/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WINDOWS_CHATWINDOW_H
#define GUI_WINDOWS_CHATWINDOW_H
#include "being/beingdirection.h"
#include "gui/chatmsgtype.h"
#include "gui/widgets/window.h"
#include "listeners/actionlistener.h"
#include "listeners/attributelistener.h"
#include "listeners/configlistener.h"
#include "listeners/keylistener.h"
#include "listeners/statlistener.h"
#include <list>
#include <map>
#include <set>
class Button;
class ChannelTab;
class ChatTab;
class ChatInput;
class ColorListModel;
class DropDown;
class TabbedArea;
class ItemLinkHandler;
class WhisperTab;
const int DEFAULT_CHAT_WINDOW_SCROLL = 7;
/**
* The chat window.
*
* \ingroup Interface
*/
class ChatWindow final : public Window,
public ActionListener,
public KeyListener,
public ConfigListener,
public AttributeListener,
public StatListener
{
public:
/**
* Constructor.
*/
ChatWindow();
A_DELETE_COPY(ChatWindow)
/**
* Destructor: used to write back values to the config file
*/
~ChatWindow();
/**
* Gets the focused tab.
*/
ChatTab *getFocused() const A_WARN_UNUSED;
/**
* Clear the given tab.
*/
static void clearTab(ChatTab *const tab);
/**
* Clear the current tab.
*/
void clearTab() const;
/**
* Switch to the previous tab in order
*/
void prevTab();
/**
* Switch to the next tab in order
*/
void nextTab();
/**
* Close current chat tab
*/
void closeTab() const;
/**
* Switch to the default tab
*/
void defaultTab();
/**
* Performs action.
*/
void action(const ActionEvent &event) override final;
/**
* Request focus for typing chat message.
*
* \returns true if the input was shown
* false otherwise
*/
bool requestChatFocus();
/**
* Checks whether ChatWindow is Focused or not.
*/
bool isInputFocused() const A_WARN_UNUSED;
/**
* Passes the text to the current tab as input
*
* @param msg The message text which is to be sent.
*/
void chatInput(const std::string &msg) const;
/**
* Passes the text to the local chat tab as input
*
* @param msg The message text which is to be sent.
*/
void localChatInput(const std::string &msg) const;
/** Called when key is pressed */
void keyPressed(KeyEvent &event) override final;
/** Set the chat input as the given text. */
void setInputText(const std::string &text);
/** Add the given text to the chat input. */
void addInputText(const std::string &text, const bool space = true);
/** Called to add item to chat */
void addItemText(const std::string &item);
/** Override to reset mTmpVisible */
void setVisible(bool visible);
/**
* Handles mouse when dragged.
*/
void mouseDragged(MouseEvent &event) override final;
/**
* Handles mouse when pressed.
*/
void mousePressed(MouseEvent &event) override final;
/**
* Scrolls the chat window
*
* @param amount direction and amount to scroll. Negative numbers scroll
* up, positive numbers scroll down. The absolute amount indicates the
* amount of 1/8ths of chat window real estate that should be scrolled.
*/
void scroll(const int amount) const;
/**
* Sets the file being recorded to
*
* @param msg The file to write out to. If null, then stop recording.
