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-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/monsters/spider-queen.pngbin0 -> 664459 bytes
-rw-r--r--graphics/sprites/monsters/spider-queen.xml177
-rw-r--r--monsters.xml8
4 files changed, 186 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index cdae37bd..2109bdec 100644
--- a/LICENSE
+++ b/LICENSE
@@ -541,6 +541,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
graphics/sprites/monsters/slime-littleslime.png (Wombat) (GPLv2) (Micksha)
graphics/sprites/monsters/snake.png (:grey_question:, Neoriceisgood) (GPLv2) (Micksha)
graphics/sprites/monsters/spider.png (FotherJ) (CC BY-SA 3.0,GPLv2) (Micksha)
+ graphics/sprites/monsters/spider-queen.png (Hocus) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/squirrel.png (FotherJ, Wombat) (CC BY-SA 3.0,GPLv2) (Micksha)
graphics/sprites/monsters/tipiou.png (Bagzie) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/tortuga.png (Coolkid782) (CC BY-SA 3.0) (Reid)
diff --git a/graphics/sprites/monsters/spider-queen.png b/graphics/sprites/monsters/spider-queen.png
new file mode 100644
index 00000000..7a2f6606
--- /dev/null
+++ b/graphics/sprites/monsters/spider-queen.png
Binary files differ
diff --git a/graphics/sprites/monsters/spider-queen.xml b/graphics/sprites/monsters/spider-queen.xml
new file mode 100644
index 00000000..cc0795e0
--- /dev/null
+++ b/graphics/sprites/monsters/spider-queen.xml
@@ -0,0 +1,177 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2019 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/spider-queen.png"
+ width="96"
+ height="96"
+ offsetY="-4"/>
+
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <sequence start="144" end="149" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="126"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="108"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="90"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="72"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="54"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="36"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="18"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="0" end="8" delay="70"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="126" end="134" delay="70"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="108" end="116" delay="70"/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="90" end="98" delay="70"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="72" end="80" delay="70"/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="54" end="62" delay="70"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="36" end="44" delay="70"/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="18" end="26" delay="70"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="9" end="17" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="135" end="143" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="117" end="125" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="99" end="107" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="81" end="89" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="63" end="71" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="45" end="53" delay="40"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="27" end="35" delay="40"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="150" end="153" delay="80"/>
+ <frame index="154" />
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="276" end="279" delay="80"/>
+ <frame index="280" />
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="258" end="261" delay="80"/>
+ <frame index="262" />
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="240" end="243" delay="80"/>
+ <frame index="244" />
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="222" end="225" delay="80"/>
+ <frame index="226" />
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="204" end="207" delay="80"/>
+ <frame index="208" />
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="186" end="189" delay="80"/>
+ <frame index="190" />
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="168" end="171" delay="80"/>
+ <frame index="172" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 1b60e30e..1b467855 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -364,4 +364,12 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<sound event="hit">monsters/blub/hit1.ogg</sound>
<sound event="spawn">monsters/blub/spawn1.ogg</sound>
</monster>
+ <monster id="1106" name="Spider Queen" walkType="walk" targetCursor="large">
+ <sprite>monsters/spider-queen.xml</sprite>
+ <sound event="hit">monsters/scorpion/hit1.ogg</sound>
+ <sound event="hit">monsters/scorpion/hit2.ogg</sound>
+ <sound event="hit">monsters/scorpion/hit3.ogg</sound>
+ <sound event="hit">monsters/scorpion/hit4.ogg</sound>
+ <sound event="miss">monsters/scorpion/miss1.ogg</sound>
+ </monster>
</monsters>