player2 = new Being(static_cast<BeingId>(4),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player2->setName("player2");
actorManager->mActors.insert(player2);
player2->setParty(party1);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1,player2");
Party *const party2 = Party::getParty(2);
Being *const player3 = new Being(static_cast<BeingId>(5),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player3->setName("player3");
actorManager->mActors.insert(player3);
player3->setParty(party2);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1,player2");
player3->setParty(party1);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1,player2,player3");
player2->setParty(party2);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1,player3");
Party::clearParties();
}
delete2(actorManager);
delete2(localPlayer);
delete2(client);
delete2(logger);
// VirtFs::deinit();
}
TEST_CASE("chatutils textToMe")
{
REQUIRE(textToMe("") == "**");
REQUIRE(textToMe("123") == "*123*");
REQUIRE(textToMe("*") == "***");
REQUIRE(textToMe("test line") == "*test line*");
}