*/
void setRecordingFile(const std::string &msg);
bool getReturnTogglesChat() const A_WARN_UNUSED
{ return mReturnToggles; }
void setReturnTogglesChat(const bool toggles)
{ mReturnToggles = toggles; }
void doPresent() const;
void addWhisper(const std::string &restrict nick,
const std::string &restrict mes,
const ChatMsgType::Type own = ChatMsgType::BY_OTHER);
WhisperTab *addWhisperTab(const std::string &caption,
const std::string &nick,
const bool switchTo = false) A_WARN_UNUSED;
WhisperTab *getWhisperTab(const std::string &nick) const A_WARN_UNUSED;
ChannelTab *addChannelTab(const std::string &name,
const bool switchTo = false);
ChatTab *addChatTab(const std::string &name,
const bool switchTo,
const bool join) A_WARN_UNUSED;
void removeAllWhispers();
void removeAllChannels();
void ignoreAllWhispers();
bool resortChatLog(std::string line, ChatMsgType::Type own,
const std::string &channel,
const bool ignoreRecord,
const bool tryRemoveColors);
static void battleChatLog(const std::string &line,
ChatMsgType::Type own
= ChatMsgType::BY_UNKNOWN,
const bool ignoreRecord = false,
const bool tryRemoveColors = true);
void channelChatLog(const std::string &channel,
const std::string &line,
ChatMsgType::Type own,
const bool ignoreRecord,
const bool tryRemoveColors);
void updateOnline(const std::set<std::string> &onlinePlayers) const;
void loadState();
void saveState() const;
bool saveTab(const int num, ChatTab *const tab) const;
void loadCustomList();
void loadGMCommands();
static std::string doReplace(const std::string &msg) A_WARN_UNUSED;
void adjustTabSize();
void addToAwayLog(const std::string &line);
void displayAwayLog() const;
void clearAwayLog()
{ mAwayLog.clear(); }
void parseHighlights();
void parseGlobalsFilter();
bool findHighlight(const std::string &str) A_WARN_UNUSED;
void copyToClipboard(const int x, const int y) const;
void optionChanged(const std::string &name) override final;
void mouseEntered(MouseEvent& event) override final;
void mouseMoved(MouseEvent &event) override final;
void mouseExited(MouseEvent& event A_UNUSED) override final;
void draw(Graphics* graphics) override final;
void updateVisibility();
void unHideWindow();
void widgetResized(const Event &event) override final;
void addGlobalMessage(const std::string &line);
void postInit() override final;
bool isTabPresent(const ChatTab *const tab) const A_WARN_UNUSED;
void attributeChanged(const int id,
const int oldVal,
const int newVal) override final;
void statChanged(const int id,
const int oldVal1,
const int oldVal2) override final;
static void localPetSay(const std::string &nick,
const std::string &text);
static void localPetEmote(const std::string &nick,
const uint8_t emoteId);
static void localPetMove(const std::string &nick,
const int x, const int y);
static void localPetDirection(const std::string &nick,
BeingDirection::Type dir);
void postConnection();
#ifdef USE_PROFILER
void logicChildren();
#endif
protected:
friend class ChannelTab;
friend class ChatTab;
friend class WhisperTab;
friend class PopupMenu;
typedef std::list<std::string> History;
/** Remove the given tab from the window */
void removeTab(ChatTab *const tab);
/** Add the tab to the window */
void addTab(ChatTab *const tab);
void removeWhisper(const std::string &nick);
void removeChannel(const std::string &nick);
void autoComplete();
std::string addColors(std::string &msg);
std::string autoCompleteHistory(const std::string &partName) const;
std::string autoComplete(const std::string &partName,
const History *const words) const;
static std::string autoComplete(const StringVect &names,
std::string partName);
/** Used for showing item popup on clicking links **/
ItemLinkHandler *mItemLinkHandler;
/** Tabbed area for holding each channel. */
TabbedArea *mChatTabs;
/** Input box for typing chat messages. */
ChatInput *mChatInput;
void initTradeFilter();
int mRainbowColor;
private:
void fillCommands();
void loadCommandsFile(const std::string &name);
void updateTabsMargin();
bool addCurrentToHistory();
typedef std::map<const std::string, WhisperTab*> TabMap;
typedef std::map<const std::string, ChannelTab*> ChannelMap;
/** Manage whisper tabs */
TabMap mWhispers;
ChannelMap mChannels;
typedef History::iterator HistoryIterator;
History mHistory; /**< Command history. */
HistoryIterator mCurHist; /**< History iterator. */
typedef std::list<std::string> ChatCommands;
typedef ChatCommands::iterator ChatCommandsIterator;
History mCommands; /**< Command list. */
History mCustomWords;
StringVect mTradeFilter;
ColorListModel *mColorListModel;
DropDown *mColorPicker;
Button *mChatButton;
std::list<std::string> mAwayLog;
StringVect mHighlights;
StringVect mGlobalsFilter;
int mChatColor;
unsigned int mChatHistoryIndex;
bool mReturnToggles; // Marks whether <Return> toggles the chat log
// or not
bool mGMLoaded;
bool mHaveMouse;
bool mAutoHide;
bool mShowBattleEvents;
bool mShowAllLang;
bool mTmpVisible;
};
extern ChatWindow *chatWindow;
#endif // GUI_WINDOWS_CHATWINDOW_H